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    posted a message on [W.I.P] Zoids mod V0.01 {Extremely Early Alpha Build released. Don't expect much}

    Wew!


    Still waiting quietly, but always good to read a status post! Sounds like you both are doing some fantastic things :)

    Posted in: WIP Mods
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    posted a message on [WIP] How To Train Your Minecraft Dragon (v1.1.0) UPDATED
    Quote from Spartan322»

    Bug fixed (and a few other bugs and re-balances), version 1.0.2 released: https://github.com/HTTYMD-Team/HTTYMD-Mod/releases/download/1.0.2/HTTYMD-1.7.10-10.13.2.1230F-1.0.2R.jar


    Sorry for the constant updating, I tried to produce a good update, but I messed up some code unknowingly, I didn't test enough to notice the bugs, from now on, I will produce a more tested result before releasing (that is all my fault, I forgot to properly test, blame me for these bugs :( )


    Some people like a face to blame but I do not think anything negative can be attributed to your efforts, oversights or no, you have done a good thing here. Well done is all I have to say. When I finish my assessments this week I am going to make an addition to my mod selections (I have close to 80 so I can see if there's any issues with compatibility as well... that's always fun!).
    Keep up the great work guys :)
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]

    Dragon mounts and orespawn do not like each other. Its a case of choosing dragon mounts or orespawn currently.

    Mind you, orespawn does not like many mods at all... Its one mod I have never wanted to use due to that fact.

    Posted in: WIP Mods
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    posted a message on [WIP] How To Train Your Minecraft Dragon (v1.1.0) UPDATED

    man i don't understand why you need so many time because you have already a lot of model you just need animat it and code it in the mod i know that the IA is hard to make but in 2years you just add 2 dragons and you are a teams i se mod where the modder is alone and do more that you and more speed so why did you need so many time ??


    Firstly, I want you to read this post of yours and try and figure out where it is constructive... at all. When you are done with that, go check out the forum rules involving the modding section :) Though its probably under general ass-hatery rather than a single section.... or general manners. I am struggling to pin down a single classification.


    Mods vary hugely under complexity by what is being added and created from scratch. Models are time consuming, animation is another hurdle.... implementing? That's even bigger. AI is only half the problem if the whole thing is throwing errors during this process. You have to go back to square one. This isn't just java programming, this can be applied to programming as a general. So there's a 101 lesson.


    Thanks for stopping by with such 'unbiased' criticism, please come again! :D I also will sell you some patience, half price just for you!



    The short of this. Play nice or not at all.

    Posted in: WIP Mods
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    posted a message on [W.I.P] Zoids mod V0.01 {Extremely Early Alpha Build released. Don't expect much}

    Very complete... but I had to build it.... I do not like staring at boxes so I build all my Zoids. Bought it brand new a good few years ago, box was even in good condition after its trip from Japan as well as having sat in a warehouse.


    Besides the Ultra the Command Wolves (I need to dust a good few of them...) is the Irvine, an AC without an AC cannon... my oldest and the plastic snapped. Fixable though! The final is the standard white command wolf with a .... buster? I think it was called. Stupid blox... never liked them. Have the limited colour gargoyle too that came with one of the GC games and just... yeah I am no fan XD

    My prize is in a cupboard... the anniversary Gil Vader... not the Genesis one but the one based on the 80s one. Not built yet as have to find room for it but it will be done.

    Posted in: WIP Mods
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    posted a message on [WIP] How To Train Your Minecraft Dragon (v1.1.0) UPDATED
    Quote from KatieCahill»

    I'm pretty sure it's easy to see that they've given up on the mod. There's about 4 or more of them working on it and it's nearly been 3 years. TinyTurtle made their mod in a space of a few weeks with only a bit of help and they knew nothing about programming or stuff. It's all excuses now. I'm not having a go i'm just saying what i'm seeing. Plus the map has taken several months now without any progress and a single guy built an entire HTTYD map for TinyTurtle and took him about a week or two.


    Katie, there's this funny thing past a computer screen.... It's called real life. The authors funnily enough care about it and so should you (and respect the fact that they have one).

    They say patience is a virtue, I guess impatience is ignorance as well... thanks for the enlightenment.


    From what I have seen of Codys work on the map, it has a lot of detail and I am impressed... and it is done by one person. What have you done for the community Katie? Provided any free content at the cost of your free time? Or is coming here with nothing but that attitude of yours all you have to provide? If anything we should be upset by what you have to provide to the community... is it done yet? Its been a few years... aren't you finished?


    If you do not like what is here don't post... just go find something else. Go play LLs mod or something...


    Dead is considered null response... this is unfortunately being seen at a revival mod 'Shur'tugal' (inheritance series). Authors here are talking, updating (though I assume you read most current page and post your comments). Things may happen to hamper progress but from what they have told us progress is once again happening and who cares at what speed. If you do not trust this take my previous advice :)

    Posted in: WIP Mods
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    posted a message on [W.I.P] Zoids mod V0.01 {Extremely Early Alpha Build released. Don't expect much}

    Ah, that is so fantastic to read! :)

    Posted in: WIP Mods
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    posted a message on [WIP] How To Train Your Minecraft Dragon (v1.1.0) UPDATED

    Damn, Spartan, hope everything goes well for you (school included). I also hope people remember that real life will always take precedence over modding and to be respectful to authors over matters out of their hands. Nice to see you back here though!

    Posted in: WIP Mods
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    posted a message on Olympia - 70k new blocks and counting... [v0.1.4-RFPA re-released]

    I kinda think you should hold onto it... personal opinion here of course. Its new, and different. What you have done has been great so far and I worry if anyone could keep it up and fix what needs to be fixed. Its like giving a half finished engineered structure to a new project manager. Would take a while before they go through everything to find what needs to be done so far and where it is weak and needs a rebuild and continue the same work as the previous position.


    Hopefully real life eases back a bit and you can get back to it, but until you know that point will never come as a certainty... hold on to it. I would love to see where this mod could go with its original author! Unless you figure a temp holder under a privacy agreement could maintain it if it is a prolonged 'dunno' deal?

    Posted in: WIP Mods
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    posted a message on [WIP] How To Train Your Minecraft Dragon (v1.1.0) UPDATED
    Quote from peipai»
    which dragons do you think will be in the update and will the night fury be able to breath fire?

    To be politically correct, he uses plasma rather than fire ;P (like a charged gas)

    I actually hope they do not add any more dragons until the core is near fully functional. The coders have done such fine work already, it has so much potential!
    Posted in: WIP Mods
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