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    posted a message on Block and item don't render.

    So I need some help. I'm trying to add scaffolding to Minecraft 1.12. I tried this with the original .json file, nothing. So I remodeled it in MrCrayfish's model creator, but it still doesn't work. The blockstates file, though I edited it, is from 1.14, same with the textures. I'll attach the code and screenshot of it ingame.


    Blockstates:

    {
    "variants": {
    "normal": { "model": "oldremovednewerfeatures:block/scaffolding_stable" },

    }
    }

    Scaffolding "Stable" (block model):

    {
    "__comment": "Model generated using MrCrayfish's Model Creator (https://mrcrayfish.com/tools?id=mc)",
    "textures": {
    "scaffolding_bottom": "oldremovednewerfeatures:blocks/scaffolding_bottom",
    "scaffolding_top": "oldremovednewerfeatures:blocks/scaffolding_top",
    "scaffolding_side": "oldremovednewerfeatures:blocks/scaffolding_side"
    },
    a
    "elements": [
    {
    "name": "Cube",
    "from": [ 0, 0, 0 ],
    "to": [ 2, 16, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 0, 0 ],
    "to": [ 16, 16, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 0, 14 ],
    "to": [ 16, 16, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 0, 0, 14 ],
    "to": [ 2, 16, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 14, 0 ],
    "to": [ 14, 16, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 3, 0, 15, 2 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 14, 14, 16 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 14, 14 ],
    "to": [ 14, 16, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 3, 0, 15, 2 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 2, 14, 14, 16 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 0, 14, 2 ],
    "to": [ 2, 16, 14 ],
    "faces": {
    "east": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 2, 2, 14 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 12 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 14, 2 ],
    "to": [ 16, 16, 14 ],
    "faces": {
    "east": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 2, 2, 14 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 12 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 16, 2 ],
    "to": [ 14, 16, 14 ],
    "faces": {
    "up": { "texture": "#scaffolding_top", "uv": [ 2, 2, 14, 14 ] },
    "down": { "texture": "#scaffolding_top", "uv": [ 2, 2, 14, 14 ] }
    }
    }
    ]
    }

    Scaffolding "Unstable":


    {
    "__comment": "Model generated using MrCrayfish's Model Creator (https://mrcrayfish.com/tools?id=mc)",
    "textures": {
    "scaffolding_bottom": "oldremovednewerfeatures:textures/blocks/scaffolding_bottom",
    "scaffolding_top": "oldremovednewerfeatures:textures/blocks/scaffolding_top",
    "scaffolding_side": "oldremovednewerfeatures:textures/blocks/scaffolding_side"
    },
    "display": {
    "gui": {
    "rotation": [ 30, 45, 0 ],
    "translation": [ 0, 0, 0 ],
    "scale": [ 0.625, 0.625, 0.625 ]
    },
    "ground": {
    "rotation": [ 0, 0, 0 ],
    "translation": [ 0, 3, 0 ],
    "scale": [ 0.25, 0.25, 0.25 ]
    },
    "fixed": {
    "rotation": [ 0, 180, 0 ],
    "translation": [ 0, 0, 0 ],
    "scale": [ 1, 1, 1 ]
    },
    "head": {
    "rotation": [ 0, 180, 0 ],
    "translation": [ 0, 0, 0 ],
    "scale": [ 1, 1, 1 ]
    },
    "firstperson_righthand": {
    "rotation": [ 0, 315, 0 ],
    "translation": [ 0, 2.5, 0 ],
    "scale": [ 0.4, 0.4, 0.4 ]
    },
    "thirdperson_righthand": {
    "rotation": [ 75, 315, 0 ],
    "translation": [ 0, 2.5, 0 ],
    "scale": [ 0.375, 0.375, 0.375 ]
    }
    },
    "elements": [
    {
    "name": "Cube",
    "from": [ 0, 0, 0 ],
    "to": [ 2, 16, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 0, 0 ],
    "to": [ 16, 16, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 0, 14 ],
    "to": [ 16, 16, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 0, 0, 14 ],
    "to": [ 2, 16, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "east": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 16 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 0, 2, 2 ] },
    "down": { "texture": "#scaffolding_bottom", "uv": [ 0, 0, 2, 2 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 14, 0 ],
    "to": [ 14, 16, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 3, 0, 15, 2 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 14, 14, 16 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 14, 14 ],
    "to": [ 14, 16, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 3, 0, 15, 2 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 2, 14, 14, 16 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 0, 14, 2 ],
    "to": [ 2, 16, 14 ],
    "faces": {
    "east": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 2, 2, 14 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 12 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 14, 2 ],
    "to": [ 16, 16, 14 ],
    "faces": {
    "east": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 2, 2, 14 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 12 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 16, 2 ],
    "to": [ 14, 16, 14 ],
    "faces": {
    "up": { "texture": "#scaffolding_top", "uv": [ 2, 2, 14, 14 ] },
    "down": { "texture": "#scaffolding_top", "uv": [ 2, 2, 14, 14 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 14, 0, 2 ],
    "to": [ 16, 2, 14 ],
    "faces": {
    "east": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 2, 2, 14 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 12 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 0, 0 ],
    "to": [ 14, 2, 2 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 3, 0, 15, 2 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 14, 14, 16 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 0, 0, 2 ],
    "to": [ 2, 2, 14 ],
    "faces": {
    "east": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "west": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 0, 2, 2, 14 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 0, 0, 2, 12 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 0, 14 ],
    "to": [ 14, 2, 16 ],
    "faces": {
    "north": { "texture": "#scaffolding_side", "uv": [ 1, 0, 13, 2 ] },
    "south": { "texture": "#scaffolding_side", "uv": [ 2, 0, 14, 2 ] },
    "up": { "texture": "#scaffolding_top", "uv": [ 3, 0, 15, 2 ] },
    "down": { "texture": "#scaffolding_side", "uv": [ 2, 14, 14, 16 ] }
    }
    },
    {
    "name": "Cube",
    "from": [ 2, 2, 2 ],
    "to": [ 14, 2, 14 ],
    "faces": {
    "up": { "texture": "#scaffolding_top", "uv": [ 2, 2, 14, 14 ] },
    "down": { "texture": "#scaffolding_top", "uv": [ 2, 2, 14, 14 ] }
    }
    }
    ]
    }

    Screenshot should be attached.

    Posted in: Modification Development
  • 0

    posted a message on Misquoting
    Quote from GDog_0»

    *turns up music louder than max vol. somehow*

    Your ears will suffer.


    Turn up the volume!

    Posted in: Forum Games
  • 0

    posted a message on Ban the user above you #2

    Banned for using similar ban reasons multiple times!

    Posted in: Forum Games
  • 0

    posted a message on Ban the user above you #2

    Banned for posting on this thread!

    Posted in: Forum Games
  • 0

    posted a message on Ban the user above you #2

    Banned because I said so

    Posted in: Forum Games
  • 0

    posted a message on Surprisingly Lethal

    I dodge it, and it flies around the Earth and hits you.


    I tape a piece of paper to a piece of tape.

    Posted in: Forum Games
  • 0

    posted a message on Bump This Thread Everytime You See It

    bump it

    Posted in: Forum Games
  • 0

    posted a message on 1.13 & 1.13.2 Rift Mods Discussion Section (Install Tutorials/Mod Lists/1.13 Mod Help) Only Forge 1.13.2 Posts Now
    Quote from MauveCloud0»

    I took a peek at the linked GitHub source for Inventory Sorter (quoting part of your post about it seems to have gone wrong, so I removed the broken quote), and it seems to be for a pre-release version of 1.13 Forge (which might be usable in a development environment if compiled from its GitHub source)


    There is a Forge 1.13 pre release on Github, so the dev of Inventory Sorter may have compiled it and made the mod.

    Posted in: Mods Discussion
  • 0

    posted a message on 1.13 & 1.13.2 Rift Mods Discussion Section (Install Tutorials/Mod Lists/1.13 Mod Help) Only Forge 1.13.2 Posts Now

    i think MrCrayfish's Furniture Mod got a Rift port, you may want to add it to the mod list (sorry if its already on there, i didn't see it). It's on his site, just look up "mrcrayfish's furniture mod 1.13 rift" and his site/mod should come up.

    Posted in: Mods Discussion
  • 0

    posted a message on [Solved] How do I make a block have grass-like properties?
    Quote from MadHatAk»

    If you're using the Eclipse Environment, you can go to the panel on the Left side of your screen, go to:


    Referenced Libraries > forgeSrc-1.12.2 > net > minecraft > block


    and look for the BlockGrass.class. It's all there.


    Thanks for the help! I'll do this with several other blocks in my mod too.

    Posted in: Modification Development
  • 1

    posted a message on 4D Minecraft Mod (Beta)

    This mod looks very promising! I'll check on it every day to see if something new is added!

    Posted in: WIP Mods
  • 0

    posted a message on [Solved] How do I make a block have grass-like properties?

    I'm developing a mod, and I need (essentially) a grass block. I want sheep to be able to eat the "grass" off it, and have it replaced with dirt (or any block, for that matter) when the sheep eats the grass off, or when a block is placed on top of it. I'm not quite sure how I would do this. Is there a way I can look at the standard grass block class from the game to help me out, or would that be useless?


    EDIT: If you can look at the class, how do you access it? I'm sorta new to modding and stuff.

    Posted in: Modification Development
  • 0

    posted a message on Misquoting
    Quote from Idelac»

    Yay! This again!

    Yes, I too love to turn sentences backwards so people have to use a reverse this text thing to translate the backwards text.

    Posted in: Forum Games
  • 0

    posted a message on I need help with this issue.

    I'm not sure, but the mods "ae2stuff" and "appliedenergistics2" seem to be errored. There might also be a problem with "armorchroma." Try removing those and see if it works.

    Posted in: Mods Discussion
  • 0

    posted a message on Optifine keeps flashing random colors.

    I also want the shaders to do a project, but Optifine glitching is ruining it.

    Posted in: Mods Discussion
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