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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Bloodburn

    I have 2.10.2 and the bunnies have taken over, no other mob is spawning.

    I cant kill the bunnies using a whip cause the whip requires stuff from animals that dont spawn. How am I to get leather when all there is to kill are bunnies?!


    Try installing SinglePlayerCommands and use that for the /killall bunny. I know it's an extra step, but I don't think it is possible for a patch (any) to just over-ride the mobs that are already there and make them disappear - or change the current count and minimize it.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    THE BUNNY PROBLEM HAS BEEN FIXED

    This mod has been updated to V2.10.2 to take care of that problem. You have to download the mod again, copy the Zip file over to .minecraft to where the old one is, unzip it in the same place. It will ask you if you want to over-write the previous version ---> Yes to All. Done.

    If you have SinglePlayerCommands, you can take care of the bunny by pressing /killall Bunny


    Sorry for this bold post, I'm just tired of people not being able to read and posting about a problem that has been fixed.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from flexkiller2

    this is what I see if I open the gui api





    When you try to open the mod or the winRaR/7-zip file? You need one of those to use the mods if you don't have either of them.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from HotSauceIsGood

    the bunny spawning rate is glitched, i came out of my house and there were bunnies EVERYWHERE, im a fugitive now because i had to leave my home and go somewhere where there was less bunnies


    This mod has been updated to V2.10.2 to take care of that problem. Download the mod again, copy the Zip file over to .minecraft to where the old one is, unzip it in the same place. It will ask you if you want to over-write the previous version ---> Yes to All. Done.

    Edit: If you have SinglePlayerCommands, you can take care of the bunny by pressing /killall Bunny
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DamnThatCow

    Hi,

    I dont seem to be able to tame some horses, i only have this mod installed so conflicts are not the problem..

    What should i do?? :sad.gif:

    Edit: Taming with apples seems fine, but everything else just fails :\


    Some horses or all horses? And did you read the front post on how to tame them? Also, I am sure that you can find videos on how to breed and tame them on YouTube.


    -Quick guide on how to tame horses:
    The faster/rarer the horse, the harder to tame. This is what they require to be as docile as possible before you mount them. Even after making them happy, you will have to break/ride them until they accept you. To make them docile you will need to give:
    - Light horses (1 bread or 4 wheat)
    - Brown Horses (2 bread or 8 wheat)
    - Black horses (3 bread or 12 wheat)
    - Unicorns (4 bread or 16 wheat)
    - Pegasus (5 bread or 20 wheat)
    Or you can give them an apple, that will make them as docile as possible instantly. Feeding the horses apples, bread or wheat will restore their health as well.

    Quick guide on how to breed horses:
    Rules for breeding:
    -The horses to breed should be kept close (no more than 4 blocks away)
    -There should be no other horses around (8 blocks)
    -You have to feed them both to start the process (suitable foods are mushroom soup or pumpkins)
    -Both horses should be fertile (i.e. they accept pumpkins/soup)
    -you can not be too close (4 blocks) or they won't breed
    -it takes time (about 1/2 Minecraft day)
    -the results of the breed depends on the genetic 'value' of the horses:
    light horses = 1
    brown horses = 2
    dark horses = 3
    unicorns = 4
    pegasus = 5
    packhorse = 6
    nightmare = 7
    black pegasus = 8

    Depending on the sum of both parents' genetic value you have a CHANCE of getting a rare breed:
    -sum equal 7 = chance of getting a packhorse
    -sum equals 9 = chance of getting a nightmare
    -sum equals 10 = chance of getting a pegasus
    -sum equals 12 = chance of getting a black pegasus
    -two packhorses won't give birth to a black pegasus
    -if the sum is none of the above, you will get a random horse with genetic value 1-5

    Quick Guide on How to use the Horses' Inventory:
    -This works only for PackHorses and BlackPegasus
    -The horse needs to be tamed, and you need to give it a chest (only once)
    -To activate the inventory, you need to have a stone shovel in your hand (think of it as a key) and then right click on the horse
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from flexkiller2

    if I open gui api in minecraft the only mod there is is called test
    and in there is all strange stuff en shizz

    What I have to do?????

    why I have to ask everything twice?


    No matter how many times you ask, no one can help you unless you provide a detailed explanation on what is going wrong. Saying "and in there is all strange stuff en shizz" is not going to get you any help. If you have an error log, that would the best way that someone can help you. And you do not open up GUI Api in minecraft for this mod.... <.<

    Edit: Make sure that all your mods are updated to be compatible with minecraft 1.6.6 You may have the old GUI Api.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Some ideas for future updates.




    Found in the wild:


    Dragons

    Found: On top of still lava pools (they are always found small due to being underground and with no sun, but when captured and exposed to full sun - they grow). Egg will only hatch in a dark area/covered area with no sun. But like I said, for it to grow into an adult it does need to get full sun. ***This is mainly because it would be hard to find a large dragon in a cave/get it out when it becomes tamed due to its size.***
    Size: Get to the size of the leaves on a tree in game. NOT huge because that would be obnoxious.
    Skills: Some can swim under water, rare fly, some walk, some are just for looks, and some can breathe fire. Some may have horns/spiky tail. ALL have wings, though some might not be able to fly. Different colors.
    Health: They slowly lose health the longer that they are out in the sun, and you have to feed them occasionally (and I mean very occasionally). The best place to keep them - full grown or not - is in a cave or dark area with a roof. Only in these places is where you can breed them.
    Accessories: Whip – already in game for cats and horses. Use this to “tame” them – going to leave this one open for idea on how to use whip.
    Capture: Using obsidian/lava + pork = dragon heart. (since you find them near lava…they should like it right? Lol) This is a food for dragons to keep them alive/capture.
    Other Notes:These are not to be mean to be obnoxiously huge - double/triple the size of a horse when full grown - can vary depending on skill. They are meant to be quite rare --ie found only on top or very near a still lave pool deeeep in a cave.


    Bugs

    Size: They are all very small and not meant for food and they cannot harm anything.
    Found: Depending on species, found outside, in the home, in caves, in trees.
    Skills: None. Just for "collecting".
    Accessories: Collectors box - chest like. AND/OR display case so that others can click on it. Once a bug has been put in side, it cannot be removed. Net - used to collect the bugs.
    Health: Will die with one hit if you "catch" them with something other than a net.


    Panda Bear

    Size: Same as normal bears in game.
    Found: near those bamboo stalk things.
    Skills: Harmless. Nothing, just for looks.
    Accessories: None.
    Health: Will never attack anything, is possible for cubs. Can capture a cub. Hard to keep alive just like in RL - needs to be near those bamboo trees almost at all times. Needs to be fed constantly if not.
    Other Notes: Extremely rare.


    Seaweed

    Found: Only in water, up to 4-5 blocks deep. Grows till it reaches the surface.
    Uses: Food, for tools, looks.

    Can only get with a code:
    (most people have this tbh. If you don't want to use a cheat, then don't.)

    House Cats
    A few different colors.
    Does not wander around much (so it cant escape - if it does, all aggressive animals can kill it). For rooms only, only walks in a small area - walks..sits..walks. Has no purpose except for looks. Feed it raw fish.

    Ginnie Pigs/Hamsters
    Only in a small cage - 2 blocks. Just for looks and noise when you are really close. Cannot feed. Only can obtain by code and it comes all packaged together.

    Birds
    I know there are already birds outside, but this is a cage that is like 4 blocks high, 4 blocks wide, and 2 blocks deep. Pet only. Feed seeds and maybe it would sing a song. Cannot get lose. Only can obtain by code and it comes all packaged together. Sitting on a small tree-stick inside maybe?


    I know all these would be a lot of work, but they would be worth it for people who play for fun stuff like this versus the mechanics stuff. :tongue.gif: I hope Dr reads this. I'll post more if I think of any. <3
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from bgildea

    just read all the commands none do that :SSSS: :SSSS:


    keepitems - Turn this on and you will keep your items when you die.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from killerjoseph245

    Audio Mods is in 1.6.5 which crashes the game i think...


    No it does not. I just installed this a few days ago.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from bgildea

    simo_415

    I think you should add a collect drops command so if you die you can easly get you items back


    /facepalm did u read all the commands? Because im pretty sure there is one for that.
    Posted in: Minecraft Mods
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    posted a message on [1.6.6] One With Nature
    Looking good! I think that the cooked pig one needs a little more explaining. So basically when you kill a pig it drops cooked food already? or is there an animation that does it and you watch it?

    Also: "One with nature" would be neat if you could go invisible by pressing a button around mobs and "sneak" past them or kill them...so that you "blend in with nature". Basically a toggle button that toggles on and off if mobs are friendly/aggressive so to speak. :tongue.gif: maybe add a "safe" timer to it so then after say...15 seconds they become aggressive again. I dont know just an idea :tongue.gif:

    Also, I make youtube tutorials on installing mods. Later when you get a little more developed hit me up and Ill make one for you. Youtube name: BellOfMinecraft
    Posted in: Minecraft Mods
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    posted a message on [1.6.6] One With Nature
    Okay so I have a few suggestions.

    1: Provide screen shots.
    2. Detail explanation of each mod and what it does and how to get it.
    3. Installation explanation steps.
    4. Videos on how to install/play/interact with this mod.

    =)
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Ive been noticing a lot of errors regarding how the animals are not showing up. I really must stress that you need to wait at least one minecraft day in game after installation in order to see them.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from AA___XXX

    How do I install ONLY BIRDS?!


    I do not think that you can, you will have to install the whole mod. However, I believe you can disable OR make the spawn rate of the other mods extremely low. Someone correct me if Im wrong :tongue.gif:
    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Quote from Metaphasic

    I'm sorry, but I need some help. I'm running an MC server for a small group of people. They want me to install TMI on the server so they don't have to do it on their clients.

    I already have a vanilla minecraft_server.exe running. I've tried watching some of the video tutorials but I either can't seem to follow them (no speech explaining things). I also do not seem to have any jar files in which to place mod classes.

    Can somebody please point me to a detailed written tutorial on how to set this up on the windows-based version of minecraft_server?

    Thanks!


    I posted a detailed video a few posts up....

    <.<?

    :tongue.gif:
    Posted in: Minecraft Mods
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