• 0

    posted a message on Editing Minecraft Launcher

    when your logggin into account your gonna be directetly connected to a Minecraft Server?, and when you press ESC, only options you have are modify your settings and exit, it's this possible?

    Posted in: Modification Development
  • 0

    posted a message on Client Modification

    Hello, making a custom modification at client for my server users, i need to change 2 things


    1) The top name

    2) Website displaying

    1 - I want to put my server name there

    2 - I want to put my Buycraft website there


    Somebody can help me in this?, thanks!

    Posted in: Modification Development
  • 0

    posted a message on [HELP] Users lose objects to enter and leave the server...!

    [HELP] Users lose objects to enter and leave the server...!, any FIX for this?. :wacko:

    Posted in: Server Support and Administration
  • 0

    posted a message on HELP ME PLS...!

    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 23/03/16 11:30 AM
    Description: Initializing game

    java.lang.IllegalStateException: glGetString(GL_VERSION) returned null - possibly caused by missing current context.
    at org.lwjgl.opengl.GLContext.getSupportedExtensions(GLContext.java:230)
    at org.lwjgl.opengl.ContextCapabilities.initAllStubs(ContextCapabilities.java:5802)
    at org.lwjgl.opengl.ContextCapabilities.<init>(ContextCapabilities.java:6240)
    at org.lwjgl.opengl.GLContext.useContext(GLContext.java:374)
    at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:195)
    at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
    at org.lwjgl.opengl.Display.makeCurrent(Display.java:706)
    at org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval(Display.java:1025)
    at org.lwjgl.opengl.Display.create(Display.java:852)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at ave.ap(SourceFile:521)
    at ave.am(SourceFile:363)
    at ave.a(SourceFile:310)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at org.lwjgl.opengl.GLContext.getSupportedExtensions(GLContext.java:230)
    at org.lwjgl.opengl.ContextCapabilities.initAllStubs(ContextCapabilities.java:5802)
    at org.lwjgl.opengl.ContextCapabilities.<init>(ContextCapabilities.java:6240)
    at org.lwjgl.opengl.GLContext.useContext(GLContext.java:374)
    at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:195)
    at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
    at org.lwjgl.opengl.Display.makeCurrent(Display.java:706)
    at org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval(Display.java:1025)
    at org.lwjgl.opengl.Display.create(Display.java:852)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at ave.ap(SourceFile:521)
    at ave.am(SourceFile:363)

    -- Initialization --
    Details:
    Stacktrace:
    at ave.a(SourceFile:310)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.8.8
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_66, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 103375456 bytes (98 MB) / 161488896 bytes (154 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.8.8
    LWJGL: 2.9.4
    OpenGL: null GL version null, null
    GL Caps:
    Using VBOs: No
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: ~~ERROR~~ NullPointerException: null
    Profiler Position: N/A (disabled)
    CPU: <unknown>

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Crash

    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 23/03/16 11:30 AM
    Description: Initializing game

    java.lang.IllegalStateException: glGetString(GL_VERSION) returned null - possibly caused by missing current context.
    at org.lwjgl.opengl.GLContext.getSupportedExtensions(GLContext.java:230)
    at org.lwjgl.opengl.ContextCapabilities.initAllStubs(ContextCapabilities.java:5802)
    at org.lwjgl.opengl.ContextCapabilities.<init>(ContextCapabilities.java:6240)
    at org.lwjgl.opengl.GLContext.useContext(GLContext.java:374)
    at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:195)
    at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
    at org.lwjgl.opengl.Display.makeCurrent(Display.java:706)
    at org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval(Display.java:1025)
    at org.lwjgl.opengl.Display.create(Display.java:852)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at ave.ap(SourceFile:521)
    at ave.am(SourceFile:363)
    at ave.a(SourceFile:310)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at org.lwjgl.opengl.GLContext.getSupportedExtensions(GLContext.java:230)
    at org.lwjgl.opengl.ContextCapabilities.initAllStubs(ContextCapabilities.java:5802)
    at org.lwjgl.opengl.ContextCapabilities.<init>(ContextCapabilities.java:6240)
    at org.lwjgl.opengl.GLContext.useContext(GLContext.java:374)
    at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:195)
    at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
    at org.lwjgl.opengl.Display.makeCurrent(Display.java:706)
    at org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval(Display.java:1025)
    at org.lwjgl.opengl.Display.create(Display.java:852)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at ave.ap(SourceFile:521)
    at ave.am(SourceFile:363)

    -- Initialization --
    Details:
    Stacktrace:
    at ave.a(SourceFile:310)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.8.8
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_66, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 103375456 bytes (98 MB) / 161488896 bytes (154 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.8.8
    LWJGL: 2.9.4
    OpenGL: null GL version null, null
    GL Caps:
    Using VBOs: No
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: ~~ERROR~~ NullPointerException: null
    Profiler Position: N/A (disabled)
    CPU: <unknown>

    Posted in: Java Edition Support
  • 0

    posted a message on SERVER HELP!
    Recently all users of my server have gamemode creative, they dont have acces to /gm 1 and the default gamemode is survival for all worlds



    ¿How to fix this problem? :huh:

    server.properties


    #Minecraft server properties
    #Fri Aug 29 16:32:26 EDT 2014
    generator-settings=
    op-permission-level=4
    allow-nether=true
    level-name=world
    enable-query=false
    allow-flight=false
    announce-player-achievements=true
    server-port=25565
    level-type=DEFAULT
    enable-rcon=false
    force-gamemode=false
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=true
    spawn-animals=true
    hardcore=false
    snooper-enabled=true
    online-mode=false
    resource-pack=
    pvp=true
    difficulty=1
    enable-command-block=false
    server-name=Minecraft-VE
    gamemode=0 <--- Player join and have CREATIVE :blink:
    player-idle-timeout=0
    max-players=32
    spawn-monsters=true
    generate-structures=true
    view-distance=5
    spawn-protection=16
    motd=\u00A75\u00A7l>>>>>\u00A7e\u00A7l{Minecraft-VE}\u00A75\u00A7l<<<<<
    Posted in: Server Support and Administration
  • 0

    posted a message on ¿Can you buy Minecraft this way?
    Thank you all for the help.

    Probably buy Minecraft in the course of this week.

    THANKS!


    Quote from Gatling_Tech

    we're basically saying it should automatically convert it to your local currency.

    according to google 26.95 U.S dollars is 115.74 Venezuelan bolivares fuertes


    Quote from you_are_mad

    Oh ok I guess it should work yes, although your money will probably have to be converted twice, first to USD and then to Euro.
    Posted in: Legacy Support
  • 0

    posted a message on ¿Can you buy Minecraft this way?
    My local currency is VEF.

    To buy from my country Venezuela Minecraft
    I get that you have to pay in EUR

    I can only select United States to pay in USD?
    That's not my country
    but still serve?

    This is what I want to know <. <


    Quote from you_are_mad

    You can use paypal but you don't have to. If your local currency is USD, you can just use your credit card and choose USD as the currency, and they will be converted to Euros automatically. Also, you'll be able to download the game or the server as many times as you want from the Minecraft website (you'll need to login first).
    Posted in: Legacy Support
  • 0

    posted a message on ¿Can you buy Minecraft this way?
    I buy Minecraft Credit Card
    no paypal



    I put this bad:
    Thanks William, but who uses payment method is credit card.
    I hope you can understand I think the use verbs that are not the same as your language>. <
    Posted in: Legacy Support
  • 0

    posted a message on ¿Can you buy Minecraft this way?
    Thanks William, but who uses payment method is credit card.

    I hope you can understand I think the use verbs that are not the same as your language>. <
    Posted in: Legacy Support
  • 0

    posted a message on ¿Can you buy Minecraft this way?
    So you do if you buy selected United States to pay in dollars once purchased, these dollars are converted to euros?
    Posted in: Legacy Support
  • 0

    posted a message on ¿Can you buy Minecraft this way?

    Well, lately I've started playing Minecraft and I love this game, so I want to buy to play online.

    The problem I have is that I have euros to buy the game from Venezuela and I wonder if selecting the country united states dollars to buy it with the transaction will take place smoothly.

    I'm from Venezuela, could buy minecraft choosing to pay with U.S. dollars?

    The game I can download only 1 time on my computer or I can download it whenever you want on various pcs from my account?

    I hope Responses. . .





    PD: The purchase will be made ​​by credit card
    Posted in: Legacy Support
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