Yeah, this is the opposite of security. If you're smart, you'll have different passwords for every site. If someone hijacks your Twitch/MCF account, it's two birds with one stone.
And the way this affects streamers, a group often subject to attempted hacking... Well, should those streamers have an MCF account, now the hackers have two gateways in. Only one site needs to have some vulnerability for you to lose both accounts. I don't remember if that CloudFlare leak touched this site, but imagine if it had AFTER this merge went into effect. Connecting my Twitch account is sounding more and more like a bad idea.
I'm not exactly a master programmer, so my technical knowledge might be wrong. But these are my impressions.
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Thank you! Right now they don't do anything. They're meant to imitate the 1-ups (the little clams that occasionally peek out).
You can only fly in flight worlds and I think I have it remove the fireworks when you leave, but if you wanna fly around you can hack in some fireworks. Or just go to Sunny Flight then turn around and fly away. XD
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No working minigame for now, but you can free fly. I've also added optional collectible gems, and done a pretty big aesthetic overhaul of older levels. Plus I fixed the effects of the Flatting on old command blocks, and gliding now actually works thanks to the elytra buff and the addition of slowfall.
It's not quite the Town Square update but big changes all around, see for yourself.
I'll make a video as soon as I can, and for now I made this (overly long, amateurly edited)... trailer thing, because why not, it was fun.
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Hooray! It's not actually dead! For the time being! I'm still going to cross-post updates to PMC, anyway, so this wasn't all for naught. I'm glad to still have this forum thread at least.
Thank you guys. (Though I have no idea what you mean about TF2 Zaf XDD)
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Thank you.
Yeah, I doubt FTB would work for me considering this is... a vanilla pack, but I'm glad you found another forum for your stuff.
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So... MCF is getting nuked. Which means we gotta move.
In the future I'll be posting major updates on my project thread on PlanetMinecraft, and smaller progress updates on my wall. You can already find one there. I'd rather have a forum post like this but since PMC posts get locked after 3 months, this is what we got. Feel free to leave a comment on my wall posts or the project anytime.
The map will remain hosted on Curse, but if that ends up dying too, check the PMC project page to see where I moved it. If PMC also dies, check my Tumblr tag for this map and see what I've said there.
Well, uh... I'll still be around on PMC and Tumblr if you wanna talk or have any questions (or here for the remaining two weeks we have left), so don't be shy.
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/gamerule doMobSpawning false should always work. You don't need to do it every login. It works once and sticks. It's case sensitive but you capitalized it correctly here so I assume you're doing it right.
https://bugs.mojang.com/browse/MC-121783 If you're playing on an older version of Minecraft, you need to upgrade to the newest version as this bug was resolved.
Mo Creatures (which I'm guessing is your modded mobs mod) also seems to be very problematic and can break this spawn rule. Disable that mod and see if it works. If it's fixed, there's your issue, you know what to Google now at least. You can change the spawn rate of Mo Creatures mods in its settings with Notepad, though many people say this doesn't work either. Try also disabling every other plugin to check for conflicts.
But there's no solution to this issue that I can find, so chances are you either have to disable Mo Creatures or deal with the mobs spawning. Or post/do more research here. https://www.mocreatures.org/forum
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/gamerule doMobSpawning false (You can spawn whatever you want yourself.)
/kill @e (For stragglers)
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You can change your POV but that just makes your field of view smaller or larger, it's not exactly a "zoom".
To fly you need to double-tap the spacebar quickly.
Right-click doors to open and close them.
You can find your controls by pressing Esc.
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Uh... to start, what version of Minecraft are you playing on? Because single roses no longer exist in the game. If you just meant a different red flower, you can put a rose bush, poppy, beetroot, or red tulip in.
If you don't see red dye by typing "rose red" into the search bar, none of those things in a crafting table produce dye, and you can't get at red wool for your sofa (the only thing you should even need dye for in creative is stuff like banners and armour)... Then I'd make sure I'm playing the latest version, then start looking for mods that are messing things up.
If you're playing vanilla Minecraft and don't have "rose red" or "red wool" in the creative menu I have no idea what to tell you.
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/fill x1 y1 z1 x2 y2 z2 water
Imagine the area you're filling as a cube. Start at the top left corner. End in the bottom right corner.
Press F3 to get the coordinates of the square you're standing on. Or point your cursor at the corner block of the area you want to replace, type /fill, and press tab 3 times (that puts in the coordinates of the block you're looking at). Then go to the other corner, open the chat, press the up arrow key, and tab again.
Always back up your world before using /fill.
https://minecraft.gamepedia.com/Commands/fill
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Well, uh... I did it. Took way longer than I meant to, but at least we're finally almost finished with Artisans Home. I'll probably be streaming again if my internet can handle it, maybe in a month or so. (Also, I removed the notebooks for reasons discussed above, if you happen to care.)
There's a fairly primitive boss fight (which was a nightmare to create!), so... Wonder Pumpkin made it in after all! And I made a bunch of small changes like fixing broken command blocks (again), adding a wall map to each level for you to find, and making you rotate the right way when you go through a portal. Not much else to comment on, but, have fun exploring.
Also, when 1.13 comes out, it's liable to break a lot of my command blocks. Again again. So if you install this later and find it messing up, you may need to downgrade back to 1.12.
And hopefully I'll be able to get Sunny Flight up before 2050...
(Also. HOLY CRAP 1000 DOWNLOADS. I don't even.)
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I don't think creative is very interesting if you have no goal in mind, yeah.
I rebuild levels from my favourite games. Though I have little interest in Minecraft as a whole, as a building tool, it's about the most fun thing there is. ;P Maybe you could give that a try? Kokiri Forest, Peach's Castle, Pokemon towns, whatever interests you.
If that's too much, maybe you could try other large-scale builds like mansions or cities you couldn't otherwise make in survival.
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Yep, you can post maps here.
Creative builds, especially ones in progress, usually seem to go in this forum. But they can also go there.
Next time you can post a forum question here.
Finally, PlanetMinecraft is all about maps, so you could also post it there.
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The face looks a bit... flat with the rest of the body being all blocky. And the disconnected fingers look a bit odd.
Other than that, fantastic job. :3
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I was going to make a game that took place in a medieval noble's mansion, so have some of the (probably mostly historically correct!) rooms from that...
-Master bedroom
-Washroom (off master bedroom)
-Office (off master bedroom)
-Guest sitting room
-Guest bedrooms (connected to guest sitting room; a castle would have multiple of these)
-Guest washroom
-Study
-General sitting room (there were a lot of sitting rooms in 1500...)
-Trophy room
-Nursery/playroom
-Drawing room
-Music room
-Ballroom
-Foyer (grand entrance area)
-Breakfast room (I lost the research I did on this but I'm pretty sure nobles did indeed eat breakfast in a separate room...)
-Dining room
-Kitchen (castles would have multiples of these, but probably one big one)
-Scullery
-Wine storage room (in the basement)
-Maids' rooms (could be multiple of these scattered throughout, such as one near the nursery, one near the kitchen, etc)
In the garden:
-A solarium
-Hedge mazes
-A central area with a big fountain or statue
-The stables
Besides all this, a castle would also have living quarters for the guards, but I'm not sure if they would have bedrooms in the castle or a barracks outside of it.