- Sir_Veillance
- Registered Member
-
Member for 13 years, 5 months, and 27 days
Last active Thu, Jun, 13 2019 20:18:48
- 10 Followers
- 2,819 Total Posts
- 249 Thanks
-
Feb 18, 2012Sir_Veillance posted a message on Mojam Is In Full Swing - Check It Out!Well, $20 donated by me, can't wait to see how the games turn out!Posted in: News
-
Feb 2, 2012Sir_Veillance posted a message on Snapshot Ready To Test; Minecraft For the 360: Box-Art RevealedI'm really liking that Box-ArtPosted in: News
-
Jan 22, 2012Sir_Veillance posted a message on SWTOR-Themed Contest Winners!That pixel art can't really be made all by hand can it? I know there are programs that do that...Posted in: News
-
Oct 24, 2011Sir_Veillance posted a message on Minecraft Coming For XBox; Minecon Contest!Sexiest X-box ever!!Posted in: News
-
Oct 18, 2011Sir_Veillance posted a message on Minecraft Code Freeze In EffectEverything... The game is amazing!Posted in: News
-
Sep 8, 2011Sir_Veillance posted a message on 1.8 Updates: Release Date UpdateExperience orbs and villages useless? That's a shame...Posted in: News
-
Sep 2, 2011Sir_Veillance posted a message on 1.8 Updates: Changing the ChestsHe's holding sand in his left hand lol...Posted in: News
-
Aug 25, 2011Sir_Veillance posted a message on Digital Diamond: Minecart PunchDude, you're awesome.Posted in: News
-
Aug 23, 2011Sir_Veillance posted a message on Digital Diamond: Truly Grand PianoWow, that's scary...Posted in: News
-
Aug 5, 2011Sir_Veillance posted a message on Bethesda, Mojang & "Scrolls"Let's make a game called, "The"Posted in: News
Then we can get sued!! -
Aug 2, 2011Sir_Veillance posted a message on 1.8 Updates: Endermen or Farlanders?Anyone else notice the arrows sticking out of the zombie?Posted in: News
-
Jul 10, 2011Sir_Veillance posted a message on 1.8 Updates: Bow MechanicsPosted in: News
You kind of got second... - To post a comment, please login.
0
0
True. That could have easily happened.
9
-Clouds
-Monsters
---Creepers
---Skeletons
---Zombies
---Spiders
---Endermen
---Silverfish
---Cave Spiders
---Magma Cubes
---Ghasts
---Pig Zombies
---Blazes
-Mobs
---Chickens
---Cows
---Sheep
---Pigs
---Squid
---NPCs
-Day/Night Cycle
---Permanight
---Permaday
-Hunger
-Breath
-Damage
-Generation (For stopping new chunks being created)
-Block Drops
-Drop Items on Death
------------------------------------------------------------------------------------
Sliders (Thanks Dark Link);
-----[64]----- Sea-Level
-----[50%]----- Terrain Smoothing (Flattening)
-----[50%]----- Ore Generation Rate
-----[50%]----- Biome Size
In these sliders 50% would be the default.
----------------------------------------------------------------------------------
I understand that things such as hunger/damage/breath can be taken care of with creative mode, but it would still be useful for those people who want to do something in survival without worrying about a mode change or anything.
Please leave feedback + More suggestions which I'll add into the post!
0
0
0
Hope you liked it!
0
0
0
1
1
0
0
0
0