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    posted a message on What have you done recently?



    It's funny, I was planning on starting a new world when 1.13 dropped, not importing this one. But I'm having a lot of fun testing things in my old world, and now I'm thinking it's not time for this world to end. I'll still start a new world, but the 1.8 world will live on in 1.13 as well, and the unbreakable iron farm will continue to sacrifice helpless golems through yet another update. One wonders how many of the noble village protectors have fallen in the merciless foundry. It boggles the mind.


    Haha! While I don't consider myself a "good guy" in my MC world, I've always thought that I'm not so evil as to have an iron farm.


    It's good to hear you'll keep your old world going! I was hoping you'd change your mind and not abandon it.


    I haven't fiddled with the trident yet. With 1.1 attack speed and 10 damage, it seems slower and stronger than the sword, but not quite as slow or strong as an axe, yet it can be thrown. I'll withhold my judgement until after having tested it thoroughly for myself, but I can't imagine it being more effective than a sword and off-hand bow. Perhaps it's mainly meant to fight water mobs?

    Posted in: Survival Mode
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    posted a message on what do you do when you get extremely rich
    Quote from bandatawe»

    Hi,i seem to be at my richest point in the game .What do you do at that point ?


    That's when the "real game" begins, as far as I'm concerned. No limits. Go wild.

    Posted in: Survival Mode
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    posted a message on The Chronicles of Midgard, my Vanilla SSP World Began July 2, 2014
    Map Viewing Area and Elytra Hub

    Recently, I posted Castle Midgard's map viewing area and what I'm calling an "elytra shaft" or "elytra hub" to Reddit. I've posted about it here before, as it's probably my favorite room in the castle. The shaft is a vertical chamber descending from the castle's ground floor at Y=68 (just above sea level) all the way down to bedrock (Y=5). It's bridged thrice: a three-way 'T' intersection on the ground floor; again on the villager farm, gold farm antechamber and Nether portal's level (Y=43); and lastly at lava level (Y=11). Lava level is the location of the old treasury vault and entrance to the extensive branch mine. What I call the North-South Passage connects to the branch mine, but I don't consider the branch mine actually part of the castle, of course.


    This is the heart of the castle. This is the center thoroughfare and has been for a long time. Coincidentally, it's also practically always been the map room.


    Captions are below the images. Render distance 32, 1920x1080.



    It's hard to see from the image unless opened in full screen (right click the image, "open in new tab" to do so), but there are three bridges.


    Fun fact, it's less distance from the highest walkway (Y=68) to the middle bridge (Y=43) than it is from the middle bridge to the bottom one (Y=11), though it certainly doesn't seem like it looking down.


    Lots more pictures:





    (Above) Rocket-powered elytra have made cartography easy, but most of those fully zoomed-out maps were done old school: on horse, boat, or by foot! I've just never bothered to finish it yet; still tossing around the idea of riding my old horse around while mapping. I'll decide some day or year when and how I want to finish it. There's a flush redstone piston door in the bottom-left corner that gives access to the maps.




    (Above) Looking down at the B1 crossing. Up leads to the gold farm antechamber, among other things. Down goes to the skeleton XP farm as well as the new area of the castle, which includes the zombie spawner.




    (Above) Once, this corridor was an area of high traffic, but . . . not so much anymore. Rocket-powered elytra means I fly into in the castle, I don't walk or ride a horse.


    (Above) Looking up from the middle bridge.

    (Above) Looking at the gold farm antechamber, a subject for another post.


    (above) The door to the left leads to one of a number of storage closets. The door to the right leads to the villager farm.


    (Above) A view of the storage closet. This is a typical closet. Most the chests are full of stone, some are full of cobble, dirt gravel, etc.


    (Above) Looking away from the gold farm toward the skeleton XP farm. The map is high above that iron door. To the left is the villager farm. To the right is a bunch of stairs and halls and such.


    (Above) A view on the lowest bridge looking toward the treasury vault and bottom of the gold farm (the kill/collection area). My lighting is set to default, "moody." There are a number of dark, eerie places in Castle Midgard. Darkness and iron doors indicate that the area connects to natural caves. While no monsters can spawn anywhere in the castle, it's not impossible for them to spawn in caves. Most are very well lit, but one should be on guard. Of course, this low, there's also the possibility of lava—though none is ever exposed anywhere in the castle.


    (Above) Same view, but with brightness turned up to where probably 90% of people have it, the highest setting. Blech. Not only does it look bad, night vision potions become useless. No thanks.


    (Above) If I'm seeing this view, it's because I fell in the water. Oops! Notice how close the top and middle bridges appear when looking up despite being quite far apart!



    Thanks for reading!

    Posted in: Survival Mode
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    posted a message on The Chronicles of Midgard, my Vanilla SSP World Began July 2, 2014

    Reserved for a work-in progress post about:



    Ages and Locations of Midgard

    The Old Fort Becomes Old Tower

    The Tower of Midgard

    The Castle Keep

    The Approach and Main Entrance

    The Barbican and East Courtyard

    The Small Garden Courtyard and Colonnade

    Map Viewing Area and Elytra Hub

    Skeletons in my Closet

    Spiders in the Basement


    Any thread about Midgard should start with Old Tower, but it's not what I feel like posting about tonight. So, at a later time, I'll post all about it.


    Also, I made a huge update to the first post!

    Posted in: Survival Mode
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    posted a message on What have you done recently?

    Off today, so I sat down to clear some more of the cavernous zombie spawner chamber. This "negative space" is really a form of decoration. It will be quite an awesome sight, when finished, I believe. The castle's map viewing area is my favorite room because of the elytra shaft reaching from bedrock to ground level (just above sea level). So, this should be just like that, but a lot bigger.


    I'm at Y=32, so this is about half way! If this looks like a big, deep room now, imagine: it's going to be about twice as deep!






    The zombie pit floor is at Y=27 right now.


    The way I clear large areas is by digging down eight blocks in each of the corners. Then, I connect the four corners with 1x2 tunnels. After that, I clear out all the blocks between, two-high. The majority of the clearing is then me going back and forth mining while looking straight up. I just lok up, hold the mouse button, and walk (not run) forward. Last, I remove the "floor" between the layers. If I dug down seven blocks instead of eight, there would be no "floor," but it's quick and easy to remove while also serving as a useful platform. So, I clear in eight-block layers at a time instead of seven. Of course, this method only works with a Efficiency V diamond pick and a fully-powered beacon with Haste II.


    The process uses two full Unbreaking III diamond picks each layer. Thankfully, that metal door is to the skeleton XP farm, so with Mending, it's not a big deal. Plus, it gives me a reason to take a break.


    Also, a creeper dropped on me from an exposed cave as I was working. Took me to one heart! Would have been quite a jump scare, but I wasn't wearing headset and briefly looked away at the moment. I was wearing elytra at the time, so no chest armor. That's why I don't bother to put Blast Protection on a single piece: even locked on hard difficulty, a direct hit while not wearing chest armor didn't kill me.


    Posted in: Survival Mode
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    posted a message on The Chronicles of Midgard, my Vanilla SSP World Began July 2, 2014

    For at least two years, I've threatened to make a thread on these forums about my world's first and main base, Castle Midgard. Midgard is my vanilla, large-biome, survival single player world and today, July 2, 2018, is its fourth anniversary. It began in version 1.7.10 and I've continued to update it to the current version, 1.12.2.


    I wasn't able to put the time and effort into making a big thread with lots of pictures and a video (or three), but I want to do something. So, I thought I would finally start a thread about the castle, and slowly update it with pictures of the past and present of my world.


    I'm so sleepy, but I don't want to fail at my objective to start a thread tonight. So, I opened Minecraft, flew down to the base of the castle, and snapped a really quick picture, which I uploaded. It's not much, but it's a start!



    Thanks for reading!


    EDIT: Here's a bit better picture of the castle taken while messing with shaders (can't recall which this was):



    EDIT: Here are some random pictures taken of Castle Midgard's exterior from a distance over the years. They may look fairly similar, but there should be significant differences. Captions are under the images.



    (Above) Though I have save files that are older, this is actually the earliest picture I have of the "castle"—taken Aug. 28, 2014, the Day of Dragon's Death—back when it was still a fort on a precipice between an extreme hills biome and birch forest hills. The Olympian Mountains and Bleach Bone Forest, they're called. This is my first (and only) "large biome" world and back then, I didn't really know how big the biomes would be. It was a time when Minecraft was still mysterious and exciting for me. I didn't read the wiki or forums very much. I didn't know what was out there. I didn't know what was beyond the mountains to the east or the massive plains to the west. I didn't know what was on the other side of the 10 km-wide Dead Sea to the north or the shadows of the Forbidden Forest's roofed canopy to the south.


    I had sheep, cows and pigs all on one side, chickens (too far away to render) on the other. I kept a lot of chickens because in addition to being a food food source, I needed feathers for arrows to slay the Ender Dragon, which I accomplished the day the above picture was taken.





    (Above) All three of the above pictures were taken on a historic day for the Kingdom of Midgard, October 13, 2014—the first Witherfall. It was the day I first summoned and slew the Wither. It was the day I placed my first-ever beacon. I had never done either of those things before that day.


    It was also really the first time I used diamond equipment other than picks. Oh, boy! Wearing diamond armor! How powerful! We're not talking max-enchant stuff here, either. Helmet was Protection III and Respiration III only, for example. Pants were Projectile Protection III and Unbreaking III. This was still my "Stone Age," when I thought I was conserving iron by using stone tools. I was, but I had also not discovered branch mining techniques. Hard to believe, but iron was still semi precious, while diamonds were invaluable to me; diamonds were to be cherished in treasure chests—not sullied by use! What if I were to die and lose them? The horror! Of course, I know better now, plus there's Mending, which seriously debased diamonds. "Saving" iron to fully power my first beacon prolonged my transition from Stone Age to Iron Age considerably.


    Now, when I make a new (hardcore) world, I get full diamond equipment as soon as I can, as any experienced, goal-oriented player will do.


    The wheat by the pool of water was my first "farm." I used it to breed the cows. The horses came from a far-off plain about 3 km to the west, the first plains I encountered in that direction. Large biome world, remember. My first horse, a black destrider named Kitt, is around there somewhere in gold armor, but I don't think he's visible.


    In the spoiler below are some pictures taken from the roughly same spot using copies of backup save files. I put these in order to show the rise of Castle Midgard throughout the years. These are screenshots of years past, but all taken July 2, 2018, in 1.12.2, the current version. I'm going to try to keep commentary very brief.


    Again, captions are below the images. Render distance 32, 1920x1080.



    July 12, 2014. My first save file. In these early days, I spent most of my time about 1 km to the north in an abandoned mineshaft far below Brinemire Swamp.



    Oct. 13, 2014, Witherfall.



    Nov. 5, 2014, after deforestation of the dangerous and obstructing Bleach Bone Forest immediately surrounding the fort.



    Jan 30, 2015, having began terraforming the environs. Just a funny little thing: notice the red flower and lilac above the creeper: they're in basically every screenshot (though the red flower gets moved).



    Dec. 10, 2015, three days after the construction of the "new" castle began.



    Jan. 4, 2016; Kitt is beside his mate, Frostwind (the white horse), but is just a bit too far to render. This is before I began a long and arduous construction of the keep. Glitches and crashes and mistakes would plague that soon-to-come process.



    March 16, 2016, the first version 1.9 save. Construction of the keep began at the end of January but was not finished until mid-Febuary.



    March 29, 2016 began construction of Midgard Tower, which was to be a dual-purpose addition: dark-room mob farm and elytra launch platform. Neither came to fruition, but the tower still marks the castle's location from any outside spot within render distance. I still might make a gunpowder farm out of it.



    May 18, 2016. The tree, Yggdrasil, was planted May 4, 2016. I made a post about it back then to the "What Have You Done Recently" thread: https://www.minecraftforum.net/forums/minecraft-java-edition/survival-mode/297957-what-have-you-done-recently?page=244#c5025


    Also May 18, 2016. The small house is an AFK fish farm. I only used it perhaps a half dozen nights of 4-6 hours each. Of course, I was searching for Mending, but one pulls all sorts of stuff out of the water each night. I averaged one Mending book a night.



    Oct. 24, 2016. No more torch spam. The green carpet covers blocks of glowstone and is considered transparent to light.



    Also Oct. 24, 2016. View at night.



    July 12, 2017. Right after the third anniversary. Doesn't look like much has changed, but a closer inspection will show a major expansion to the back of the castle. I'll cover the barbican in a later post.



    July 2, 2018, the fourth anniversary of Midgard.

    Posted in: Survival Mode
  • 0

    posted a message on What have you done recently?

    I'm back to clearing out the zombie spawner chamber. I'm at Y=40 going all the way down to bedrock.

    Posted in: Survival Mode
  • 3

    posted a message on What does your survival base look like?
    Quote from AstralMagic»

    Still, I'm hoping others will come and share a bit of what they've made. I'm mostly looking to pick up some ideas for when I start new world of my own. :P


    You might try finding inspiration in the What Have You Done Recently thread. It's a really nice thread representing lots of play and build styles. Start back maybe 20 pages and work your way forward. Not everything will be to your liking, but you might find a growing interest in a few peoples' worlds. I know I did.


    As for your original question, I don't think sprawling multi-years-old survival complexes really fit the theme of this thread, so instead of posting pictures of my castle as it currently stands, I'll indulge in some nostalgia.


    I'm celebrating my world's fourth anniversary tomorrow! I started this large-biome world July 2, 2014 in version 1.7.10 and have continued to play really none other since.


    Taken Oct. 13, 2014:



    What's now the massive Castle Midgard was once a small fort on a precipice between an extreme hills biome and birch forest hills. The Olympian Mountains and Bleach Bone Forest, they're called. This is my first (and only) "large biome" world and I didn't really know how big the biomes would be. It was a time when Minecraft was still mysterious and exciting for me. I didn't read the wiki or forums very much back then. I didn't know what was out there. I didn't know what was beyond the mountains to the east or the massive plains to the west. I didn't know what was on the other side of the 10 km-wide Dead Sea to the north or the shadows of the Forbidden Forest's roofed canopy to the south.


    I had sheep, cows and pigs all on one side, chickens (too far away to render) on the other. I kept a lot of chickens because in addition to being a food food source, I needed feathers for arrows to slay the Ender Dragon, which I accomplished Aug. 28, 2014. As these pictures were taken after both the dragon and the Wither's death, I was eating potatoes 100% of the time. I just kept that small patch there and harvested when I ran low. The wheat by the pool of water was my first "farm." I used it to breed the cows. The horses came from a far-off plain about 3 km to the west, the first plains I encountered in that direction. Large biome world, remember.





    I kept it pretty simple. The melons were for healing potions, which become largely obsolete after version 1.9.


    A view looking at it from the west:





    The "new" castle was built at the very end of 2015 around that old fort (now called Old Tower) and remains my "main base." Inside it, not much of anything has changed except the basement. The basement held my first nether portal, but that's moved to another location now and storage is in its place. I could open an old save or look through my 100's of screenshots, but the inside of that old fort is really the same as it is now; just more decorations on the interior walls.


    Fast forward almost four years and here's a look inside it today (captions below the pictures):







    (Above) All the diamond tools hanging on the walls are the first examples of their kind to have exhausted their ability to be repaired on the anvil. They were hung on the wall in 1.8.x, before Mending. The sword is Witherbane, the sword with which I slew the Wither. It's a max-enchant Smite V blade. The bow is a mob drop; it's both Mending and Infinity and nothing else. Of course, those enchantments are mutually exclusive now. I have two others that I carry, but some day, I may have to use that one. The book is my 46-page journal. It's more than two years old. The potted jungle sapling atop the two furnaces is from a jungle more than 25 km away, found during my voyage in 2015. The Notch apple is from a desert even farther away than the jungle, I believe. Other mementos are first of their kind as well. For example, the End city banner and dragon head is from my first End city raid. The iron armor is mob drops that are both Mending and Protection III or IV. Just souvenirs. I don't have two of such helmets, so a wither skeleton skull tops the second. The ladder going up just leads to the roof. Hard to see in the second picture, but the trapdoor in the upper left (behind the wither skull) leads to the basement.







    Really, just a bunch of storage down here, as well as a large furnace array. I've never needed more than 3x3 of furnaces, but I often fill them. For example, I harvest about 4,500 potatoes at a time, so it comes in handy then. Rarely, I'll come back from adventuring and need to fill all nine with iron and gold. The cauldron is just decoration, of course. If I need to fill bottles I just dump a bucket on the floor. However, it came from the first witch hut I ever found.


    Thanks for indulging my trip down memory lane. Good luck with your new world!

    Posted in: Survival Mode
  • 0

    posted a message on Which block would you burn?

    As annoying as gravel is when mining, and as ugly as granite is, I'd also have to pick diorite.

    Posted in: Survival Mode
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    posted a message on what to do with all the stone

    My first exposure to Minecraft was my best friend's young son playing the XBox 360 version on the living room TV. I thought it was just the most boring-looking game ever. Beyond tedious. Akin to a baby playing with wooden blocks on the floor. At the same time, he was wearing a headset and talking and laughing and bouncing around and being a kid with his school mates. I really just thought MC was more of a virtual hang out spot. The actual game was utterly worthless and only a backdrop. The whole thing looked like childsplay.


    Fast forward a year or so and I'm glad I learned different, Minecraft now being my #1 favorite video game of all time.


    Sometimes, I still just can't believe it, though. As I play, I find myself thinking, "What is this, 'Heavy Labor Prison Camp Simulator?' Why am I doing this?!"


    I saw a post on Reddit where the guy's whole play style was leveling everything to Y=62. Everything. On Peaceful. He even gave himself the diamond picks and axes to do it, and didn't seem to keep the materials. Not like he was going to use them. He doesn't build—only levels. Everything was flat, far as the eye could see.


    I stopped myself from thinking how asinine that was by reminding myself I have a 3 km, 1x2 tunnel. With a name ("North-South Passage").


    He said he found the whole process of leveling everything was calming.


    I thought, "Cheaper than Valium, buddy."

    Posted in: Survival Mode
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    posted a message on Fishing rod with Mending broken
    Quote from PacUnicorn»

    I'd be happy to provide evidence, what do you need a screenshot of? I think my mouse is getting moved slowly so that the rod is eventually just being continually cast, causing the rod to break.


    It's probably something like that, then. Most people probably figured Hexalobular had the right of it (other Mending equipment), but even that guess was a stretch.


    It can be a very finicky process, as you've gathered. I've done it four nights of 4-8 hours each, but have not heard of a Mending rod breaking. It can get a tad low, but nothing serious.


    Just check on it from time to time. If you can unplug or turn off your mouse for the night (mine has a switch), probably a good idea.


    Report back.

    Posted in: Survival Mode
  • 1

    posted a message on what to do with all the stone
    Quote from Mr_N_Derman»

    Find a big hole and fill it in.


    I bust out laughing. I only even clicked on this to see what you said.


    On topic: Build a castle or whatever. Literally.

    Posted in: Survival Mode
  • 0

    posted a message on Spider Jockeys Still Around?


    Anyway, I was also going to say I haven't seen one naturally in a long time, but... I also don't see any horses with skeleton rider trap spawns (whatever they are termed as) either. Due to playing with an old world with terrain/chunks from 1.6.4 (or older), I never know how much of the lack of new features I see is down to that.


    Mojang reduced the amount of skeleton traps considerably after widespread outcry that there were too many. I've seen only one since then. All the one's I've seen are from chunks generated in 1.7.10 four years ago. Of course, there is a big difference between 1.6.4 chuncks and 1.7+ ones . . .


    Very unfortunately, the trap horses were "nerfed" into oblivion. They all have the same stats now, and they're terrible. Slow. Poor health. Very low jumping strength. One still can't put a lead rope on them, either, so to me, they're basically worthless.


    However, I hear that they will make good mounts in the ocean after the 1.13 update due to sinking, but I have no idea about that.

    Posted in: Survival Mode
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    posted a message on Spider Jockeys Still Around?
    Quote from Cryptopian»

    Spider jockeys were broken for a long time. Now they are fixed in 1.13 pre-release 5



    Right. Old thread. I bumped it with the fact that this happened almost certainly because I made a timely post to the Reddit forum that got a lot of attention and hit the front page.

    Posted in: Survival Mode
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    posted a message on What have you done recently?

    Just killed a zombie wearing full diamond armor. Didn't drop anything and none of it looked enchanted, I don't think. Took like four or five critical hits with Sharpness V.

    Posted in: Survival Mode
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