Quote from DarkMark3
Something like a clayman.config, so that you can have a number for how aggressive each team is?
0 = Never attacks, even in defense
1 = Attacks ONLY in defense
2 = Attacks as normal
3 = Attacks even team members
And maybe even a range variable for the clay disrupter, so that instead of having to wander around your large battlegrounds, you can just stand in the center and use it to remove all clay soldiers in the area.
Have defaults be like such(if used):
I'm in favor of this idea. That way everyone is happy.