Something else I've noticed is that many doors don't seem to open right. It's as if it folds open. Part of the front of the door is still visible when the door is open, even though that same part is also visible on the front of the now open door.
Spruce and dark oak doors are fine, but for the rest of the doors the front texture overlaps with the "hinge".
I hope that makes sense.
I noticed this, and I may just redo the doors completely. But if you're talking about the sides/insides of the doors there's not much I can do about that considering it's merely how MC is coded, unless I wanted to get into 3d modeling (which I don't for the time being) lol. But thanks for the comment, I'll let everyone know when 3.1 is out -- It'll be just minor changes.