• 0

    posted a message on R3D CRAFT - Play Minecraft in High Definition (04.04.17)
    Probably a dumb question or FAQ, but what does the shader support do? I didn't notice any difference when I enabled it, nor did I notice any issues when just using normal SEUS. Does it add bumpmaps or extra shine on blocks, or what?
    Posted in: Resource Packs
  • 0

    posted a message on Minecraft PSVITA Players to play with!
    I tried playing with djzlazy, but it kept saying the server was full when only 3 people were online. ;-; I got in for a second, but then I got kicked a bit later.
    Posted in: MCPSVITA: Looking For
  • 1

    posted a message on The secret history of Minecraft. (with proof)
    Interesting read, but it sounds like you are completely against the idea of infinite worlds and all the other amazing and fun features minecraft has had since classic. Just since I started in 1.7.3 to now, the game feels completely different. So many updates and additions. I have enjoyed nearly every update minecraft has had since I have joined. I can understand if the reason you are angry is because the modding API has been delayed time and time again though. It was brought up years ago, and still they put it off. Now this EULA scare, removing capes, and more, it seems like they are out for money instead of the community.

    Anyhow, 1.7 was kind of tough since there was so much changed that tons of modders just gave up. 1.8 doesn't sound like it will be any kinder. I was not a fan of hunger when 1.8 beta came out, but I came to love it by 1.0.0. The upcoming 1.8 features a complete enchanting overhaul, which screws up some minigames and such which will be quite annoying. It makes enchanting easier, but at the same time makes it annoyingly easy. I still have yet to test it, so I'll see how that turns out when it comes.

    We will just have to wait and see what minecraft will become when 1.8 is released.
    Posted in: Discussion
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    I am using the litemod version of 1.7.2 tabbychat and I have some issues.
    I can't disable auto tab searching
    matches won't highlight
    filters won't accept random text
    chat logs clear upon restarting the client.
    /hub doesn't work on shotbow, but it works on other servers

    I am not sure if these are known, or if I am the only one experiencing these.

    To explain the filters thing..I am trying to filter my deaths in annihilation on shotbow to another tab, but I can't seem to do it properly. The format is "Creative_DaleK(RandomClass) was killed by RandomPlayer(RandomClass)"
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    Quote from phoenix616

    I get a bug with TabbyChat 1.9.02 on a server with BungeeCord (Version: 1.6.4 SNAPSHOT "33e11f4" 690) where TabbyChat seems to send the bungee command twice.

    For example if I want to get all servers with a BungeePlugin which lists all servers in the network and the command is /server and another usage is serverswitching with /server servername it will interpret /server as /server server or something like this.

    Also if I try to send a player with /send Username Servername it seems to receive it as /send send Username Servername.

    First I thought it is a bug in the plugins but without TabbyChat everything seems to be fine. I have the suspicion that it have something to do with an addition to BungeeCord which enables tab-completion for username in bungee plugins since the problem first occurred after an update with that change.

    This could be related to my problem..I am having issues with the /hub command on a server I play. Of all the commands they have, /hub is the only one that won't work. It comes to me as command not found.
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    Quote from Skaro

    I only did a quick test because I gotta go, but I tried changing the number of chat lines saved to display at any given time(1.6.2), and it seems to only allow for 3 digits. I figured changing it to 0 would mean as long as you're logged in it would still allow you to scroll back in the chat, but it crashed my game instead. Could you possibly add this feature? c:
    I am used to improved chat or Vr-chatmods allowing for 10k+ lines to be saved. 100 is way too little for my purposes.

    So can we allow for a higher chatlines limit, or do I have to use filters to even out the chat here and there to make it so I can read everything if I have been afk for an hour?
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from SuporeMaster

    Specs? I want to see how terrible your card it ;)

    ------------------
    System Information
    ------------------
    Time of this report: 1/20/2012, 14:15:22
    Machine name: ROBERTDELL
    Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.111025-1505)
    Language: English (Regional Setting: English)
    System Manufacturer: Dell Inc.
    System Model: Latitude D820
    BIOS: Phoenix ROM BIOS PLUS Version 1.10 A10
    Processor: Genuine Intel(R) CPU T2300 @ 1.66GHz (2 CPUs), ~1.7GHz
    Memory: 3072MB RAM
    Available OS Memory: 3070MB RAM
    Page File: 3068MB used, 3070MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 32bit Unicode

    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA Quadro NVS 110M
    Manufacturer: NVIDIA
    Chip type: Quadro NVS 110M
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_01D7&SUBSYS_01CC1028&REV_A1
    Display Memory: 1400 MB
    Dedicated Memory: 121 MB
    Shared Memory: 1279 MB
    Current Mode: 1280 x 800 (32 bit) (61Hz)
    Monitor Name: Generic PnP Monitor
    Monitor Model: unknown
    Monitor Id: LPLA900
    Native Mode: 1280 x 800(p) (60.964Hz)
    Output Type: Internal
    Driver Name: nvd3dum.dll,nvwgf2um.dll
    Driver File Version: 7.15.0011.7967 (English)
    Driver Version: 7.15.11.7967
    DDI Version: 9Ex
    Driver Model: WDDM 1.0
    Driver Attributes: Final Retail
    Driver Date/Size: 3/6/2009 11:52:00, 5976064 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71E3E-4297-11CF-876C-C72101C2CA35}
    Vendor ID: 0x10DE
    Device ID: 0x01D7
    SubSys ID: 0x01CC1028
    Revision ID: 0x00A1
    Driver Strong Name: oem8.inf:NVIDIA.Mfg.NTx86.6.0:nv_G72_MP:7.15.11.7967:pci\ven_10de&dev_01d7&subsys_01cc1028
    Rank Of Driver: 00F60001
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from SuporeMaster

    Probably not a good one, because it says it can't create a framebuffer, which means you have a TERRIBLE card.

    It's fine. I didn't expect to be able to run shaders. I can play normal minecraft at 80+FPS, with it frequently going over 100 though. I can run 128x resolution texture packs at decent speeds, so long as I do not run out of memory. Most of normal minecraft stuff my computer can run, but when it gets to high-end modifications, but my laptop craps out on me. I'll get a gaming computer one day. c:
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    I only did a quick test because I gotta go, but I tried changing the number of chat lines saved to display at any given time(1.6.2), and it seems to only allow for 3 digits. I figured changing it to 0 would mean as long as you're logged in it would still allow you to scroll back in the chat, but it crashed my game instead. Could you possibly add this feature? c:
    I am used to improved chat or Vr-chatmods allowing for 10k+ lines to be saved. 100 is way too little for my purposes.
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Alas, I can not run shaders on my laptop. ;_;

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] WDMods - Creepers, sneak and chat.
    Quote from ragger

    What is WDL?

    World Downloader
    Posted in: Minecraft Mods
  • 0

    posted a message on LiteLoader
    I am not sure what I did wrong. I used the liteloader installer, then went to the normal launcher and selected the LiteLoader option, but it won't install. It gives this error on the Dev console.

    Couldn't download http://dl.liteloader...oader-1.6.2.jar for job 'Version & Libraries'
    java.lang.RuntimeException: E-tag did not match downloaded MD5 (ETag was 8989bf42dad030681dcc93a4d010bcaa, downloaded ea747e24e03e24b7cad5bc8a246e0319)
    at net.minecraft.launcher.updater.download.Downloadable.download(Downloadable.java:80)
    at net.minecraft.launcher.updater.download.DownloadJob.popAndDownload(DownloadJob.java:102)
    at net.minecraft.launcher.updater.download.DownloadJob.access$000(DownloadJob.java:10)
    at net.minecraft.launcher.updater.download.DownloadJob$1.run(DownloadJob.java:84)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    Gave up trying to download http://dl.liteloader...oader-1.6.2.jar for job 'Version & Libraries'
    Job 'Version & Libraries' finished with 1 failure(s)!
    Edit: it seems to be working now.
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Quote from russianrocker1

    Use $${$$<Bow.txt>}$$

    It works! Thank you Gorlem and russianrocker! :D
    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod
    Quote from Gorlem

    Here this Script should work now...
    gui(inventory)
    do
    getslot(261,#slot)
    if(#slot = -1);break;endif
    getslotitem(%#slot%,#bow,#one,#data)
    echo(/sell bow:%#data%)
    wait(500ms)
    loop
    gui


    That still just sends thru to teh chat, and I get yelled at for spam. ._.
    I put that into a txt, and launch it thru $$<Bow.txt>
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.