I play Minecraft for the mods and while I appreciate vanilla updates, they are incresingly impairing to the mod community. I like 1.9, but the updates after that are mostly just very forgettable stuff that comes out so rapidly it almost feels like they wanted to slow down the modding community.
I would say most of what Mojang do make Minecraft strictly better, even though I feel like the worldgen has really suffered, but I am not happy with what their updates mean for the modders.
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I don't feel like Thaumcraft belongs into a skyblock challenge anyway.
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Now we have a crossover from ancient european pseudo-science to weird japanese fantasy.
I'm done
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An inexplicable black spot in a somewhat bright scenery stands out, too.
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Or very easy because moonlight alone makes it glare.
I guess weird things are to be expected when we can make a perfectly functional sword out of two ingots and a stick on a simple work bench, but find it beyond our ability to actually destroy its structure.
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Or very easy because moonlight alone makes it glare.
I guess weird things are to be expected when we can make a perfectly functional sword out of two ingots and a stick on a simple work bench, but find it beyond our ability to actually destroy its structure.
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Void Metal is basically impossible to damage, it's a bizarre memory metal that will rearrange correctly if it has not been torn apart.
Thaumium felt mostly normal like a metal, but a very powerful magical capacitor,
which, I assume, is irrelevant to its interaction with fire, as gold is also a good magic capacitor but the worst at keeping fire away, due to how well it conducts. Thaumium, on the other hand is commonly modified into being extremely resistant to fire. It might have to do with its fabric padding, but snce void metal does not produce the same result it is most likely a property of Thaumium.
Now we know void metal does not give especially strong protection against fire, but how it really interacts with fire is quite bizarre. It feels warm to the touch, which suggests that it insulates, but we know it doesn't.
If the metal handles fire like magic, then we know it does not absorb it at all, but lets it straight through.
Also considering that it is a very dark metal it is also susceptible to the influence of light.
We have not tried giving it a mirror polish yet. Maybe it will be ineffective, maybe it will burn us, suck the heat straight out of us or even render us invisible, who knows?
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Why don't we Thaumaturges do more with Obsidian? It's an amazing material.
If TiC would be realistic, then Obsidian daggers would be crazy powerful.
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Some things in Vanilla Minecraft don't make sense. Diamond swords are nonsense, too.
Thaumcraft armour makes you pretty much invincible as long as you stay within the influence of aura and don't get hit repeatedly for 80+ damage. I mena we can tank creepers, but maybe not a dozen of them.(That is advanced armour, not plain Thaumium Fortress, which is still by pure protection weaker than diamond, a side-grade)
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I have yet to investigate if there is a natural reproducton mechanism of Taint, because my outbreaks have been too small to be stable.
To me it seems like Ethereal bloom can stop the spread of Taint, but has no effect on the Taint's source, which will just spread past them.
In early builds the bloom could not even stop Taint, only repel it once it has already invaded, not sure if that's still the case, because Taint wa smore aggressive back then.
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Or a certain deity just decided that the inner workings of the world weren't fully representing the concepts he envisioned again and altered the way the world works.
Hiddenlorophilia aside, I personally feel like the default state of a Minecraft world should represent the untouched nature, so I am not very keen on the idea of random thaumaturges randomly changing basic forces of nature.
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By all means, a world in which aura is limited to inside tangible nodes is not compatible with one in which aura is omnipresent and nodes are merely portals of it that float around freely.
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Easily. Just make something automatically drop stuff into a crucible.
And Tainted Nodes do not seem to be never-ending taint generators after all.
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A gauntlet is not a precision tool!
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I think Time is a concept too mighty to be played with by our foci.
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Said Joseph to DIO.