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    posted a message on Dynmap - Dynamic web-based maps for Minecraft

    Hi, feature question:


    I have a particularly large world map, meaning I have a LOT of image files to make up its DynMap. I've rendered the whole world on the lowest possible settings, but even still there's just so many files. I want to know if there's a way I can restrict the Dynmap to one or two zoom levels, so that I am creating less files and therefore less clutter. My map currently has 6 levels, and through experimentation I've managed to get it down to 1 zoom level: The most zoomed in one. I'd like to make it so that you can't zoom in, but the default view is 5 or 6 steps out. That would really save me a lot of hassle. Thanks!

    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft

    Hi, so I'm having a bizarre issue.


    DynMap works just fine for me, as it does for most of my users. Keyword being "Most", as only one seems to be unable to view the map no matter what we try. We've had him check firewalls and various other settings we've found, but even when he clicks the exact same link as us, the map outright will not load for him. The most puzzling part is that he can load the DynMap when I load the server on a different computer, or any other servers Dynmap. He just can't load our main servers map. Uhhh, any ideas?


    Hosting on MC 1.10.2 through MCPH with the newest version of DynMap for 1.10.2. He's on Windows 8. I can't even comprehend what the issue might be, it literally works for every other user and he can use every other map.


    EDIT: As it turns out, his internet wasn't allowing him to access the page because of the port. Changing it fixed the problem.

    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft

    Hi! I don't have a problem as much as just a general question..


    The server I run is heavy in lore, and alongside the Dynmap we have a wiki for information about that lore. Something I would really like to do is to be able to put a marker onto the Dynmap and then have it so that marker can be clicked, bringing up the appropriate page giving information about that marker.


    Basically what I want to know, is it possible in any way to add links to the Dynmap Markers?

    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from dddylan98»

    Having the same issue. These are on areas that were previously loaded fine on 1.7.10



    Areas that are newly loaded in 1.8 are below:



    EDIT: The time works fine on mine.

    Time is working fine on mine now, don't know what the deal was. This is very upsetting, I rely on my map! :c
    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    My map seems to be rendering oddly since the 1.8 patch,

    http://puu.sh/daCcO/992b3f5efd.png

    Black/inverted patches and no time is being displayed. I tried generating a new DynMap folder but the issue persists. I'm not getting an error message in the console.
    Posted in: Minecraft Mods
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    posted a message on "Login Failed" (Not Downloaded)
    After encountering a problem where MCPatcher ruined the textures of grass on both a texture pack, and the default texture pack(rather than fixing it), I tried to take matters into my own hands. When opening MCPatcher, it told me I either had:
    a- a modded game, or
    B- a preview version of MineCraft.
    I had FlyMod installed, but was completely up to date to 1.8.1. I attempted deleting my bin folder and reloading it, but that did no change, so I deleted my entire Minecraft folder, as it had many other old modded materials in it, that I wanted to reset. However, unfortunately, it did not work out exactly as I hoped, and now I cannot even log into Minecraft, as when I type in my name and password to log in, I just get an error message saying:
    "Login Failed", and under the 'login' button it says "(Not Downloaded)".

    I have attempted redownloading Minecraft several times, deleting all old versions of Minecraft and essentially starting off with a clean slate. Still it will not load.

    I am running on Mac OS X 10.6.7, and I am on Java SE-6. My MineCraft ran flawlessly the last few days, and it worked just fine thirty minutes before this incident. I am also running a Minecraft server, the internet, Skype, and iTunes while this is going on, so it is not an issue with my Computer. I would greatly appreciate some help on this issue... as it's a bit annoying not being able to play Minecraft because it's "not downloaded", when in fact, it is. Thanks in advance!


    EDIT: After opening the game on the browser, I was able to open the MineCraft download client offline only. On attempt to get into Multiplayer, it tells me "User not premium". I have, in fact, purchased the game, so this should not be an issue. I am utterly confused as to why this is happening.
    Posted in: Legacy Support
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