I play Minecraft for the mods and while I appreciate vanilla updates, they are incresingly impairing to the mod community. I like 1.9, but the updates after that are mostly just very forgettable stuff that comes out so rapidly it almost feels like they wanted to slow down the modding community.
I would say most of what Mojang do make Minecraft strictly better, even though I feel like the worldgen has really suffered, but I am not happy with what their updates mean for the modders.
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It seem that in TC5 in order to really be able to do anything, you need to surround your home with pure nodes of all primals. The aura now has its parts where certain aspects are stronger, but it seems that the thaumaturges never cared, because all thaumaturgy equipment just drains all the vis it can find, normally causing trouble if there is no node of that aspect nearby...
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I searched the area of an entire 4/4 map, went past the borders at one point and found two silverwood trees, which dropped one sapling, which dropped 2 saplings, which dropped 0 saplings.
I hate RNG so much...
Would you consider repeatedly using shears on the same block cheating?
Also how long is the range of a pure node? Mine doesn't seem to do anything about the flux... does the effect grow when the node does?
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The Microforests were propably the plains' fault then... So you're saying these giant Extreme Hills biomes were only unfortunate cases of several of them linked together? What about the many sub biomes of extreme hills?
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I like to note again, that you can get very close to them without being attacked. They only seem to attack when they are in fear for their obelisk, or when you REALLY harass them.
About the "misunderstood" thing, maybe our efforts to "truly" understand the aura are shooting past their goal and they are actually much closer to it. We don't invent their ritual, we just kinda figure it out with their book(which looks pretty evil tho). Perhaps either our ignorance or our warp disgusts them into attacking us(I see them wear powerful void armour without farting purple clouds and I also never saw them fight an eldritch illusion or a bunch of imaginary spiders).
They really are something special, but can somebody explain the Crimson mage that just randomly popped out of a portal before me in a desert and attacked me without warning? I was running away, but I think half the cult came out of that portal.
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Exact opposite for me.Forests, especially large ones are extremely rare.
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Squid
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I hate the mechanics of exiting boats in particular.
You have to immediately turn to your boat and strike it with a sword, or it will be launched half a mile away with a guarantee to crash into something. That's just dumb.
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Forests and many other biomes are oftenly just tiny. So tiny, that even in Large Biomes mode you can see through the longest path of the biome if you just stand at one end of it.
But Extreme Hills and Oceans are not only ludicrously large, so large that when one of them occurs somewhere they usually cover the entire space of a 4/4 Map, but they also have a dozen of pointless sub-biomes each that all look the same and there are almost never any interesting spots in the entire biome and thus the entire map, since they are so oversized.
I used to like finding a particularly high up spot and building my house there, but unfortunately Extreme Hills don't look like hills anymore at all, but only like uniform spikes and tiny floating clusters. It's just ugly...
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Making us choose? NOOOOOOOOOOOOOOOOOO
But really, I think every Thaumcraft player ever finds the cultists absolutely fascinating. Wonder how many would immediately get involved with their cult when given the choice?(Crimson shirts pls!)
My idea would have been that if you show them any eldritch artifact or maybe full void armour or something along these lines they let you just close enough to interact with them in some way.
Also you really gotta harass the Knights before they start attacking you anyway.
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Good thing I guess.
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Worked in TC4.
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We are totally misunderstanding Oculis Apertis. It's actually that opening the inner eye, lifting the veil in the mind is a synonymous for smoking vis.
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Are you serious?
That's a load of crap.
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Also can anybody tell me if Thaumcraft messes with the frequency of Lightning duruing a thunderstorm?
In a new world I am currently getting up to 3 per second. I don't think Thaumcraft did this, but on the wiki it says that normal would be one per minute...
Can't see any major flux releases other than whatever the Crimson cultists there are trying to do(Propably not opening the eye, they suck at that) and from the cave I am stuck in I wouldn't see much anyway.
I'm just wondering.
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Huh?
Strange. I knew that the books exist in theory, but them being obtainable in survival means that they can be applied to mundane tools.