And here's a new shaderpack for 1.16 using mojans inbuild shader functions, Sildurs fabulous shaders v1.0!
Antialiasing, Bloom, Celshading, Depth of Field, Tonemapping, Bumpy and Blobs ported from the old secret settings
Sildur's fabulous shaders v1.0: - Inital release, features: Antialiasing (FXAA), Bloom, depth of field, cel shading, tonemapping (colors). - Also supports Bumpy and Blobs from the old secret shader settings. Everything can be tweaked in "Sildur's fabulous shaders v1.0\assets\minecraft\shaders\program" by editing sildurs_shaders.fsh with an editor like notepad++ //#define Bloom means Bloom is disabled, removing the two slashes -> #Bloom enables it. Resourcepacks can be reloaded ingame by pressing F3+T