Welcome to Shanghaied, the game where your primary goal is to make your way to the winners circle to claim your prize and more importantly, to stay alive longer than the last contestant. Along the way you'll be presented with challenges galore and rewards to match.
You'll be transported to a paradise island filled with waiting attendants who will fill your every whim. Oh wait, that's where we send the winners of this competition, or would do if any had ever made it that far.
Anyhoo, you will be transported somewhere quite different to a paradise island and certainly with no attendants, unless you call the hoard waiting to tear you limb from limb attendants, lol.
If you love starting with very little and gradually building an empire while completing well thought out challenges designed to not only test you, but also to help those new to adventuring with great hints and advice, then why not try your hand at this latest survival quest. Who knows, you might even learn a few new tricks along the way.
We've attempted to make the early stages of this quest different to the regular get wood, make tools, sift blocks to get ores and bam, you're up and running. Instead you'll still be getting wood, but not the regular stuff. It'll be some time before you gather enough material to even make a sieve, so growing ores will be the order of the day. All will be explained once you start playing the game.
The important thing is that you get started right away as other contestants are already hard at it trying to get their grubby hands on the magnificent trophy that we were hoping to give to you when you eventually reach our paradise island.
More Info About Shanghaied
BEGINNING YOUR ADVENTURE: Although its yet another survival game, it has some differences. You start out on a dying planet with a few possessions including a weapon of sorts, and of course your trusty quest book. Its up to you to decide how you want to progress, either by searching for a safe place to hunker down before the nightly mobs come out to play, or by throwing caution to the wind and spending the entire day trying to gather as much material as possible to complete some of the early quests in order to reap their wonderful rewards. When night does come, you'll likely be overwhelmed with countless mobs that will have you running for cover in an attempt to prevent them chalking up yet another victory via your mangled corpse. So you might want to consider taking the first option mentioned and concentrate on making a shelter before night actually falls. On the other hand, there might not be that many mobs after all, just the usual assortment you'd expect to get on any dying planet you just happened to get abandoned on.
COMPLETING THE QUEST: All is not lost, you'll notice as you progress through the quest book that there is a pathway that opens up. You might get lucky and just happen to take the shortest route possible, or you might not. Although your primary goal is to complete the solitary quest on the WINNERS CIRCLE page, there are many optional side quests that you can still complete along the way that offer useful rewards. Hmmmm, I imagine there might be some completionists out there thinking they ain't gunna play any game that can't be completed. Well don't worry, this game can be completed 100%, its just that you can choose not to complete it if your intention is to just get to that beckoning finish line.
DISCLAIMER BOOK: We've also provided a disclaimer for your reading pleasure. If you're playing alone, you'll be able to read it in complete safety as opening it freezes time along with those nasty mobs. There's a lot of information in it including some that might even be a bit helpful, but we aren't passing out guarantee's, just letting you know the lay of the land so to speak. We do however highly recommend you read it sooner rather than later so that you don't miss out on any unexpected bonuses that you might stumble upon during your upcoming ordeal.
FOOD: Food is a requirement for survival, and you'll likely spend the first few weeks on the brink of starvation and have to spend every waking moment in the pursuit of yet another morsel to stave off death. There will still be time however to progress through the challenges at a steady pace until you eventually become established enough to want to automate some of your growing number of daily tasks.
Our intrepid botanist's have managed to source some new crops that will happily grow in tilled soil in whichever climate you wind up in. You will have to wait until you obtain a mattock or Farming Station to till the soil though. Thanks to one of our illustrious sponsor's supplying us with these seeds, we have been able to distribute them randomly via our 'Lucky Dips'. Watch out for them when you break open your Lucky Dip to get the wonderful surprises contained in them.
We've also managed to simplify the recipe for making fertile soil that you can use to grow regular crops while you're struggling to stay alive. Hopefully you'll last long enough to eventually get started on your new crops and make all the wonderful recipes our chef spent creating during our 'off' season. He reckons some of them are to die for. Not sure what he meant by that remark, hopefully its just a metaphor and not to be taken literally. Eventually you'll be able to grow prodigious quantities when you ramp up to mass production. This is a good thing as there are quests where you can earn magnificent rewards for handing in your surplus produce.
Did I mention the hidden recipe treasure hunt? No? Well I think its best to leave you with a few surprises to look forward to hey?
MOBS: In this game you get rewarded for killing mobs, in fact its a requirement so if you prefer playing on peaceful, you'll find you can't progress much further than the first few challenges. This is not to say you'll be spending every waking hour defending yourself. Its a relatively small part of the game, but necessary as there's no point in having mobs if you're going to spend every night hiding away from them.
ORES: Now that we've got that concern out of the way, lets think about how we get ores. Although its possible to get to the waiting ores below the layers of bedrock in the Flatlands worlds, its not something you should concern yourself with early in the game, especially as it'll be some time before you are able to make a pickaxe. The good news is you can grow ores until a better option becomes available. Oreberries are a big part of the early stages of your adventure and best of all, you can simply hang them on drying racks and wait until they turn into nuggets. They can still be smelted if preferred.
REWARD BAGS: The reward bags have been specially designed to help improve your lot in life. They can help you immensely, or just a little bit. How useful a reward is often depends on how advanced into the game you are when you receive it.
If you're really lucky you might get a food reward that is also one of the hidden treasure recipes, so be sure to check the Secrets Revealed page every now and then to see if you've accidentally 'discovered' a secret recipe.
So what about when you band together with other adventurers to form a pack? Well as this pack is primarily designed for single players, we wouldn't want multiple players gaining an unfair advantage by rewarding every one of them with reward bags just for completing the same quest. Instead we thought you'd prefer to decide for yourselves how you're going to share around all that lovely 'free' loot.
Although there are a limited number of reward bags, we've been generous enough to include a second tier group of reserve bags that never run out thus ensuring that whatever bag you were meant to get, you'll never come up empty handed.
RUINS: There are heaps of ruins scattered randomly about that may or may not contain hidden treasures and of course not so hidden adversaries. There are 4 pre-made template worlds to choose from, each one slightly different to the other, or you can choose to make your own world via the 'Create New Game' button that will be different to the existing 4 worlds. Just make sure you alter the Transmutator's setting that is still preconfigured to send contestants to last years now defunct sky platform.
Want even more variety? No problem, thanks to the ruins that tend to spawn randomly as you explore further from your starting point, subsequent play thru's of the same biome will be like a box of chocolates, all melted and gooey. Hmm, that doesn't sound right, lets just say traveling to new areas will cause new ruins to spawn and they'll probably be different to the ones you discovered on your last playthrough of the same biome before you ran out of lives.
TOOLS and WEAPONS: Have you ever wondered why tinkers tools and weapons only level up 5 times? I mean, you become a master of the weapon in no time flat and that's it? Well our boffin's managed to find the key to unlocking more of those hidden levels to give you a greater incentive to keep hacking and slashing with them? How many levels? Ahh well, we wouldn't want to spoil the surprise, so we'll let you find out for yourself.
DO's and DONT's:
Do read carefully each challenge as there are many hints thrown in to help the newcomers.
Don't just assume the recipe you used in your last game will be the same here as there have been heaps of changes, mostly to allow the flow of this game to work as intended and some simply because I thought they made more sense.
Do download it and try it out today. You won't know if its any good unless you actually play it. Don't worry about the millions of players that said they'd rather have a lobotomy than go through the ordeal of being shanghaied again. You're an individual and as such have every right to be shanghaied into playing our ramshackle survival game. Besides, the likelihood of your making it all the way through to the WINNERS circle without dying at least once and undergoing our patented RIP service is a billion to one, so don't pay for a lobotomy, let our technicians lobotomise you instead.
Don't give up if you die on the first day. Sometimes you need to play a game a few times to get an idea of which is the best tactic for you to employ. Besides, some worlds are by their nature, harder to get started in than others. You owe it to yourself to at least try each one out. As they say, practice makes perfect, so give those mobs more time to hone their skills so they can mercilessly slay you even faster. Who knows, you might even get better at staying alive longer yourself.
Do believe me when I say this game has been exhaustively tested by our totally unbiased team of just me and was unanimously voted as the best minecraft survival game bearing the name Shanghaied ever played, this year.
Don't add any mods or change any existing mod versions. This pack is designed to be played exactly as it is and any changes could actually break the pack and make it unplayable. Even if it doesn't break, you'll no longer be playing the pack as it was intended and won't know if you 'could' have made it all the way through as was originally intended.
A special thanks to all the mod creators that have given their permission to use their mods. Without them this pack wouldn't exist. Below are all the mods we've incorporated into our pack.
~ Aether ~ AppleCore ~ Autopackager ~ bspkrsCore ~ ChickenChunks ~ CodeChicken Core ~ CodeChickenLib ~ CoFHCore ~ CreeperCollateral ~ CustomItems ~ CustomMainMenu ~ Enchiridon ~ EnderIO ~ Ex-Nihilo ~ extrautilities ~ FastLeafDecay ~ gilded-games-util ~ HardCoreMapReset ~ HQM-TheJourney ~ HungerOverhaul ~ IguanaTinkerTweeks ~ InGameInfoXML ~ INpureCore ~ InventoryTweeks ~ Jabba ~ Lockdown-universal ~ LunatrisCore ~ Mantle ~ MinefactoryReloaded ~ MineTweaker3 ~ ModTweaker ~ Natura ~ neiaddons-mc ~ NEIIntegration-MC ~ NEIPlugins ~ NotEnoughCodecs ~ NotEnoughItems ~ OpenBlocks ~ OpenModsLib ~ Ruins ~ SimplyJetpacks ~ SpecialMobs ~ SpiceofLife ~ TConstruct ~ TiCToolTips-mc ~ VoxelMap-No-Radar ~ Waila ~ WailaHarvestability-mc ~ Wawla ~
Okay, its official, we've now updated to version 2.0.0 which requires starting a new game if you're already playing one of the older versions. Ahhh, its a small price to pay considering how much more freedom players now have to progress through their adventure. No more being tied to a SPUD that frankly seemed to take forever to clear of mobs. Now you can go where you want, when you want to, unless you die and get re-spawned elsewhere lol.
I've included a Spoiler in the post below of the main changes we've made to the pack. Its the 3rd one down. Pretty easy to find as it seems everyone here is too shy to make themselves known by dropping a line to say hello....
PS: Yes we removed the mutated berries and I really liked them too. But I had to consider our upcoming sequel where berry bushes grow wild all over the planet. They really are better suited to that environment and on the positive side, you'll have all four varieties available to you in the same playthrough, woo hoo. So they may be gone for now, but certainly not forgotten and will return bigger and better when our sequel 'Shanghaied Again' gets released.
We've now updated to version 2.0.2. Hopefully our last update as we've turned our attention to the upcoming sequel. For anyone already playing our pack and wanting to know if they have the latest version, apart from finding the update number that we've playfully hidden on the main menu, this is the only update that now has Skele armor which I'm sure you'll want to wear to scare your friends, but hopefully not enough for them to fill you full of arrows, lol.
Sooooo, what did I say about last a update? Well I did say hopefully and chance would be a fine thing so we've found a few more things to change that make it slightly easier to navigate your way through the quest book. There's a list of the changes below for anyone intrepid enough to scroll down and find it. Mostly minor stuff but I felt it would improve the flow of the game so made them and called the update 2.0.3. Defiantly unequivocally the last update, probably.
Another day, another update, this time we've really shaken things up with 45 changes to make our pack really zing... Its version 2.0.4 and will be the last update unless someone finds a problem that needs rectifying. You can check out the changes below on post 19.
To Download The Technic Launcher:
1: If you don't already have the Technic Launcher go to: https://www.technicpack.net/download
2: Click on the 'Download' tab to get the Technic Launcher and choose your required system on the bottom of the page.
To Get Shanghaied:
1. Run your Technic Launcher and click on 'Modpacks'. Search for 'shanghaied' from the search bar in the top left and press ENTER.
2. Click on the 'install' button on the bottom right. Once the install sequence is completed, you'll be able to play Shanghaied.