I play Minecraft for the mods and while I appreciate vanilla updates, they are incresingly impairing to the mod community. I like 1.9, but the updates after that are mostly just very forgettable stuff that comes out so rapidly it almost feels like they wanted to slow down the modding community.
I would say most of what Mojang do make Minecraft strictly better, even though I feel like the worldgen has really suffered, but I am not happy with what their updates mean for the modders.
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If the lobby has 10 people, 9 of which want one of the two locked gamemodes but are unranked and one is ranked but doesn't want to, then he gets his way.
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I would say gamemodes are content. And obviousy more content = advantage
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The community did.
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And Plot twist : You are actually controlling Minecraft players remotely with that.
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Wolverine, but every claw is a wand.
Also void lance focus that when activates turns the wand/staff into a potent melee weapon, how bout that?
Oh right, no more wands. Then VOID CLAWS!
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Are you kidding me? They have the audacity to complain about use of bow or any attempt to bring depth into it when literally the only skill a minecraft pvp player would ever use is spam clicking?
Really, I want a Minecrfat PvP player on the phone now to explain this bu- nonsense to me.
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Good point. Worldgen constantly changing and any worldgen change ruining existing worlds forces us to keep starting over or stick to old verisons.
Or put up with Frankenstein's world.
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Save for SethBling and the likes maybe.
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Think groups. Separately, a ranked group and a normal group, now what do they have? The normal group has one gamemode. The ranked group has three.
Couldn't be more obvious.
The question is what to do in order to join the ranked group.
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Do you buy ranks?
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If you play vanilla survival,
getting yourself fed and protected takes just a few days ingame. Regardless of difficulty. What can you do then? Get even better fed and protected with a fortress and giant farms and traps. No point in going beyond that in singleplayer survival, so what do you do then? You go chase after the Withers and the Enderdragon. Good, now you have a challenge, but if you want survival to really matter, you'll be playing on Hardcore. Okay, but now you have the problem, that Nether accidents and drops generally kill you really quickly, regardless of your equipment, so your efforts might be ruined at any moment and even if you make it, what do you have? One heck of a fortress as a base and an egg. What to do now? Do the same thing all over again. This is vanilla survival and it's not enough for me. Even hardcore bores me now.
And any mod of high quality you install may have the value of over three major Minecraft updates, I feel this way about Thaumcraft for certain, it solves many problems for me, it makes the world feel much more immersive and I feel it actually makes hardcore more balanced.
It is worth much more for me than three vanilla updates, so even though it's currently stuck on 1.8, I stick with it.
Though I can't wait to be able to use the new combat system with it.
There are diminishing returns if you have several mods, though.
(The perspective of someone who doesn't update and instead stays with current version for mods)
Now Mojang's updates are getting very specific recently and very fast. f they stall my favourite mod developers too much, I'll just abandon vanilla MC.
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Well the bow allows for some smart stategic pvp games, but melee absolutely doesn't. Not even cornering someone works in Minecraft.
But yeah, I will alter my statement to MELEE fights in Minecraft are inherently stupid.
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Absolutely Minecraft PVP. Even with 1.9 minecraft's combat system has so little depth that it I am not sure you can call it a combat system at all. Guard when expecting an attack, jump when attacking, that is absolutely all there is to it and I already find the exploitable combat system of Dark Souls pretty silly in PVP, it makes me wonder if I should not consider wasting my time with a game with more depth to its combat, so that I can learn skills that I can actually be proud of, not button mashing with hope that my ping will save me. When you beat someone in Minecraft, what is it that you can be proud of?
Mainstream servers. Now prepare your behinds for pain, victims of the systems, but the idiotic craze with which people go on these servers give me headache and the complete disregard of the server's owners for Mojangs monetization rules and the players' readiness to just toss their money at these idiots for worthless prizes, not even as support for the server, but just for privileges, just makes me sick. I hear the names of famous servers a dozen times every day and everyone knows perfectly well how much they violate the rules and I cannot even imagine that the fun you get out of playing on a mainstream server is worth as much as half of what players pay for their things. If you hate your own money so much then just give it to me, at least I can do something with it.
Minigames/mods that imitate other games. You can try AS HARD AS YOU WANT to make Minecraft a different game, it will never be, it will just be an inferior hybrid of Minecraft and whatever game you are trying to recreate. If SethBling manages to recreate agar.io or Splatoon in Minecraft, then that's great and impressive, but if you decide to play these implementations for extended periods of time even though you are able to play the actual games, all I can do is shake my head.
And this one is on the wrong topic, mods that try to be as complex as possible. It is wrong here, because while it doesn't appeal to me at all, I can see why players like it. Sometimes when mod developers think an item is too easy to get, they jump to the very obvious for Minecraft conclusion that you just have to make the recipe more complicated and require more items and players of course feel more proud about getting items that are hard to get. But I like immersion and these mods don't care for it, when you can't even play them without constant use of a wiki or TMI-type mod. This is just lazy devs artificially making the game longer and thoughtless players knowing nothing better to do with their time.
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I wanna mention that you can amass a huge amount of "Knowledge" Essence by burning paper.
Lots of paper.
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Does Cognitio and Perditio make stupidity?