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    posted a message on Bring Back Beaches!

    minecraft generation has slowly become less interesting. and the number 1 thing missing for me is magnificent beaches.

    Posted in: Suggestions
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    posted a message on why wont execute command work with distance in function

    ah yes that works :D thank you

    Posted in: Commands, Command Blocks and Functions
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    posted a message on why wont execute command work with distance in function

    this teleports the drowned to the player

    Posted in: Commands, Command Blocks and Functions
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    posted a message on why wont execute command work with distance in function

    i have this command running in a function once every tick

    execute as @e[type=minecraft:drowned] at @p[distance=0..3] if block ~ ~-2 ~ minecraft:water run tp @p ~ ~-1 ~


    unfortunately this does absolutely nothing. however if i remove the [distance=0..3] on @p it works correctly and pulls the player down into the water but for an infinite range away from the drown. what am i doing wrong here

    Posted in: Commands, Command Blocks and Functions
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2

    Oh also is there a way to edit structures that have been created?

    Posted in: Minecraft Mods
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2

    Would it be possible to support inventorytweaks sorting in your storage things?

    Posted in: Minecraft Mods
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2

    Oh also would it be possible to place structures diagonally? Like place a square object as a diamond.


    it seems possible because of the way doors work but I'm not familiar with java :)

    Posted in: Minecraft Mods
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2
    Quote from CreativeMD»

    *Snip*
    - it would be really helpful if you could send me some screenshot and show me what exactly the problem is. Furthermore i have a tool on my todo list which will allow you to rotate the log, pumpkin, etc. textures. For now i recommend to build the face yourself (especially if you work with doors).*Snip*

    What should a fence do?


    *Snip*


    Real pumpkin on right fake pumpkin made with little tiles on left.

    also to be a bit more clear litle tile pumpkins always face north aswell unless you carve with util knife.

    as for doors when you open them as seen in pictures the faces still face north.

    Fences would just have an invisible hitbox above them like real fences. i suppose you could do this with barriers, it didn't cross my mind to test how barriers work with this mod.

    EDIT: barriers in this mod have the black and purple no texture, so either fix barriers or add some sort of option for invisible blocks and i would be satisfied :)
    Posted in: Minecraft Mods
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    posted a message on 2 of the exact same Execute commands, only one works. Why

    i am using 2 command blocks running

    /execute @a[score_aboveObsidian_min=1,score_onEmerald_min=1,score_sneak_min=1] ~ ~ ~ give @s minecraft:air


    to detect if someone is sneaking on an emerald block that is ontop of an obsidian block. (using this with a comparator instead of testfor cause its easier and i am not familiar with testfor syntax)


    lots of scoreboards involved but it all works fine.... on one block. Only one command block is working as intended. the other one doesn't do anything.


    both blocks have the exact same command (copied and pasted) and both blocks are repeat unconditional always active. So whats wrong here. How can only one of my two blocks work when they are supposed to be the exact same.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2

    also im not sure if its a glitch or not but the little container GUI is very confusing especially when attempting to take items out of it as they dont immidiately come with but stick to your cursor or somthing

    Posted in: Minecraft Mods
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2

    Playing around with the mod and finding a few bugs, il update this post if i find more (using latest version on curse)


    Rubber mallet doesn't work at all as shown in tutorial, trying to use it does nothing


    Holding particle block results in a crash (not sure where to find crashlog with new launcher, would appreciate if someone has info on where to find that)


    Using the saw to make a block smaller will make any parts of neighboring blocks, that were previously hidden, invisible until they receive a block update


    this one isn't entirely a bug? but a bit of a texture error: making a fake hollow pumpkin from these blocks i noticed there were identical except for the top and bottom, on a real pumpkin the stem points twards the front left, on the littletiles pumpkin the stem pointed towards the back right. Also you aren't able to decide which direction the pumpkin faces when placing pixels (you can decide when using the utility knife) This is exemplified by making a door out of pumpkins. Im sure this isnt the only block effected


    this one might be intentional/unfixable, im not sure but light passes through littletiles blocks instead of getting blocked by them like normal solid blocks


    Noclip slowness doesn't work at all


    "fixed" recipe seems a bit redundant to me as it seems None has the same effect as far as i can tell

    Storage crates with the setting invisible storage enabled sometimes make random parts of the storage device invisible if not snapped to minecraft grid


    Ladders placed on the edge of a minecraft block cannot be climbed from the outside of that block (possibly not a bug but annoying for sure)


    attempting to open a door into a block will make the door dissapear


    Overall i love this mod but it has some bugs to fix. Also not a bug but a feature request; New recipe type: Fence

    Posted in: Minecraft Mods
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    posted a message on LittleTiles v1.3.0 #BuildItYourself - Finally Updated to 1.11.2 and 1.10.2

    Been looking for something is this for ages. First tinyblocks mod which didn't work, then minepainter full of bugs, then davincimg, full of even more bugs. Let's hope this one works correctly lol

    Posted in: Minecraft Mods
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    posted a message on Realistic Fluids Overhaul - Finite Water and Stuff [WIP]
    Quote from Keybounce»

    If you want to work with anything other than 1.7.10, water and lava, you will need to grab 4Head's version off ... I think he's on bitbucket, and play with that.

    My version (available on github, or earlier in this thread, or on curse) will work. Performance in SMP will be ... well, if you have a high speed connection, you're fine. It generates too many block updates -- one of the things that 4Head's new version cuts down on.

    (I really need to sit down and update this ...)

    https://minecraft.curseforge.com/projects/realistic-fluids-overhaul-compatibility-and


    Thanks for the response. The version i am wanting to use is 1.7.10 on Exclusively Singleplayer and possibly LAN but probably not. And i just assumed all versions were for 1.7.10. Tiger's bitbucket downloads page is empty so im too sure if there are any new ones besides yours. (here is where i think i found his bitbucket page for rfo but the download has no working versions in jar form, and never dealing in java my self im not sure how you would turn what he has there into a working jar https://bitbucket.org/4HeadTiger/minecraft-finite-fluids-v2.0/src )

    Always possible i missed something though. Also semi off topic, Does the water in this mod work with Sildur's Shaders or SEUS?

    Posted in: WIP Mods
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    posted a message on Realistic Fluids Overhaul - Finite Water and Stuff [WIP]

    i posed on curse about this but il also ask here. Where would i find the most recent/stable version of this mod? and if possible how would i go about adding modded liquid?

    Posted in: WIP Mods
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