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  • Silfryi
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  • Member for 4 years, 4 months, and 8 days
    Last active Thu, May, 5 2022 15:42:30
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    May 2, 2022
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    That is the intended route, xx514. ReactorCraft does not have prebuilt designs or "deep" documentation of that sort because you're intended to play around in Creative (or Survival, but that's much more dangerous) first to test out designs.

    Posted in: Minecraft Mods
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    Jul 30, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Injector main block facing direction. It's facing backwards right now.

    Posted in: Minecraft Mods
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    May 9, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Those sites are lying and will likely give you bugs if you download from them. The only safe site is CurseForge (and Greg's site but that's different and not a part of this conversation). Most of those sites like that are known to a) stick viruses in downloads b ) offer things for versions they don't exist on c ) just mess about with mods in general.

    Reika has no plans to update to later versions at this time.

    Posted in: Minecraft Mods
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    May 4, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    If by 512 reactor blocks you mean 512 cores that's WAY too many. They loose efficiency if you make them too big, you should have around 30-40 for best results.

    Posted in: Minecraft Mods
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    Mar 24, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    A couple things: those servos are too slow! You're not getting close to the extraction rate you need on those. Use bedrock pipes with a pipe pump for maximal transmission and maximal effect. Thermal servos are abysmal at extraction speed for this.


    For the steam production: those boilers are going to need to be decently hotter than exactly 100C to produce steam - that huge amount of irradiation chambers is much more than needed for the reactor and impairing your efficiency - as is your square design for the boilers. making the boilers circular and hugging the reactor closer would help with the efficiency as well. You should only need 8-12 chambers for a full reactor (IIRC), if they're in a decent place - you have many more than that for a singular injector.

    Posted in: Minecraft Mods
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    Mar 22, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Nah, I read what you said wrong - for some reason I was assuming 40 seconds and not 40 ticks.

    Posted in: Minecraft Mods
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    Mar 22, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    The problem with that assumption is that it is only a 4x increase in torque (and therefore a 4x increase in power) for 1600 mB per operation, which is a 16x increase in production speed - while to get a 16x increase in production speed from 2 seconds, you'd need to go to 2.5 seconds, and with the approximate "3 seconds off per doubling of speed", to get the same production speed increase with increasing the angular speed input, you would need a whopping 18x times increase in speed and therefor 18x increase in power consumption for the same. The best way to do it is to max out the torque first, then put as much speed into it as you have available after - this will give you the most LN2 per tick for your power input.

    Posted in: Minecraft Mods
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    Mar 21, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    They should be just .recipes_grinder or .recipes_blastfurnace, no [ or ]

    Posted in: Minecraft Mods
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    Mar 11, 2021
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    If you torque up the refrigeration units such that they are producing the max of 2000mB/operation then use those and/or one-tick one of those it shouldn't need that many machines. It sounds like you only used the minimum torque instead of increasing it for max LN2/operation.

    Posted in: Minecraft Mods
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    Jul 5, 2020
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    No, no one has tried or is trying to port RotaryCraft to 1.12.

    Posted in: Minecraft Mods
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    Jun 15, 2020
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    You can bring outside crystals in.

    Posted in: Minecraft Mods
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    Jun 5, 2020
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    A: do you have an alternating redstone signal on the magnetizer?
    B: 2^20 is very large, try 1048576 rad/s

    Posted in: Minecraft Mods
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    Jun 2, 2020
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    1. Are you on v26b?

    2. You can switch the mode of the turbine generator to an ElC mode.

    Posted in: Minecraft Mods
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    May 14, 2020
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    IRL Jet fuel has pink dye, it's consumed pretty rarely in the fractionation unit, however, so you don't need to worry too much about it.

    Posted in: Minecraft Mods
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    May 9, 2020
    Silfryi posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    Yes, a singular one in the middle for 8 diamond gears, as shown in Reika's message above.

    Posted in: Minecraft Mods
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