The No Crafting Table Challenge
Here is a nearly impossible (but still possible) challenge for those of you who are bored: Defeat the enderdragon without ever using a crafting table (do not post anything about a different language pack). You can still use the 2x2 crafting grid in your inventory. If you play multiplayer, anyone who helps you must also not use a crafting table. Make sure you never play on peaceful, and you never play on creative (though this should be implied by the fact that this is the survival section). On multiplayer, you may not use server commands, and you may not use the singleplayer commands in the new snapshot. You may trade with villagers.
Why should you try this challenge? Because unlike most other challenges, it does not have numerous objectives that are difficult to keep track of but required to complete the challenge; in fact, there is only one objective. Also, it does not have tons of rules that are easy to forget; just basic rules. Finally, it does not require hardcore mode. (Seriously, almost every challenge I've seen requires hardcore mode.)
Do not use mods that give you items for free, let you trade items, or add recipes/items. Also, do not use mods that enable you to move in a way you normally wouldn't (for example, flying mods or the smart moving mod). Finally, do not use mods that give you the power to do something you shouldn't (such as automatically killing mobs, teleporting, etc.). Use common sense to figure which mods you can and can't use.
I have decided to add one exception to the crafting table rule. You may use a crafting table once, then make one chest or jukebox with it; or, you could generate a bonus chest if you have the new snapshot. You can do only one of these things. If you do this, however, you will not get a certain achievement, and you will lose a lot of points. However, you can use as many pre-generated chests as you can find without losing points.
How is this challenge possible? Here are some tips in case you get stuck:
Beginning the world
Begin the world like you would with any other world: collect wood. However, you should collect a lot more wood than usual, and saplings are important. Because you cannot build a pickaxe, you cannot collect cobblestone, so wooden planks will be your main building material. After you build your wooden house and have more wood than you need, collect a lot of dirt. About one row of your inventory should be filled with planks and dirt. (Remember, you can't use chests unless you find one in a generated structure!) However, as I describe in following tips, there are blocks you can use besides these, so you might not have to follow this tip.
The problem of foodThe only reliable source of food if you don't find a village is rotten flesh and apples. However, if you find an NPC village, use the farms, and protect them from being trampled at all costs. Remember to build a ceiling so spiders don't trample your farms. You can use the wheat to breed cows or pig, start an animal farm, and obtain a reliable source of much better food. In addition, you can use a blacksmith's furnace to cook the food with wood or charcoal. Also, if you find melon seeds, you could use the farms to grow melons. Otherwise, all you have are apples. Better harvest a lot of trees.
Building a portalJust because you don't have a pickaxe, it doesn't mean you can't break stone. Either start a mine or find a cave, then explore/mine your way to the lava levels. There are three ways to build a portal frame. For method 1, first, find a dungeon, and hope it has a bucket. If not, find another dungeon. Then, use the bucket to transport lava and water to make a portal frame.
For the second (and much harder) method, the ideal place is a huge lava lake with a water source very nearby. If you find one near the surface, that is okay (even preferred). Next, have the water turn the top of the lake to obsidian, then block the water off with dirt. Then, break all the obsidian except for the top of the portal frame. Repeat the process until you have a full portal frame. The third method, which depends on luck, would be to use obsidian gathered from npc village blacksmiths.
Next, there are two methods of lighting the portal. You could get flint from gravel and iron ingots from zombies or iron golems, letting you craft flint and steel with your 2x2 crafting grid. Or, you could use the skyblock method of lighting a portal.
Preparing for the endFor the second (and much harder) method, the ideal place is a huge lava lake with a water source very nearby. If you find one near the surface, that is okay (even preferred). Next, have the water turn the top of the lake to obsidian, then block the water off with dirt. Then, break all the obsidian except for the top of the portal frame. Repeat the process until you have a full portal frame. The third method, which depends on luck, would be to use obsidian gathered from npc village blacksmiths.
Next, there are two methods of lighting the portal. You could get flint from gravel and iron ingots from zombies or iron golems, letting you craft flint and steel with your 2x2 crafting grid. Or, you could use the skyblock method of lighting a portal.
Unfortunately, you will not have a lot of cobblestone to protect yourself from ghasts. Dirt is weak and will be destroyed, and wooden planks will catch on fire. However, if you find an NPC village, then collect a lot of clay. Cook yourself some bricks, and use them instead of cobblestone. Or, you could use a bunch of stone-based stuff from creeper explosions, or from using a pickaxe obtained from a village.
Hunting blazes for blaze rods should not be much different from when you aren't doing the challenge, except you will be using blocks other than cobblestone. The battles will be more difficult though, without armor or swords (unless you get a sword from a zombie or zombie pigman). The same thing applies to hunting endermen for ender pearls.
Searching for strongholds and for the portal also shouldn't be that much different, except blocks will take much longer to mine, and you will not have torches unless you find a village. However, before you enter the portal, there's something you should do first. Hunt a lot of zombies until you get an iron shovel, then find a snow biome. Shovel up a lot of snowballs. If you're too impatient to get an iron shovel, you could get a bow from a skeleton, or eggs from a chicken. At this point, your inventory should be filled with building blocks and snowballs / bow and arrows / eggs, and possibly a few rare drops. You are now ready to enter the end.
Battling the enderdragonHunting blazes for blaze rods should not be much different from when you aren't doing the challenge, except you will be using blocks other than cobblestone. The battles will be more difficult though, without armor or swords (unless you get a sword from a zombie or zombie pigman). The same thing applies to hunting endermen for ender pearls.
Searching for strongholds and for the portal also shouldn't be that much different, except blocks will take much longer to mine, and you will not have torches unless you find a village. However, before you enter the portal, there's something you should do first. Hunt a lot of zombies until you get an iron shovel, then find a snow biome. Shovel up a lot of snowballs. If you're too impatient to get an iron shovel, you could get a bow from a skeleton, or eggs from a chicken. At this point, your inventory should be filled with building blocks and snowballs / bow and arrows / eggs, and possibly a few rare drops. You are now ready to enter the end.
First, destroy the ender crystals. However, their explosions make it dangerous to destroy them from up close. While watching the enderdragon, build a tower nearby, but not too close to, an obsidian tower, then throw a snowball at the endercrystal. Destroy the tower you are standing on until you are back at the bottom, then repeat until all ender crystals are destroyed. Then, wait for the enderdragon to approach, attack it, and repeat. If you have a bow and arrows from skeletons, they could help. Also (I can't believe I forgot about this), if you have any snowballs left, you could throw them at the enderdragon to damage it.
Tips to increase your chances of survival:
How to mine stone, ores, etc.
Creepers can actually be helpful. When creepers explode, a few of the blocks destroyed will drop. This can help you get cobblestone, coal (for torches), etc. In the nether, you can use ghasts to collect netherrack, though you unfortunately cannot collect nether bricks.
A second method to mine is to get a pickaxe from a generated structure. Be aware that you only have limited pickaxes, though.
Getting lightA second method to mine is to get a pickaxe from a generated structure. Be aware that you only have limited pickaxes, though.
You can't mine coal, but there are still three ways to get coal for torches to light your mines, caverns, dungeons, etc. The first method involves creepers, as described above. The second way is to find torches in npc villages and abandoned mineshafts. The third way is to find an npc village with a blacksmith, then use its furnace to use wooden planks to cook wood, making charcoal. Charcoal is essentially the same as coal, except they can't stack together.
Once you have torches and a pumpkin farm (see npc villages tip), you can make jack-o-lanterns for stronger light. You can also mine glowstone dust for glowstone, but it's really risky, doesn't drop all the dust, and can't be crafted into lanterns without a table. As a last resort, you can use flint and steel (from gravel and dungeons/zombies/mineshafts/villages) and maybe some netherrack.
Mob dropsOnce you have torches and a pumpkin farm (see npc villages tip), you can make jack-o-lanterns for stronger light. You can also mine glowstone dust for glowstone, but it's really risky, doesn't drop all the dust, and can't be crafted into lanterns without a table. As a last resort, you can use flint and steel (from gravel and dungeons/zombies/mineshafts/villages) and maybe some netherrack.
Although hunting mobs has a high chance of getting you killed, there are still benefits. (Do not hunt zombie pigmen, though!) Zombies have a small chance of dropping iron ingots, iron helmets, iron shovels, and iron swords. The ingots are required for flint and steel, and the shovels are required for snowballs. Snowballs help you blow up ender crystals, and let you make snow golems (yes, it's possible). Swords and armor should always be helpful.
Skeletons have a small chance of dropping bows or enchanted bows. Because they can also drop arrows, killing enough skeletons will make you an archer! Also, you can use the bones they drop to tame any wolves to find, and use rotten flesh from zombies to breed them.
The importance of NPC villagesSkeletons have a small chance of dropping bows or enchanted bows. Because they can also drop arrows, killing enough skeletons will make you an archer! Also, you can use the bones they drop to tame any wolves to find, and use rotten flesh from zombies to breed them.
Your chances for survival aren't very high if you don't find an npc village. (Due to the sheer difficulty of the challenge, I will let you use seeds if you want.) First of all, they come with torches that you can use to light up and move into one of the houses. In addition, if you want a defense from most mobs (excluding creepers), you can just go near an iron golem. Also, you can use the blacksmith furnace to cook wood for charcoal for even more torches, and the chest items may contain iron tools or armor. If it has a pickaxe, you can you it to mine stone, and the nether will become a lot easier.
Most importantly, they have a lot of farms. I recommend building walls around them and making sure nothing tramples them. You can then farm wheat, build an animal farm, and breed a lot of animals so you'll never go hungry. In addition, if you find melon or pumpkin seeds, you can convert some farms to melon or pumpkin farms. Melons will serve as food, and pumpkins can help you build snow golems and jack-o-lanterns (which give off more light than torches).
My inventory is full!Most importantly, they have a lot of farms. I recommend building walls around them and making sure nothing tramples them. You can then farm wheat, build an animal farm, and breed a lot of animals so you'll never go hungry. In addition, if you find melon or pumpkin seeds, you can convert some farms to melon or pumpkin farms. Melons will serve as food, and pumpkins can help you build snow golems and jack-o-lanterns (which give off more light than torches).
If you find an npc village with a blacksmith, a dungeon, an abandoned mineshaft, or a stronghold, you can break the chest and use it in your base (if you have one). If you can't find a chest, you'll just have to live with a full inventory, or craft a single chest and lose tons of points.
seernox's tipsQuote from seernox
ITEMS
Bucket - Most important item in the game, can be used to make mob grinders and flushing out dungeons
Furnace - You cannot make these but find them in villages, incredibly useful for cooking food and some other stuff
Wood - Used to make buildings and 6 pieces of wood is enough to make 16 torches (if you have access to a furnace)
Cactus - This is a funny one but it can be used make walls and mob grinders
Flint and Steel - Good for travelling allows you to burn mobs + burning animals results in cooked food
Shovel - If you are lucky enough to get one it can be used to craft snowballs, enough to get plenty of blaze rods easily.
Strategies
Nomadic - Probably your best option travel village to village searching for dungeons until you find enough resources to stay in one spot
Base - Pick a village or an area near a stronghold or a ravine and bunker it up - grid search surrounding area for dungeons and other materials
Mob Grinder
- can be used to gather drops from zombies - iron armour + sword, skeletons - bows + arrows, creepers - gunpowder
- can use one of 2 trap systems lava (with ladders from a village), and cactus
- problem is it is needed to be made out of cobblestone however you can mold this or if you are lucky enough to get an iron pick axe
-Miniature Mob Grinders can be made with dungeons near by
Other interesting things possible with some items
Redstone - Can be used to reduce trips to lava while making a nether portal and redstone torches
Simple Redstone Systems - You can make systems if they contain levers, pressure plates, doors and buttons
Pumpkins - Used to make a better lightin, and snow golems if your lucky (not that there useful anyway)
Shears - Can be used to get vines off forest trees a great substitute for ladders
Another Warning: Play on hardcore at your own risk. If you attempt this on hardcore, it is almost a 100% chance of failure (unless you're very skilled).
If you for some reason accept this challenge, post pictures!
Pictures of me trying the challenge:
The Beginning
Achievements:
Almost blowing stuff up
Mob Trapper
entry 1 - Spawning:
Cavern Chaosspawing with chickens (Are they evil?)

socializing with a testificate

my items (the chest is from the blacksmith)

My wheat farm (it's behind the door, protected by that rectangle of dirt)

zombie angry at a testificate (too bad for the zombie that this is easy mode)

entry 2 - A Night With the Villagers:
socializing with a testificate

my items (the chest is from the blacksmith)

My wheat farm (it's behind the door, protected by that rectangle of dirt)

zombie angry at a testificate (too bad for the zombie that this is easy mode)

I looked through the window to check on the zombie again, and saw even more zombies. I found this funny, until I saw what was at the bottom of my window:

Then, when daylight came, the zombies gave up on that house, and decided to come to mine!

After they died from fire, I saw a much nastier surprise waiting for me:

I looked back at the window to see if it was the same creeper, but that one was still there. So, there is a creeper in front of my window and in front of the door. I have no idea how I'll make it out of there alive.
entry 3 - The Death of Everyone:
Then, when daylight came, the zombies gave up on that house, and decided to come to mine!

After they died from fire, I saw a much nastier surprise waiting for me:

I looked back at the window to see if it was the same creeper, but that one was still there. So, there is a creeper in front of my window and in front of the door. I have no idea how I'll make it out of there alive.
I managed to escape from the creeper, despite the fact that it was right in front the the door. First, there was only one, it just kept moving between the door and the window. (That new AI is scary!) I knew I had to act fast, because the villager inside with me could open the door and let the creeper in any moment. So, I broke a block off the ceiling above the chest, then used my two dirt to jump up there. As soon as I escaped the house, the villager opened the door. When I looked around from the ceiling, I realized there was only one creeper. I replaced the block from the ceiling, then sprinted off the house and ran to the ocean. The creeper followed me, and I managed to defeat it with my bare hands. Unfortunately, no gunpowder dropped, and in the heat of combat, I did not take any pictures. When I returned to the village I noticed two things: the only villager I could see was the librarian that spent the night with me, and it was already sunset. So, I went back to my house. During the night, I saw this:

This would cause a lot of trouble later. The librarian was in a house next door, and I noticed a zombie in front of his door. When daytime came, that villager opened the door! He was immediately killed by the zombie, and I realized what happened to all the other villagers, and why the zombies the day before came after me when night ended. The zombie and skeleton left in search of shade, so I went outside. Unfortunately, two skeletons were waiting, protected by a roof and a house, and I barely managed to escape.

I went outside again, and immediately died.

When I returned to the village, the monsters had despawned, so I spent the rest of the day building a hole, luring pigs with wheat from the farm, then pushing the pigs into the hole.

The next day, there were curiously no monsters. I spent that day gathering wood, cooking them in the blacksmith to get charcoal, then making torches. I scattered 16 torches around the village.

This is my current inventory:

entry 4 - Settling:
This would cause a lot of trouble later. The librarian was in a house next door, and I noticed a zombie in front of his door. When daytime came, that villager opened the door! He was immediately killed by the zombie, and I realized what happened to all the other villagers, and why the zombies the day before came after me when night ended. The zombie and skeleton left in search of shade, so I went outside. Unfortunately, two skeletons were waiting, protected by a roof and a house, and I barely managed to escape.

I went outside again, and immediately died.

When I returned to the village, the monsters had despawned, so I spent the rest of the day building a hole, luring pigs with wheat from the farm, then pushing the pigs into the hole.

The next day, there were curiously no monsters. I spent that day gathering wood, cooking them in the blacksmith to get charcoal, then making torches. I scattered 16 torches around the village.

This is my current inventory:

I dug underneath my house to attack any monsters, inspired by Shindokaku's first video of this challenge. I never see any more monsters in the village, however, ever since I placed torches everywhere. But just a precaution...

I killed another creeper, and this time, it dropped two gunpowder! The gunpowder is useless, though, until I get blaze powder for fire charges.

I got lucky enough to get two apples from one tree.

No! It's raining! I'll be staying in my house for the entire day, I guess.

This is pretty much what I do every day. Harvest wood, cook some of it, turn the rest into wooden planks. I made a lot more torches, and scattered even more throughout the village. I'm using the wooden planks to improve my farm.

This is my improved farm. I'm not even close to finishing it.

This is my inventory. Now, time to wait the rain away.


I killed another creeper, and this time, it dropped two gunpowder! The gunpowder is useless, though, until I get blaze powder for fire charges.

I got lucky enough to get two apples from one tree.

No! It's raining! I'll be staying in my house for the entire day, I guess.

This is pretty much what I do every day. Harvest wood, cook some of it, turn the rest into wooden planks. I made a lot more torches, and scattered even more throughout the village. I'm using the wooden planks to improve my farm.

This is my improved farm. I'm not even close to finishing it.

This is my inventory. Now, time to wait the rain away.

Entry 5 - Discovering the Cavern:
The 3-D LabyrinthI got bored waiting for the rain to go away and for the night to pass repeatedly, so I decided to start a mine.

I punched away at stone with my bare hands. But almost immediately, I ran into a creeper-infested cavern.

There were three of them, and I defeated all of them through the window I made.
There is something I have been neglecting to show you. It's a hole in the ground in the village. I didn't think it was important, but now I think it might be connected to that cavern I found.

I made stairs down to the cavern, but of course, I didn't go in.

Back in the creeper cavern, I found it infested with spiders instead. And one damaged me! Not good with my current hunger.

I killed it, but then a skeleton shot me. I immediately retreated.

Now that I'm on low health, I'm wondering whether I should eat my hard-earned apples.
Here is my inventory:

Entry 6 - The Safety Tunnel:
I punched away at stone with my bare hands. But almost immediately, I ran into a creeper-infested cavern.

There were three of them, and I defeated all of them through the window I made.
There is something I have been neglecting to show you. It's a hole in the ground in the village. I didn't think it was important, but now I think it might be connected to that cavern I found.

I made stairs down to the cavern, but of course, I didn't go in.

Back in the creeper cavern, I found it infested with spiders instead. And one damaged me! Not good with my current hunger.

I killed it, but then a skeleton shot me. I immediately retreated.

Now that I'm on low health, I'm wondering whether I should eat my hard-earned apples.
Here is my inventory:

So, I ate five precious apples so that I would not die. Now I only have one left. T-T

Each night, instead of being bored waiting, I explore my cavern (though it's not really what you would call exploring). I dig a tunnel with windows on the side of the cavern instead. Here is my method of safely lighting the cavnern:

Well, this side of the cavern was a dead end. Let's go the other way.

This is how I safely attack monsters.

I seriously hate creeper explosions. Oh well, at least I got some cobblestone and coal from it.

These two creepers almost made me jump when they walked from nowhere.

The only reason I'm showing the picture is to demonstrate how lighting glitches can sometime be funny.

I was pummeling the creepers, so they called on back-up! The skeleton forced me out of the cavern. Now, I'm low on hunger and low on health, so I guess I have no choice but to wait for the day again.

Here is my inventory:

Entry 7 - Chaos:
Each night, instead of being bored waiting, I explore my cavern (though it's not really what you would call exploring). I dig a tunnel with windows on the side of the cavern instead. Here is my method of safely lighting the cavnern:

Well, this side of the cavern was a dead end. Let's go the other way.

This is how I safely attack monsters.

I seriously hate creeper explosions. Oh well, at least I got some cobblestone and coal from it.

These two creepers almost made me jump when they walked from nowhere.

The only reason I'm showing the picture is to demonstrate how lighting glitches can sometime be funny.

I was pummeling the creepers, so they called on back-up! The skeleton forced me out of the cavern. Now, I'm low on hunger and low on health, so I guess I have no choice but to wait for the day again.

Here is my inventory:

This weird-shaped tree grew. Just thought that I should show it to you before chopping it down.

A spider decided the join my pigs. Lucky for me it was daytime.

Here's where the real chaos begins...
So, the next time I went down to the cavern, the skeleton still hadn't despawned! So, I had to cover up all those "windows" letting me look into the cavern.

Then, my world was (figuratively) turned upside-down. First, when I went outside during daytime, a spider attacked me and almost killed me. My health is shown in the picture below. Next, I was digging my safety tunnel, but unfortunately, the cavern next to it made a sharp turn. The next thing I knew, after destroying a single stone block, there was suddenly a spider right in front of me. I started attacking it, but then a zombies came... and walked inside of my safety tunnel! I had to block off my tunnel like this so they wouldn't come inside my house.

Here is my inventory, plus there's 16 charcoal in a furnace. I plan to collect sand and smelt it, to place proper windows in the cavern.

Here's how I plan to retake my safety tunnel:
I will take a lot of dirt. My safety tunnel is only two blocks tall, so filling the width of its bottom layer should make it so that only spiders can pass. Also, I should be able to continue to place blocks by looking above the blocks I place. As I cover more and more of the bottom layer, I will destroy blocks immediately in front of me, so I can continue further into the tunnel. Eventually, I will reach the place where the monsters can enter, and seal it up. There's only one problem: skeletons.
I wish I had some recording thing and a youtube account to show the action... but then, people probably wouldn't like it that I would not talk.
Entry 8 - Taking Back the Safety Tunnel:
A spider decided the join my pigs. Lucky for me it was daytime.

Here's where the real chaos begins...
So, the next time I went down to the cavern, the skeleton still hadn't despawned! So, I had to cover up all those "windows" letting me look into the cavern.

Then, my world was (figuratively) turned upside-down. First, when I went outside during daytime, a spider attacked me and almost killed me. My health is shown in the picture below. Next, I was digging my safety tunnel, but unfortunately, the cavern next to it made a sharp turn. The next thing I knew, after destroying a single stone block, there was suddenly a spider right in front of me. I started attacking it, but then a zombies came... and walked inside of my safety tunnel! I had to block off my tunnel like this so they wouldn't come inside my house.

Here is my inventory, plus there's 16 charcoal in a furnace. I plan to collect sand and smelt it, to place proper windows in the cavern.

Here's how I plan to retake my safety tunnel:
I will take a lot of dirt. My safety tunnel is only two blocks tall, so filling the width of its bottom layer should make it so that only spiders can pass. Also, I should be able to continue to place blocks by looking above the blocks I place. As I cover more and more of the bottom layer, I will destroy blocks immediately in front of me, so I can continue further into the tunnel. Eventually, I will reach the place where the monsters can enter, and seal it up. There's only one problem: skeletons.
I wish I had some recording thing and a youtube account to show the action... but then, people probably wouldn't like it that I would not talk.
Before I attempted to take back my cavern, I ate all of my food except for the three porkchops so that I wouldn't die.

The following two pictures show me taking my safety tunnel back from the monsters. Surprisingly, I didn't run into any monsters.


Mission success!

This is my first branched tree.
I guess I won't be chopping it down anytime soon - it's too big for me to use my time on it for now.

Some of my farmland got trampled! I have no idea how this happened. As you can see above, my farm is surrounded by wooden planks.

My wheat farm is finally complete! With a ceiling so spiders don't jump in! (Maybe that's how some farmland got trampled.)

Unfortunately, I am now trapped in here for the night, and will not be able to show you my inventory.
Entry 9 - Enter the Evil Creeper:
The following two pictures show me taking my safety tunnel back from the monsters. Surprisingly, I didn't run into any monsters.


Mission success!

This is my first branched tree.


Some of my farmland got trampled! I have no idea how this happened. As you can see above, my farm is surrounded by wooden planks.

My wheat farm is finally complete! With a ceiling so spiders don't jump in! (Maybe that's how some farmland got trampled.)

Unfortunately, I am now trapped in here for the night, and will not be able to show you my inventory.
Finally, I placed glass in my safety tunnel so I could safely check for monsters in the cavern.

The cavern was giving me too much trouble, so I decided to start a second mine...

then I ran into a second cavern! Those caverns just won't let me rest!

I'm finally able to start working on my pig farm, now that my wheat farm is complete.

I explored one side of the second cavern, which led to a dead end. Which means it was safe for me to exit the safety tunnel into the cavern, since only spiders can reach me from the other side of the cavern.

While exploring the other side, I came to this mysterious light (on the right side of the picture).

Of course, I had to investigate. It turns out that this "second cavern" is actually the same cavern. While I was investigating, a creeper snuck up on me. Luckily, I saw it before it exploded, and I only took half a heart of damage.

Then, I saw a second creeper, who from here on shall be known as the Evil Creeper, and I ran away as fast as possible. I was unable to pick up the items from the explosion.
Enderman!

I followed it while looking through the glass a to dead end (because I block off part of the cavern). Then, I broke some blocks separating the safety tunnel from the cavern, then started spam-clicking its legs. I was getting close to defeating it, when suddenly, the Evil Creeper came from seemingly nowhere. I quickly retreated and replaced the blocks (except one so I could attack them). When I looked, the Evil Creeper was gone, and the enderman was shaking with fury, so I resumed attacking it. Then suddenly, the Evil Creeper reappeared! I retreated deep into my safety tunnel. I came back just in time to see the enderman teleport.
T-T
As I walked back to my house, I saw the enderman through one of the windows! I broke the blocks between us again, then resumed attacking it. Here is the end result:

So much trouble, just for one ender pearl...
Here is my inventory. The sad thing is, every single one of those bones and arrows came from skeletons that fell prey to the sunlight (not to me).

Entry 10 - Conquering the Cavern:
The cavern was giving me too much trouble, so I decided to start a second mine...

then I ran into a second cavern! Those caverns just won't let me rest!

I'm finally able to start working on my pig farm, now that my wheat farm is complete.

I explored one side of the second cavern, which led to a dead end. Which means it was safe for me to exit the safety tunnel into the cavern, since only spiders can reach me from the other side of the cavern.

While exploring the other side, I came to this mysterious light (on the right side of the picture).

Of course, I had to investigate. It turns out that this "second cavern" is actually the same cavern. While I was investigating, a creeper snuck up on me. Luckily, I saw it before it exploded, and I only took half a heart of damage.

Then, I saw a second creeper, who from here on shall be known as the Evil Creeper, and I ran away as fast as possible. I was unable to pick up the items from the explosion.
Enderman!

I followed it while looking through the glass a to dead end (because I block off part of the cavern). Then, I broke some blocks separating the safety tunnel from the cavern, then started spam-clicking its legs. I was getting close to defeating it, when suddenly, the Evil Creeper came from seemingly nowhere. I quickly retreated and replaced the blocks (except one so I could attack them). When I looked, the Evil Creeper was gone, and the enderman was shaking with fury, so I resumed attacking it. Then suddenly, the Evil Creeper reappeared! I retreated deep into my safety tunnel. I came back just in time to see the enderman teleport.
T-T
As I walked back to my house, I saw the enderman through one of the windows! I broke the blocks between us again, then resumed attacking it. Here is the end result:

So much trouble, just for one ender pearl...
Here is my inventory. The sad thing is, every single one of those bones and arrows came from skeletons that fell prey to the sunlight (not to me).

How should I explore this branch of the cavern? Clearly, I can't dig a safety tunnel over to there.

So, I actually left my safety tunnel to build a wall.

Only spiders could get past that. Then, I decided better safe than sorry, so:

The cavern is conquered!
So, I used my newly conquered cavern as the safety tunnel to explore that branch. Turns out, it was very short. So, the wall came down almost immediately after I built it.
When I looked into my pig farm, this was what I least expected to see:

That creeper took an incredibly long time to despawn.
Gravel is starting to take up too much space in my chest. Lucky there's many empty village houses for me to store the gravel in.

I don't have any rotten flesh... so I guess I have to use spider eyes as my emergency food.

Here is my current inventory... but wait! I have more pictures for you!

So, there was only one branch of the cavern left for me to explore. The shape of the cavern was weird, and made digging a safety tunnel really difficult. However, I was getting 2-5 FPS, so I turned down my render distance to tiny... then I was ready to finally abandon caution!
Almost immediately, I came to this confusing place:

I thought to myself: What is this?
I was expecting at most a vertical overlap between two caverns. What I was not expecting were these:



So now, I have myself a ravine thing... or an intersection of about ten caverns... or some kind of ugly mesh between the two...
But clearly, safety tunnels will not work here, so my old caution is not an option.

So, I actually left my safety tunnel to build a wall.

Only spiders could get past that. Then, I decided better safe than sorry, so:

The cavern is conquered!
So, I used my newly conquered cavern as the safety tunnel to explore that branch. Turns out, it was very short. So, the wall came down almost immediately after I built it.
When I looked into my pig farm, this was what I least expected to see:

That creeper took an incredibly long time to despawn.
Gravel is starting to take up too much space in my chest. Lucky there's many empty village houses for me to store the gravel in.

I don't have any rotten flesh... so I guess I have to use spider eyes as my emergency food.

Here is my current inventory... but wait! I have more pictures for you!

So, there was only one branch of the cavern left for me to explore. The shape of the cavern was weird, and made digging a safety tunnel really difficult. However, I was getting 2-5 FPS, so I turned down my render distance to tiny... then I was ready to finally abandon caution!
Almost immediately, I came to this confusing place:

I thought to myself: What is this?
I was expecting at most a vertical overlap between two caverns. What I was not expecting were these:



So now, I have myself a ravine thing... or an intersection of about ten caverns... or some kind of ugly mesh between the two...
But clearly, safety tunnels will not work here, so my old caution is not an option.
Entry 11 - Absolutely No Progress:
Death count: 4Before I start exploring the labyrinth, I blocked off all scary-looking caverns so that creepers wouldn't creep up on me.

Now, how am I supposed to explore something like this?

So, I attempted to use my gravel block to make it easier to reach a platform closer to me.
Today, I've learned never to place a gravel block underneath you while sneaking over the edge.
I fell at the same time the gravel did and somehow ended up with my feet inside of it. I had only fallen about five blocks, but I was at the very edge of the platform. Scared of mobs, I immediately tried to jump up to get on top of the gravel - but it somehow pushed me off the platform.
I fell a long way, and when I landed, everything was very dark. I immediately started sprinting, hoping to beat all odds and make it back up; but to no avail. There was an explosion.

Death Count = 2. 81 exp points, 5 dirt blocks, and 15 torches lost.
I can't tell whether that was climactic or anti-climactic: the situation was pretty intense and nerve-racking, but at the same time, I died just because of a silly bug with sneaking and gravel.
Anyways, this is what time it was when I respawned:

The dash back to the village was climactic for sure.
An enderman! Should I look at it?

I looked at it, but it never came up here. It was teleporting everywhere below me, but eventually it disappeared.
At this rate, I'll never reach that lava...

Here is my current inventory.

Entry 12 - The Ravine:
Now, how am I supposed to explore something like this?

So, I attempted to use my gravel block to make it easier to reach a platform closer to me.
Today, I've learned never to place a gravel block underneath you while sneaking over the edge.
I fell at the same time the gravel did and somehow ended up with my feet inside of it. I had only fallen about five blocks, but I was at the very edge of the platform. Scared of mobs, I immediately tried to jump up to get on top of the gravel - but it somehow pushed me off the platform.
I fell a long way, and when I landed, everything was very dark. I immediately started sprinting, hoping to beat all odds and make it back up; but to no avail. There was an explosion.

Death Count = 2. 81 exp points, 5 dirt blocks, and 15 torches lost.
I can't tell whether that was climactic or anti-climactic: the situation was pretty intense and nerve-racking, but at the same time, I died just because of a silly bug with sneaking and gravel.
Anyways, this is what time it was when I respawned:

The dash back to the village was climactic for sure.
An enderman! Should I look at it?

I looked at it, but it never came up here. It was teleporting everywhere below me, but eventually it disappeared.
At this rate, I'll never reach that lava...

Here is my current inventory.

Every time I look at an enderman, instead of teleporting up to me, it justs teleports everywhere underneath me and eventually dies from fall damage. At this rate, I'll never get enough ender pearls to open the portal.

Platform conquered! Just many, many more platforms to go...

I decided to take a break from the 3-D labyrinth, and explore a ravine that intersects it.

I decided to try another safe method of exploring caverns that's faster than the safety tunnel method; let's just say it turned out to be slower.

Well, here's the end of the ravine. I guess I should just explore its other wall.

This water flow is my safe passage to the bottom of the ravine and the labyrinth. I'm too scared to explore down there yet, though.

Just another picture showing how endless this labyrinth is.

Another picture showing how complicated this labryinth is. Also, do you see that floating piece of stone in the middle? I plan to turn that into a crossroads.

Well, it didn't turn out to be grand, or even as clean, as I hoped. But it still serves its purpose.

I was planning to show you a completed pig farm in this entry. The building is complete; however, when I went to collect more dirt to fill the hole the pigs are in, it began to rain. (Seriously, it rains in this world more than it does in any other world (except my obstacle course)). So, I guess I'll just have to show you the completed pig farm in the next entry.
Here is my inventory.

Entry 13 - The Unlucky Time Travel:
Platform conquered! Just many, many more platforms to go...

I decided to take a break from the 3-D labyrinth, and explore a ravine that intersects it.

I decided to try another safe method of exploring caverns that's faster than the safety tunnel method; let's just say it turned out to be slower.

Well, here's the end of the ravine. I guess I should just explore its other wall.

This water flow is my safe passage to the bottom of the ravine and the labyrinth. I'm too scared to explore down there yet, though.

Just another picture showing how endless this labyrinth is.

Another picture showing how complicated this labryinth is. Also, do you see that floating piece of stone in the middle? I plan to turn that into a crossroads.

Well, it didn't turn out to be grand, or even as clean, as I hoped. But it still serves its purpose.

I was planning to show you a completed pig farm in this entry. The building is complete; however, when I went to collect more dirt to fill the hole the pigs are in, it began to rain. (Seriously, it rains in this world more than it does in any other world (except my obstacle course)). So, I guess I'll just have to show you the completed pig farm in the next entry.
Here is my inventory.

My luck in this entry is exactly what I would expect from the number 13.
In the beginning, I downloaded Optifine to see what it would do to my FPS. I made a back-up of my .minecraft folder before I did so. It didn't help too much under normal survival circumstances, so I un-installed it.
Afterwards, I completed my pig farm, and bred two of the pigs. I also collected tons of wood, and smelted a lot of charcoal. I was exploring the labyrinth, block off tunnels that I would explore later. A skeleton (of course) managed to kill me, but I was still making good progress. Eventually, my pig farm was beginning to thrive; I had five pigs, and my food problem would very soon be solved. I had an abundance of wood, charcoal, and dirt, and the labryinth was bright, but then, all that progress went down the drain.
One night, I turned off my computer. The next day, I turned it on; except it didn't start up. It just gave me an error, with a black screen with white text. The repair option only gave me a blue screen, witha different error each time. My computer was unuseable. Eventually, it was fixed, with all of its memory intact. I tried to open my .minecraft folder; it wasn't there. All my worlds were gone. Then, I remembered that I backed up my .minecraft folder before I installed Optifine; I copied that into where it was supposed to go. My death count was reset to 2, but... all that progress, gone!
So, I had to finish my pig farm again.

I saw an enderman in the perfect position for me to kill, but it teleported away after many punches.

These caverns used to be completely lit up. Now they are drowning in darkness.


I don't have the will to explore them again; the next cavern I will explore is one I found while digging a safety tunnel.

The only good thing was that my death count was reset to 2. But even that was about to change. Remember the Evil Creeper from entry 9? He somehow found a way to get above ground. While I was trying to get my supply of wood back, this happened:

The Evil Creeper had finally succeeded in foiling my plans. The Time Travel had brought nothing good.
Here is my current inventory:

Before the Time Travel, I had a lot more dirt.
Entry 14 - The Safety Bridge + The Zombie Apocalypse:In the beginning, I downloaded Optifine to see what it would do to my FPS. I made a back-up of my .minecraft folder before I did so. It didn't help too much under normal survival circumstances, so I un-installed it.
Afterwards, I completed my pig farm, and bred two of the pigs. I also collected tons of wood, and smelted a lot of charcoal. I was exploring the labyrinth, block off tunnels that I would explore later. A skeleton (of course) managed to kill me, but I was still making good progress. Eventually, my pig farm was beginning to thrive; I had five pigs, and my food problem would very soon be solved. I had an abundance of wood, charcoal, and dirt, and the labryinth was bright, but then, all that progress went down the drain.
One night, I turned off my computer. The next day, I turned it on; except it didn't start up. It just gave me an error, with a black screen with white text. The repair option only gave me a blue screen, witha different error each time. My computer was unuseable. Eventually, it was fixed, with all of its memory intact. I tried to open my .minecraft folder; it wasn't there. All my worlds were gone. Then, I remembered that I backed up my .minecraft folder before I installed Optifine; I copied that into where it was supposed to go. My death count was reset to 2, but... all that progress, gone!
So, I had to finish my pig farm again.

I saw an enderman in the perfect position for me to kill, but it teleported away after many punches.

These caverns used to be completely lit up. Now they are drowning in darkness.


I don't have the will to explore them again; the next cavern I will explore is one I found while digging a safety tunnel.

The only good thing was that my death count was reset to 2. But even that was about to change. Remember the Evil Creeper from entry 9? He somehow found a way to get above ground. While I was trying to get my supply of wood back, this happened:

The Evil Creeper had finally succeeded in foiling my plans. The Time Travel had brought nothing good.
Here is my current inventory:

Before the Time Travel, I had a lot more dirt.
At first, I was scared, but I entered the cavern anyways, using gravel to help. (After doing this challenge, I realize that gravel is one of the most useful blocks.)

After turning left, I almost immediately reached the end of the cavern.

So I went right instead, and realized that I had stumbled from one 3-D labyrinth to another one. There's just no escaping them.



Luckily, I found a normal cavern branching off. While exploring it and building gravel walls, I thought of a safe exploring method much faster than the safety tunnel - the Safety Bridge!
First, you build a gravel wall across the cavern. (Gravel because its falling properties make building the bridge convenient.) Next, stand on top of the wall, and start building a wall that splits the cavern in two, so that you could walk on it. While you advance, place torches. Next, after traveling a little, build another wall, like this:

Then break the previous wall and the bridge to re-use the gravel for the next bridge.
While you build the bridge, have fun attacking zombies!

I reached a part where the cavern split up, so at first, I took the left route. But, when I was walking at the intersection, I noticed another zombie from the right. I attacked it, and realized more were coming. Eventually, I was looking at this:

I didn't even realize I had a sword until my brother pointed it out.
I began attacking the zombies with my fist (to save the sword's durability). But the zombies just kept coming!

Then I saw an iron helmet, and I started to use my sword to get to it quickly before it disappeared. I collected some rare drops and rotten flesh (I'll never have to worry about food again!), then went back.
Here is my current inventory (I really need to find another chest fast).

Entry 15 - The Dungeon:
After turning left, I almost immediately reached the end of the cavern.

So I went right instead, and realized that I had stumbled from one 3-D labyrinth to another one. There's just no escaping them.



Luckily, I found a normal cavern branching off. While exploring it and building gravel walls, I thought of a safe exploring method much faster than the safety tunnel - the Safety Bridge!
First, you build a gravel wall across the cavern. (Gravel because its falling properties make building the bridge convenient.) Next, stand on top of the wall, and start building a wall that splits the cavern in two, so that you could walk on it. While you advance, place torches. Next, after traveling a little, build another wall, like this:

Then break the previous wall and the bridge to re-use the gravel for the next bridge.
While you build the bridge, have fun attacking zombies!

I reached a part where the cavern split up, so at first, I took the left route. But, when I was walking at the intersection, I noticed another zombie from the right. I attacked it, and realized more were coming. Eventually, I was looking at this:

I didn't even realize I had a sword until my brother pointed it out.
I began attacking the zombies with my fist (to save the sword's durability). But the zombies just kept coming!

Then I saw an iron helmet, and I started to use my sword to get to it quickly before it disappeared. I collected some rare drops and rotten flesh (I'll never have to worry about food again!), then went back.
Here is my current inventory (I really need to find another chest fast).

Suspecting that the zombie horde had come from a dungeon, I advanced farther into the cavern. I saw some cobblestone and mossy cobblestone.

Of course, while building my gravel wall, some zombies just had to break through. I always managed to close off the wall before more than two escaped, but that wasn't enough.

On easy mode, I haven't even reached the nether yet, and I've died four times!
And of course, I respawned during night. I saw an enderman that was carefully guarded by a skeleton. I waited for the skeleton to wander away, then began swinging at the enderman's legs... but instead of hitting the enderman, I hit a bunch of tall grass. I was finallly about to hit it, when I suddenly took half a heart of damage. I turned around, and saw this:

I'm lucky that my death count isn't 5.
Here is a picture of the dungeon.

In the meantime, during the day, I decided to expand my house. I did this by connecting my shack to the library next door.


The dungeon has been conquered!

Here is the loot, in the bottom two rows.

While exploring a section of the labyrinth that was explored before the time travel, I saw this light:

That was a section I had blocked off before the time travel, and I had not seen the light there before. Is it a torch near the zombie dungeon cavern? Perhaps I shouldn't have blocked it off before the time travel.
Just testing out my new flint and steel.

Here is my current inventory.

My third chest is in the connection between the two houses.
Entry 16 - The Zombie Trap:
Of course, while building my gravel wall, some zombies just had to break through. I always managed to close off the wall before more than two escaped, but that wasn't enough.

On easy mode, I haven't even reached the nether yet, and I've died four times!
And of course, I respawned during night. I saw an enderman that was carefully guarded by a skeleton. I waited for the skeleton to wander away, then began swinging at the enderman's legs... but instead of hitting the enderman, I hit a bunch of tall grass. I was finallly about to hit it, when I suddenly took half a heart of damage. I turned around, and saw this:

I'm lucky that my death count isn't 5.
Here is a picture of the dungeon.

In the meantime, during the day, I decided to expand my house. I did this by connecting my shack to the library next door.


The dungeon has been conquered!

Here is the loot, in the bottom two rows.

While exploring a section of the labyrinth that was explored before the time travel, I saw this light:

That was a section I had blocked off before the time travel, and I had not seen the light there before. Is it a torch near the zombie dungeon cavern? Perhaps I shouldn't have blocked it off before the time travel.
Just testing out my new flint and steel.

Here is my current inventory.

My third chest is in the connection between the two houses.
To create a mob trap, I first established an infinite water source by the dungeon.

Achievement Get! Almost blowing stuff up

In this entry, I build an inefficient mob trap, but it suits my needs.
First, build a ceiling as shown in the picture (do NOT build a floor like I did), then dig one block deep into the wall.

Next, build a wall to keep the zombies from escaping, and a ladder to hold back the water. Remember to leave enough space for you to go inside.

Place water in the two back corners.

Finally, place a block above the ladder to keep the zombies from esacping, then destroy the torch.

Have fun (or not) collecting rare drops!

Achievement get! Mob trapper.
From now on, don't be alarmed if cobblestone and smooth stone appear blue; it's just a texture pack I made for my Ice Caves suggestion.
How on earth did this baby pig escape the farm?

I have a feeling that this iron shovel will be very useless to me.

Apparently, baby pigs can't fit through doors.

Remember the light I saw an entry or two ago? It turns out that the zombie dungeon cavern and the 3-D Labyrinth are connected! So when I said I had found another labyrinth, it was actually the same one.

Starting here, I switched back to the normal texture pack.
Here is my current inventory:


Achievement Get! Almost blowing stuff up

In this entry, I build an inefficient mob trap, but it suits my needs.
First, build a ceiling as shown in the picture (do NOT build a floor like I did), then dig one block deep into the wall.

Next, build a wall to keep the zombies from escaping, and a ladder to hold back the water. Remember to leave enough space for you to go inside.

Place water in the two back corners.

Finally, place a block above the ladder to keep the zombies from esacping, then destroy the torch.

Have fun (or not) collecting rare drops!

Achievement get! Mob trapper.
From now on, don't be alarmed if cobblestone and smooth stone appear blue; it's just a texture pack I made for my Ice Caves suggestion.
How on earth did this baby pig escape the farm?

I have a feeling that this iron shovel will be very useless to me.

Apparently, baby pigs can't fit through doors.

Remember the light I saw an entry or two ago? It turns out that the zombie dungeon cavern and the 3-D Labyrinth are connected! So when I said I had found another labyrinth, it was actually the same one.

Starting here, I switched back to the normal texture pack.
Here is my current inventory:

Achievements:
Almost blowing stuff up
Mob Trapper
Seeds
If you're having trouble finding an npc village, cpander found this seed. It spawns you in a plains biome island with an npc village, and what seems to be a jungle biome nearby:
Krosis
If you're fine with copying long numbers, here is another seed found by Corbinsor with much better resources:
-132330174258970626
Here's another, easy-to-remember seed found by me:
Minceraft
Note the positions of the c and the e. It's Minceraft, not Minecraft. Nearby, there is a very tiny village... with diamonds! Those should help you with the achievements. Also, it is like a tangle of biomes - snow, plains, swamp, and forest are all there, in a small area.
Here's another seed that, if you look around a bit, starts you with everything you need to make a portal.
http://www.minecraft...e-village-seed/
This seed spawns you in a village ravaged by a mountain. It is next to a forest and a jungle, and the blacksmith has some iron equipment. The seed is:
Endymion
Krosis
If you're fine with copying long numbers, here is another seed found by Corbinsor with much better resources:
-132330174258970626
Here's another, easy-to-remember seed found by me:
Minceraft
Note the positions of the c and the e. It's Minceraft, not Minecraft. Nearby, there is a very tiny village... with diamonds! Those should help you with the achievements. Also, it is like a tangle of biomes - snow, plains, swamp, and forest are all there, in a small area.
Here's another seed that, if you look around a bit, starts you with everything you need to make a portal.
http://www.minecraft...e-village-seed/
This seed spawns you in a village ravaged by a mountain. It is next to a forest and a jungle, and the blacksmith has some iron equipment. The seed is:
Endymion
Videos
Here is the first video I know of in which someone accepts this challenge.
Similar Challenges
These challenges have some similarities to mine, but are different enough to be considered unique.
http://www.minecraft...ting-challenge/
http://www.minecraft...llenge-no-wood/
No Crafting: http://www.minecraft...thout-crafting/
http://www.minecraft...ting-challenge/
http://www.minecraft...llenge-no-wood/
No Crafting: http://www.minecraft...thout-crafting/
Achievements
You're already an over-achiever if you manage to complete the challenge, but in case you want to be even more of an over-achiever, here are some achievements:
True No-Crafting-Table-Challenge - do not use a crafting table to make a chest or jukebox (100 pts.)
Animal caretaker - own a farm of four animals (cows/mooshroom, pigs, sheep, chicken) (50 pts.)
Almost an enchanting table - own four obsidian, two diamonds, and a book at once (100 pts.)
Almost a diamond block - own nine diamonds at once (requires Independent) (150 pts.)
Absolutely useless - own a full stack of each: red mushroom, brown mushroom, magma cream, and glistering melon (125 pts.)
Creeper manipulator - own a full stack of iron ore, 32 gold ores, 32 lapis dye, and 4 diamonds at once without using a pickaxe to obtain them (200 pts.)
Zombie pigman hunter - own a gold helmet (other rare drops don't count for this achievement) (125 pts.)
Useless but rare - obtain a music disc without using a trap or dungeon (100 pts.)
100% vanilla - use no mods (Optifine is allowed, though) (75 pts.)
Like a Boss - complete the challenge without dying a single time (250 pts.)
Almost blowing stuff up - gather four sand and five gunpowder at once, in addition to either a redstone power item or a fire-producing item (25 pts.)
Anti-theft - Do not use any items you find in pre-generated chests (250 pts.)
Iron golem slayer - Slay an iron golem without dying (100 pts.)
Mob Trapper - Build any kind of mob exp trap using a dungeon (100 pts.)
Slimy Hands - Collect 32 slime balls (50 pts.)
Ghast Hunter - Collect 5 ghast tears (100 pts.)
Independent - Do not trade with villagers (250 pts.)
I will think of more later. Yes, these are all possible (but it is impossible to get all achievements in one challenge).
True No-Crafting-Table-Challenge - do not use a crafting table to make a chest or jukebox (100 pts.)
Animal caretaker - own a farm of four animals (cows/mooshroom, pigs, sheep, chicken) (50 pts.)
Almost an enchanting table - own four obsidian, two diamonds, and a book at once (100 pts.)
Almost a diamond block - own nine diamonds at once (requires Independent) (150 pts.)
Absolutely useless - own a full stack of each: red mushroom, brown mushroom, magma cream, and glistering melon (125 pts.)
Creeper manipulator - own a full stack of iron ore, 32 gold ores, 32 lapis dye, and 4 diamonds at once without using a pickaxe to obtain them (200 pts.)
Zombie pigman hunter - own a gold helmet (other rare drops don't count for this achievement) (125 pts.)
Useless but rare - obtain a music disc without using a trap or dungeon (100 pts.)
100% vanilla - use no mods (Optifine is allowed, though) (75 pts.)
Like a Boss - complete the challenge without dying a single time (250 pts.)
Almost blowing stuff up - gather four sand and five gunpowder at once, in addition to either a redstone power item or a fire-producing item (25 pts.)
Anti-theft - Do not use any items you find in pre-generated chests (250 pts.)
Iron golem slayer - Slay an iron golem without dying (100 pts.)
Mob Trapper - Build any kind of mob exp trap using a dungeon (100 pts.)
Slimy Hands - Collect 32 slime balls (50 pts.)
Ghast Hunter - Collect 5 ghast tears (100 pts.)
Independent - Do not trade with villagers (250 pts.)
I will think of more later. Yes, these are all possible (but it is impossible to get all achievements in one challenge).
Score System:
After you complete the challenge, follow this procedure to determine how well you did.
1. Start with a score of 0.
2. If you crafted a chest (a jukebox doesn't count), subtract 50 points from your score. If you use the bonus chest in the new snapshot, subtract 200 points from you score (at least you still get the first achievement).
3. Subtract 5 points from your score for every time you died. Do not count deaths that were after you defeated the enderdragon.
4. Add points to your score based on your achievements.
5. If your score is positive, then multiply your score by the following numbers: 1 for easy, 1.5 for normal, 2 for hard, or 2.25 for hardcore. If your score is negative, divide your score by the appropriate number. Round up to the nearest integer. Use the easiest difficulty you used during the challenge.
After you complete the challenge, you can still continue to play to improve your score.
If you somehow manage to complete the challenge, post your score!
1. Start with a score of 0.
2. If you crafted a chest (a jukebox doesn't count), subtract 50 points from your score. If you use the bonus chest in the new snapshot, subtract 200 points from you score (at least you still get the first achievement).
3. Subtract 5 points from your score for every time you died. Do not count deaths that were after you defeated the enderdragon.
4. Add points to your score based on your achievements.
5. If your score is positive, then multiply your score by the following numbers: 1 for easy, 1.5 for normal, 2 for hard, or 2.25 for hardcore. If your score is negative, divide your score by the appropriate number. Round up to the nearest integer. Use the easiest difficulty you used during the challenge.
After you complete the challenge, you can still continue to play to improve your score.
If you somehow manage to complete the challenge, post your score!
Hall of Fame
Challenge Completed
1. seernox - 878 points
2. lorgon111 - ? points
Hardcore attempts2. lorgon111 - ? points
rodabon - 3319 exp points - made it all the way to the end without using a seed
Deacon_Blue - made it all the way to the end without using a seed (pictures)
Gamebuster4000 - challenge score of 1294 points
Deacon_Blue - made it all the way to the end without using a seed (pictures)
Gamebuster4000 - challenge score of 1294 points
Banners
You can put this wonderful banner, made by stardust2280, into your signature to support this challenge.

Also, I made the following achievement just in case you want to put this in your signature. I don't really expect anyone to use it though, and I don't really care.

If you ever need to find this thread for some reason, it's buried under tons of other threads, and you're not following it, just look at the second page when you search this survival section for most replies. It's there somewhere.
[represent]
1
Here at shindoserv there are a few goals I have for the vanilla server:
The first is simplicity. Post application, get whitelisted, play minecraft. That's it. No deciding on what faction to join, no worries about what mods to install, what plugins are available, permissions, what commands you have. Simply minecraft in it's 100% vanilla form. No bukkit, no mods.
Second is that no matter the size of your builds, you should feel safe building them here. That's why I have the server set up to back up the world daily. Not only that but each backup is kept for an entire month. So no matter what happens, there will always be a recent copy.
Third is that the server should be reliable. My server is up 24.7 99% of the time. For nearly two years I've been able to accomplish this.
Fourth is that you should feel at home here. There shouldn't be anyone here that everyone absolutely loathes. If all you do is complain and pester everyone I won't put up with you.
The last thing you should know is that there is no incentive or prize for donating. This is not a pay to get stuff, or pay to win severer. No donor privileges, not even a name color change.
===
NOTE: If you are a previously white listed member, re-apply and I'll white list you again. This will cut down on the list of inactive members.
===
External Sites:
www.shindoserv.us
reddit.com/r/shindoserv
Current Version: 13w41b
Game Mode: Survival
Plugins: None
Difficulty: Normal
PvP: Enabled (Refer to the rules)
Whitelisted
Max Players: 10 (will increase if we get enough players daily)
On 24/7 (99% of the time. Rare power outages have occurred in the past)
The vanilla server is what started it all. I've had the same server running for nearly 2 years now. In that 2 year span we've gone through 3 worlds and have seen many great players and builds. In this next world I want even more!
The vanilla server has no mods. It's 100%. Pure. Vanilla. It's what all those 99.9% vanilla servers running bukkit with plugins should aspire to be. Rest assured though, because of the automatic daily backups, even if someone were to take stacks, and stacks of TNT to all your builds; even your smallest of dirt shacks, I will have a recent copy to roll back to.
Mod-Pack Server Info:
For Minecraft version
1.5.1[Updating]Game Mode: Survival
Difficulty: Normal
Whitelisted
Max Players: 10
24/7 uptime (Keep in mind it is a modded server and is less stable. It will also require more maintenance and the occasional mod update.)
Need to downgrade? Use this: Minecraft Version Changer
The goal for the mod pack server was to create a version of minecraft that had more mobs and items to offer that didn't feel out of place. If there is any mod that seems out of place, or that you think would fit the theme feel free to leave feedback!
Mod pack is being updated now and will be available once I get it done... Until then just imagine how much fun it'll be.
Mods:
Rei's Minimap
Created by: ReiFNSK
Permission: Click here!
Damage Indicators
Created by: rich1051414
Permission: Click here!
Balkon's Weapon Mod
Created by: BalkondeurAlpha
Permission: Click here!
The Twilight Forest
Created by: Benimatic
Permission: Click here!
Biomes O' Plenty
Created by: TDWP_FTW
Permission: Cllick here!
Grimoire of Gaia 2
Created by: Silentine
Permission: Click here!
More to come?
These are here so that everyone knows what mods can and can't do. This is to ensure that everyone plays fairly.
Difficulty must remain at normal, I will allow exceptions for when a player might need to test something on another difficulty, but after that the difficulty has to go back to normal.
Moderators are allowed to use the /time command. However, they should ask everyone playing first before changing the time.
Moderators are allowed to ban players, however I get the final say in whether the player should be permanently banned.
Moderators are NEVER allowed to unban players unless I give them permission.
Teleporting: Moderators are allowed to occasionally teleport themselves or other players, however, this is not to be overused. The exception to this is in cases where it is required for moderating, administrative tasks, and the occasional server project.
Moderators are not allowed to spawn items for themselves or others. There will be rare exceptions to this rule, such as when a glitch occurs or when a player's items get stolen, and need to be replaced.
Creative mode is used only for server projects when I give approval, for moderating, and administrative tasks.
A: Only if they apply. I've had trouble with simply whitelisting players before, and it keeps the thread bumped!
Q: What commands can I do?
A: Player Commands
Q: Why the no cussing rule?
A: While it doesn't particularly bother me to an extent, it does bother some people. Also keep in mind that some players are young and live with their parents and younger siblings.
IGN:
Why do you want to join?
Which rule is very important?
Why do you think we should let you join?
Have you ever been banned from a server?
-If so what for?
What other servers have you been active on?
Requirements for whitelist:
Minimum post count of 50:
You may apply if you don't quite meet the 50 post requirement, but I absolutely do not want to whitelist players with a post count lower than 10. 20 is pushing it. I know some people lurk and don't have an account, that some people create their account for the sole purpose of applying but, unfortunately I've had problems with this in the past.
I would like for you to register on my forums at www.shindoserv.us
It's not necessarily required but it's preferred.
The reason for this is that the forums are the central location for my servers. I host more than just the minecraft server, I also have a terraria server as well. Not only that, but I'm going to be accepting applications from multiple sites. I would also like for people to use it as a tool to organize group projects, events, show off their builds, socialize and keep up to date on what's happening. I may post something there that I won't post here. Also, I put some effort into making it so it'll be nice if you at least register.
Give me some time to respond to your application. If you are accepted I will send you a PM with the server address and whitelist you.
Banners!
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All donations go to improving the server machine itself and toward the server's forum.
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Videos:
New spawn & Sumo minigame
Here are links to albums of some of the players' current builds and stuff:
__G__:
Full Album
Whorganic/Trunksbomb:
Full Album
Quazilla:
Full Album
New spawn & Sumo:
Full Album
Vanilla: JOIN US NOW! New spawn + minigames!
Version: 1.6.2
Vanilla Server Info:
Game Mode: Survival
Plugins: None
Difficulty: (Changes sometimes but should be normal most of the time)
PvP: On (refer to the rules)
Spawn Monsters: true
Spawn NPCs: True
Spawn Animals: True
Nether: True
Whitelist: True
Max Players: 20
On 24/7 (99% of the time. Power outages have occurred in the past)
Mod-Pack Server Info:
For Minecraft version 1.5.1
Need to downgrade? Use this: Minecraft Version Changer
About the server:
The server will be in adventure mode. It was originally going to be a survival server with a mod pack but there were concerns that everyone would switch over to the new modded server and the vanilla would get neglected. After thinking about it I could easily see that happening, we simply don't have enough players to have 2 survival worlds.
Anyway, the goal of this server is simple, get better gear, improve the main spawn base, defeat bosses. Now, while this may seem like a simple goal that will be completed in a few days time we're trying our best to make sure that this isn't the case. The server's difficulty will be on hard 100% of the time. In addition to that we are almost making this more of a custom map by making our own dungeons to explore and bosses to fight in addition to the ones already found in Twilight forest and vanilla minecraft. To improve even further on the total play time the mod pack adds new biomes to explore, tougher mobs to fight and more weapons to play with.
As of right now the dungeons aren't all finished and we still have a lot of things to work on. In the meantime I'll be posting screenshots, info, and other stuff on my forum: Here!
Mods:
Rei's Minimap
Created by: ReiFNSK
Permission: Click here!
Damage Indicators
Created by: rich1051414
Permission: Click here!
Balkon's Weapon Mod
Created by: BalkondeurAlpha
Permission: Click here!
The Twilight Forest
Created by: Benimatic
Permission: Click here!
Biomes O' Plenty
Created by: TDWP_FTW
Permission: Cllick here!
Grimoire of Gaia 2
Created by: Silentine
Permission: Click here!
Q: Can you whitelist a friend for me?
A: Only if they apply. I've had trouble with simply whitelisting players before, and it keeps the thread bumped!
Q: What commands can I do?
A: Player Commands
Post a response in this thread with the following information:
IGN:
Why do you want to join?
How often do you plan on playing?
Which rule is very important?
Why do you think we should let you join?
Have you ever been banned from a server?
-If so what for?
Requirements for whitelist:
Vanilla: Minimum post count of 50
=====
New thread: http://goo.gl/wF0i1c
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https://www.dropbox....jt/worldold.zip
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Edit: Oh also, the fact that no one noticed that the server was down (or at least told me) just screams how inactive we've been recently.
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Edit 2: Ah! Amazing news! I found an old backup of the server so I can and will/have restored the following buildings:
- tjthunder's giant wooden house structure type thing
- the pagoda
- the house that had redstone on the roof and a bit of fence around it that was across the pagoda
Once I'm finished reconstructing the remaining buildings I will move on to item recovery.
Sorry this has taken so long for me to get around to doing! >_<;
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Edit 3: I have finished rebuilding the following buildings so far:
- Lumber mill thing
- Parts of the church
- Barn
- Tower thing
- Spleef arena
- "My house"
I have made improvements to the following buildings/structures
- The two bridges near the pagoda
- The bottom of the spleef arena
I have also done some terraforming in some areas.
I feel like I'm forgetting something...
Anyway, once this is finished I hope we can all enjoy 1.3.1 together!
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Edit 4: Finally finished rebuilding (I think)! Here's what I've done:
- Rebuilt windmill house
- Rebuilt 3 houses near the pagoda (not same as originals though)
- Expanded the main village road to stretch all the way over to:
- The pagoda and surrounding houses and bridges
- The pathway I built to the windmill house
- Filled in many, many hidden/covered shallow creeper hole things
- Rebuilt squirtdude's blacksmith building thing
- Repaired a bit more of the church
- Various small things
So I see someone 1up'd this post. Well thank you to whoever it was! It let's me know that at least one person is seeing this and will be back when I start up the server!
Now to go recover some stolen items!
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Edit 5: Well I got back the items zip stole but while I was in the safe room I noticed that someone had been in there...
Oh also, banned ziryen. Shady inv, in front of a place that was hit.
So here's how this is going to work. Now that I have the items I am just going to hold onto them until someone claims them.
Now that 1.3.1 is out we now have the ender chests! So store your valuables in it. I am of course assuming that each player gets his or her own enderchest that only they can get into... Haven't actually tried it...
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Ep 1
Ep 2
Ep 3
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In summary though here's what I've achieved so far:
1) Died and restarted at least 4 times now...
2) Found a stupid spider dungeon... At least it had a bucket.
3) Got flint and steel in most recent world
4) Burnt animals to death
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Here is No Crafting Table Challenge II Episode 1:
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Odd right?