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    posted a message on Is CubeCraft violating the EULA?
    Quote from HScrozzy»

    It does not violate the EULA at all. The reason being that no matter who in the lobby paid, everyone in said lobby is treated the same way with the paying player having no advantage over other players.


    If the lobby has 10 people, 9 of which want one of the two locked gamemodes but are unranked and one is ranked but doesn't want to, then he gets his way.
    Posted in: Discussion
  • 0

    posted a message on Is CubeCraft violating the EULA?
    Quote from BalloonBoy2 >>

    It also says that every player needs to hav access to all locations on the server (which I guess implies gamemodes as well).


    I would say gamemodes are content. And obviousy more content = advantage

    Posted in: Discussion
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    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from Robijnvogel»

    Did I take this too far?

    The community did.
    Posted in: Discussion
  • 0

    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from Robijnvogel»

    I want a Minecraft PvP phone app, in which all you can do is spam-click the screen and the better you time the spam clicking, the longer you'll survive. Oh and of course random lag is simulated (if not real).
    Because I am a terrible person.

    And Plot twist : You are actually controlling Minecraft players remotely with that.
    Posted in: Discussion
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Fokson»






    Well a possible concept for that is to be able to craft a version of the casting gauntlet with claws on it for added melee damage. Then, you could be Wolverine! =)


    Wolverine, but every claw is a wand.

    Also void lance focus that when activates turns the wand/staff into a potent melee weapon, how bout that?

    Oh right, no more wands. Then VOID CLAWS!
    Posted in: Minecraft Mods
  • 1

    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from kashoople»

    I'm going to say combat. This is going to sound like complete crap to anyone who knows me as a player, as I am mainly focused on PvP, however the combat system is complete crap.. The only places where it is decent is where it has been modified to the point where Vanilla-style combat does not function effectively. In Vanilla combat - pre 1.9, which many mainstream servers still use - you often get accused of cheating for actually using strategy, not just clicking fast and having a good ping. Bring potions? Dishonourable. Use wolves? Can't fight me yourself. Fight with a team? Too scared to 1v1. Actually use that fort you spent hours building? Coward. Snipe them? You used a bow! BOWSPAMMER! And so forth. The way you don't get accused of cheating is by fighting like they are.. And that turns into a money contest. Whoever has a good mouse and keyboard, and can pay for good internet, while also having time to spend learning how to click fast - Yes, I know you think strafing is significant, but it actually is not - will win the fight. An example of a much better combat system than either 1.8 or 1.9's is the LotR Mod's combat system.. Good old 1.7.10, the Last Glory Day of Modded. Instead of weapon choice not mattering - in 1.8 - or being much oversimplified - in 1.9 - there is diversity and your weapon choice has a heavy effect on how you fight. Instead of bows being about getting Power 5, Flame, and Punch 2, there are choices in bows, and some are better for different things. Armour choice has some effect, though it is minimal enough that people do typically go for higher protection in general usage. Combat has been made something that you plan for, and use actual skill, not just a talent of being able to click fast, or in rhythm with a timer.



    Are you kidding me? They have the audacity to complain about use of bow or any attempt to bring depth into it when literally the only skill a minecraft pvp player would ever use is spam clicking?

    Really, I want a Minecrfat PvP player on the phone now to explain this bu- nonsense to me.

    Posted in: Discussion
  • 0

    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from TheMasterCaver»

    This is a perfect example of what I was referring to in my last post; I still play in 1.6.4 because I would absolutely have to mod later versions in order to make them playable - and NOBODY tells me how I should play or just to "put up with features that you hate"; if Mojang removed the ability to play older versions; well, there's (legal, at least for now) ways to get around that; they would have to somehow wipe it off my computer (never mind off-computer backups) to prevent me from playing (which I'm pretty sure is illegal, not to mention that even if they changed the EULA older versions are exempt, as stated here; "But those changes will be effective only to the extent that they can legally apply. For example if you use the Game only in single-player mode and don't use the updates we make available then the old EULA applies". In fact, even if they tried shutting down the authentication servers it is legal to crack the game in order to keep playing a game that you paid for in singleplayer, never mind that the game itself doesn't require a login).

    Also, I think it is silly to play on a world for a few days then make another world, ad infinitum, and never really make any actual progress - there is whole lot more to Minecraft than simply killing the Ender Dragon, which is really what keeps the vast majority of players playing after they have played the game once or twice, like many other games that I've played, because there isn't much replay value).

    This is the only real world that I've had; even counting all the other worlds that I've had I've only made 8 main worlds in close to 4 years with this one being the only one that I have consistently played on and kept the whole time - indeed, it was the first world I made after buying the game:





    And I will NOT despoil it by updating to a newer version, unless said version was modded to have the 1.6.4 world generator (which means no new biomes or many of the new features, so why even bother). The other 7 worlds I've had were made using my on mods which enhance my gameplay - while 1.7 did the exact opposite (not just underground but above ground; even with only 7 common biomes 1.6.4 has more variety within what I consider to be a reasonably sized area) and so much for world customization in 1.8.

    Good point. Worldgen constantly changing and any worldgen change ruining existing worlds forces us to keep starting over or stick to old verisons.

    Or put up with Frankenstein's world.
    Posted in: Discussion
  • 0

    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from rabidgoodra27»

    I'd have to say <insert youtube content creator here>.


    Save for SethBling and the likes maybe.
    Posted in: Discussion
  • 0

    posted a message on Is CubeCraft violating the EULA?
    Quote from rkpkid1997»

    The EULA only bans servers from selling things that give players an advantage over other players. This is why cosmetic items are fine, and this also means that since everyone in the lobby plays the gamemode, nobody has an advantage over another they can all play the same game so I highly doubt it is against the EULA.


    Think groups. Separately, a ranked group and a normal group, now what do they have? The normal group has one gamemode. The ranked group has three.

    Couldn't be more obvious.

    The question is what to do in order to join the ranked group.
    Posted in: Discussion
  • 0

    posted a message on Is CubeCraft violating the EULA?

    Do you buy ranks?

    Posted in: Discussion
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    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from Geneo»
    Exactly. +1

    You're not alone. Why some guys put up that nonsense (playing old versions) is beyond me.

    To me, the best part is starting over. It's little ole defenseless me against a huge hostile world. I've learned that this, this, and this works to get myself protected, fed, etc. And I try that, that, and that. While creating my "perfect" world, it never fails that I think of better ways to do things. Once I'm all "set up", I figure I've "won", delete that world, and start another one.... and this time (try to) do things "better". A better base, better farms, better mob traps, etc. That, to me, is "pure Minecraft" and the way it's meant to be played. It's all about efficiency of resources and efficient design. I don't waste resources or my time by making "cutesy-wootsy" things like stained glass, beacons, armor stands, enchantments, etc.
    You play your way, I play mine.

    If you play vanilla survival,
    getting yourself fed and protected takes just a few days ingame. Regardless of difficulty. What can you do then? Get even better fed and protected with a fortress and giant farms and traps. No point in going beyond that in singleplayer survival, so what do you do then? You go chase after the Withers and the Enderdragon. Good, now you have a challenge, but if you want survival to really matter, you'll be playing on Hardcore. Okay, but now you have the problem, that Nether accidents and drops generally kill you really quickly, regardless of your equipment, so your efforts might be ruined at any moment and even if you make it, what do you have? One heck of a fortress as a base and an egg. What to do now? Do the same thing all over again. This is vanilla survival and it's not enough for me. Even hardcore bores me now.

    And any mod of high quality you install may have the value of over three major Minecraft updates, I feel this way about Thaumcraft for certain, it solves many problems for me, it makes the world feel much more immersive and I feel it actually makes hardcore more balanced.
    It is worth much more for me than three vanilla updates, so even though it's currently stuck on 1.8, I stick with it.

    Though I can't wait to be able to use the new combat system with it.

    There are diminishing returns if you have several mods, though.

    (The perspective of someone who doesn't update and instead stays with current version for mods)

    Now Mojang's updates are getting very specific recently and very fast. f they stall my favourite mod developers too much, I'll just abandon vanilla MC.
    Posted in: Discussion
  • 0

    posted a message on Popular Minecraft stuff you just don't "get"
    Quote from Robijnvogel»

    What do you think about PVP gather, craft and conquer arenas, like UHC? I mean, those add more flavour to the PVP, because only the end-game involves physical fights, which are very much influenced by the preparation for the fight and the bow-sniping duels that happen shortly before.

    I agree that physical fighting is one of Minecraft's absolute weak spots (not at all why people play Minecraft) and I actually think that the whole combat update was a waste of resources.


    Well the bow allows for some smart stategic pvp games, but melee absolutely doesn't. Not even cornering someone works in Minecraft.
    But yeah, I will alter my statement to MELEE fights in Minecraft are inherently stupid.

    Posted in: Discussion
  • 1

    posted a message on Popular Minecraft stuff you just don't "get"

    Absolutely Minecraft PVP. Even with 1.9 minecraft's combat system has so little depth that it I am not sure you can call it a combat system at all. Guard when expecting an attack, jump when attacking, that is absolutely all there is to it and I already find the exploitable combat system of Dark Souls pretty silly in PVP, it makes me wonder if I should not consider wasting my time with a game with more depth to its combat, so that I can learn skills that I can actually be proud of, not button mashing with hope that my ping will save me. When you beat someone in Minecraft, what is it that you can be proud of?


    Mainstream servers. Now prepare your behinds for pain, victims of the systems, but the idiotic craze with which people go on these servers give me headache and the complete disregard of the server's owners for Mojangs monetization rules and the players' readiness to just toss their money at these idiots for worthless prizes, not even as support for the server, but just for privileges, just makes me sick. I hear the names of famous servers a dozen times every day and everyone knows perfectly well how much they violate the rules and I cannot even imagine that the fun you get out of playing on a mainstream server is worth as much as half of what players pay for their things. If you hate your own money so much then just give it to me, at least I can do something with it.


    Minigames/mods that imitate other games. You can try AS HARD AS YOU WANT to make Minecraft a different game, it will never be, it will just be an inferior hybrid of Minecraft and whatever game you are trying to recreate. If SethBling manages to recreate agar.io or Splatoon in Minecraft, then that's great and impressive, but if you decide to play these implementations for extended periods of time even though you are able to play the actual games, all I can do is shake my head.


    And this one is on the wrong topic, mods that try to be as complex as possible. It is wrong here, because while it doesn't appeal to me at all, I can see why players like it. Sometimes when mod developers think an item is too easy to get, they jump to the very obvious for Minecraft conclusion that you just have to make the recipe more complicated and require more items and players of course feel more proud about getting items that are hard to get. But I like immersion and these mods don't care for it, when you can't even play them without constant use of a wiki or TMI-type mod. This is just lazy devs artificially making the game longer and thoughtless players knowing nothing better to do with their time.

    Posted in: Discussion
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    I wanna mention that you can amass a huge amount of "Knowledge" Essence by burning paper.


    Lots of paper.

    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Sweet_Brew»

    Lack of thought, hmm....
    *Combines Vocus and Cognito*
    You has discovered the aspect of Troll.


    Does Cognitio and Perditio make stupidity?
    Posted in: Minecraft Mods
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