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    posted a message on CampCraft v 5 Coming Soon for 1.8.9/1.9
    Quote from tomtomtom09

    Ya was my goal to get it for :smile.gif: still work in progress xP

    if there's a block in the way it wont built the tent and bring up a error message asking for you to remove the block.



    sorry forgot to say something about recipes when i updated readme

    the recipes file are not needed to install CampCraft just the recipes to make the tent with as im still working on decide a permanent recipe and thought i would put current recipe in a file was easy to keep updated and save people keep looking on post to get them :smile.gif:


    Ahh okay yeah. You might want to update the Readme.txt :tongue.gif: Saying whether to do something with it or not instead of blank. ^.^
    Posted in: Minecraft Mods
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    posted a message on [1.6.6] Eddie's Mods [June 17]
    Quote from Sepian

    Kinda cool. Nothing really big here, but I always hated how weak gold tools were.


    Gold is a soft metal, that's why it's weak. It's suppose to be that way. ^.^ Makes this all the more realistic.
    Posted in: Minecraft Mods
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    posted a message on Please close this forum
    Quote from cocooc11

    that already have been made


    People can have different sound packs. Not the same one as others.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    I have the same problem as well :sad.gif:

    Do you guys have the most recent version installed?
    Posted in: Minecraft Mods
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    Quote from manomow

    USed a clean jar.

    So does that mean it works for you now?...or...?
    Posted in: Minecraft Mods
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    posted a message on CampCraft v 5 Coming Soon for 1.8.9/1.9
    It doesn't say anywhere where the "recipe" folder goes?

    Can anyone help me out on this?
    Posted in: Minecraft Mods
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    posted a message on CampCraft v 5 Coming Soon for 1.8.9/1.9
    Neat mod! Would work well for first starting off and exploring!

    A "cave" tent would be neat too.

    Also, is "space - air" required around the tent? or will it over-ride the blocks that would be in the way?
    Posted in: Minecraft Mods
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    Quote from manomow

    Ok, do you have any other idea to why it may not be working?


    Did you install it right? (It's a little tricky to install..I had to even double-check myself because I did it wrong)

    It's possible that it is clashing with another mod..? Even though it's sound.

    I bet that you didn't install it quite correctly. :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.6.6-1.7.3]Nandonalt's Mods -Coral&Trees&A lot More!
    TO the person above:

    You need to put big wall-o-texts like this in a
    [code]INSERT ModLoader.txt text here[/ code]
    code format. And your explanation about your situation was unreadable. Please use complete sentences and grammar so that others are able to help you out efficiently and effectively. =)
    Posted in: Minecraft Mods
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    Yes, it still lags me. Not a lot, but enough to make it annoying. It's almost like sporadic static lag (no noise, just fps problem). I'll deal with it for now, and TBH I don't think that I can tell you what is causing it.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from madelias

    I get an interesting phenomenon where a few bunnies get trapped inside a large pit. I would think after a while they would simply despawn, but I find that, a few days later, hundreds of bunnies are now stuck inside the pit. I have waited several minecraft weeks. No sign of despawning. I have resigned myself simply putting up a sign reading: valley of the bunnies

    There are literally hundreds of them

    Is this normal?


    Mo' Creatures has been updated to V2.10.3 to deal with this. After installing, right-click a bunny while holding a sword.

    Or whip a sign.

    Bunny problem fixed.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] [July 11] BetterBlocks 3.7
    Quote from Chevan

    java.lang.IllegalArgumentException: Slot 114 is already occupied by [email protected] when adding [email protected]

    How can I fix that? It conflicts the ID with the same item from the mod!

    Changing ID's aren't working, disabling features either.


    Keep trying to change the ID's..like in the 170s or 180s or something. It will work, just keep at it :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Shika511

    One row of fencing should be enough to keep any horse pinned in, but sometimes when the game loads the horses don't exactly load where you left them. I just had a pegasus disappear, and it was securely fenced. It's just a bug.


    One row of fencing is sufficient enough to keep them in. They will not fly away :tongue.gif:
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from poecraft

    This is an awesome mod..but after a few days of using it my world became infested with bunnies! I wouldn't mind about it but I think there are so many bunnies that the game isn't able to spawn the daytime mobs. *including the original mobs, and the mobs in this mod* But the nighttime mobs are spawning fine. So I'm wondering if the way to get the daytime mobs back is to: re-install minecraft and this mod, turn off the bunnies for a while, or just kill all the bunnies >=D, or something else.

    This isn't part of my problem but I put a BABY bunny on my head and it gave birth on my head =O! :blink.gif:


    1. Do you have the most recent version of Mo' Creatures (was updated because of bunny issue)?
    2. Have you read the entire front page?
    3. Have you tried using a whip on a sign post? Yes, I said whip. Whip it real hard.
    4. Or right click on a bunny while holding a sword.
    Posted in: Minecraft Mods
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Quote from XxMatt212xX

    Could You provide a download for the minecraft.jar file with modloader and TooManyItems already installed?


    That would be combining mods, in turn you would need the creators permission. And I doubt they would do that.

    Just don't be lazy and take the few extra minutes to install the extra mods that are needs.

    What is happening to this world?!
    Posted in: Minecraft Mods
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