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    posted a message on [1.3.2] Ender Tools++ Mod [V1] [400+ Downloads!]
    Quote from TheDragonRider25

    You find it in the normal world, and I think it only spawns 7 blocks per chunk. I think I'll need to make it commoner.


    well seeing as how the ender tools are stronger than diamond you should make the ender ore more rare than diamond instead of more common

    also just an idea that'll maybe give you an idea, but it would interesting if you could somehow expand on the end realm, some kind of new structure that spawns in the end, dont know, but, main idea, expand on the end
    Posted in: Minecraft Mods
  • 1

    posted a message on Dokucraft, The Saga Continues.


    man i really like the smoothest one but it just doesnt fit so well with the dirt, could someone try make a smoother looking dirt? just to see how it would look

    new pack: smooth dokucraft?
    Posted in: Resource Packs
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    posted a message on R3D CRAFT - Play Minecraft in High Definition
    lol 666 votes for connected textures haha

    yes i had to make a post just for that haha
    Posted in: Resource Packs
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    posted a message on [1.6.2] Vanilla with Sprinkles - Mods built to fit closely with the vanilla game (Last updated: 9/8)
    just an idea i just had while playing minecraft, in the useful storage mod, maybe you could make some kind of golems for the coal block and redstone block as well
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Vanilla with Sprinkles - Mods built to fit closely with the vanilla game (Last updated: 9/8)
    has the scarecrow not been added yet? because when i place a wheat block and a pumpkin in a crafting table i dont get anything, i also tried placing the blocks like you do to make an iron golem, but that didnt work either
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Better Animations Collection
    would be funny if you could make chickens walk like this -->
    think you could do it?
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] EnhancedPortals 2
    just an idea:

    in the future this could be more of a better teleports mod than just to do with the nether portal

    portals teleport to the same shaped portals only

    different portals, ones that take you to the nether and back, ones that just teleport you around in the overworld

    not sure, again these are just ideas i has right now, maybe they'll give you other ideas
    Posted in: Minecraft Mods
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    posted a message on Dokucraft, The Saga Continues.
    is anyone working on tropicraft or twilight forest? would really love support for them, twilight forest has gotten so much better since the last time i used it, so now im using it again
    Posted in: Resource Packs
  • 4

    posted a message on Dokucraft, The Saga Continues.



    So, I've been playing with the zombies based on the skeletons the last few days. They've really grown on me, and I have to take back what I said about them not fitting in with the other mobs (in reality it was the other set of zombies that didn't fit in as well, but I still like them).

    However, after seeing this, I've become somewhat jealous.

    There are now 10 different versions of the zombies (found here). I'm kinda a sucker for randomobs, and I would love to have a bit more variety for the doku skeletons and the zombies based off of them.

    If anyone has free time I was thinking there'd be 2 somewhat easy ways to add variety to the zombies/skele's.

    First would be varied armor. Both seem to be wearing a sort of leather armor at the moment. creating a set of rusty and battered iron armor would add some highly visible differences in the mob hordes.

    Second would be the faces. The only options you have right now are red eyes or normal eyes. I was thinking use the same sorts of missing skin flaps as the set above for the zombies, and various cracks and stains for the skeletons. That would require a bit of modification though. Currently zombie and skeleton heads use the actual head section for their head, and they're also wearing helmets, where as the other zombie types have a skull for their head, and then a layer of skin over it in the mask/hair section.

    This actually seems like it would be quite a bit of work now that I've typed it all out... But with 2 sets of armor and just a few different heads, we coul have a nice variety of undead horrors trying to kill us all.


    Edit: New Idea, remove one zombie arm and add a bloody arm hole to the torso. I'd love watching 1 armed zombies banging on my door :D






    u cant remove just one arm, it doesnt work that way but i made this one without any arms



    yeah i saw that skull thing about the other zombies aswell so i made some with it





    i was thinking about doing something to the helmet, like a big hole in the back or something

    here one without a head that (i forgot the persons name) made


    also the two zombies in the customiser are still missing the back of their legs

    (fixed)


    Posted in: Resource Packs
  • 1

    posted a message on Dokucraft, The Saga Continues.
    Quote from NegativeRainbow

    Just wanna ask again, are there any textures for the Magma Cube and/or Ghast fireball (also the blast charge)?
    I didn't see them on the customizer


    it used to be in there? its not anymore, hmm...

    is this the one u wanted?

    Posted in: Resource Packs
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