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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    OMG!!!!!!!!!!!!! My fear effect idea is in the update!!!!!!!!!!!!!!! :DDDDDDD
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    The phantom looks amazing :o Can't wait until it comes out of the shadows :DDDDD
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from FSMAcolyte»
    These genoch don't seem to spawn from ores from Twilight Forest dimension or mystcraft dimensions.

    *geonach :P
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from RViper28»
    So how exactly does one fight an Afrit Scorchfire forest fire? Had a huge magical forest biome burn from one stray shot. I've been slowly putting them out during rainstorms when there's just a few fires hiding under other logs, but its taking a long time. And if I miss any fire at all, or the rain stops, it very quickly covers the whole tree again. Framerate takes a bit of a hit with a forest full of constantly spreading fires.

    Had a nice magical forest I was camped near.





    I'm not even sure what the Afrit was attacking with the stray shot, might have been a Reiver, but it started this.





    And burned down everything but the asbestos filled greatwood and silverwood trees (haven't updated to the latest Thaumcraft, as some of my other mods don't play nice with forge 1224) All those red/orange starburst looking things are trees on fire with scorchfire. Had to scramble quick a couple times to prevent it from burning down that building at the bottom left, which is where I'm staying in.




    Oh my god....
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from HoopaWolf»
    Here's a little spoiler for the next patch!(sorry for the long wait!)

    Wind element pet




    Oh. My. God. That's so frickin' cute!!!!!!!!!!!!! :3
    Posted in: WIP Mods
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    posted a message on SecureCraftProtect [REQUIRES JAVA 1.7 OR BETTER!]
    so... how have you guys been lately?

    Good. Skyped my friends and messaged on Lycanite's mobs. Good times.
    Posted in: Minecraft Mods
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    posted a message on Kingdoms of the Overworld Mod v1.6 [1.7.X/1.6.4] [SSP/SMP]
    Great mod for adventuring :D Definetely gonna keep an eye on this!
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from PCAwesomeness»

    I got this already.

    Okay :3
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    [quote=Vayne_Solidor;/members/Vayne_Solidor;/forums/mapping-and-modding/minecraft-mods/1291613-lycanites-mobs-environmental-mobs-aggressive?comment=4258]
    This update is definitely not stable, there are some problems:



    1. In the beginning of the video you can see there are two "Lycanites Mountain Mobs", I assume the other one is supposed to be "Lycanites Shadow Mobs".
    2. Normal difficulty + Enchanted Full Diamond Armors + Night Vision Potion + Grue = Bad ending

    That bug was always there. It isn't because of the mod. If you combine night vision with blindness, you can't see at all. This would happen WITHOUT the mod also.
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from PCAwesomeness»
    Looks like Raiko are the bane of ocean swimmers. When they pick you up, they don't just fly up and drop you like Rocs do. Most of the time, they skim across the ocean surface, sticking you underwater, and also exposing you to vicious Abtu. Very gruesome deaths, if you ask me.

    That sounds brutal :o
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from alex6604»
    Please add ice witches with similar powers like Elsa from Frozen, such as creating snow monsters, shooting ice, freeze rivers, creating big snow storms, etc. Also please add water/sea witches with powers concerning water such as summoning sea monsters, create tsunamis, travel fast on water, wreck ships, etc. Finally please add a dark witch based off the Maleficent from the movie of the same name, she can be the Queen of Witches and the most powerful. She can teleport so fast that before you hit her, she had already teleported away, she summons creatures or similar seen in the movie, making defences with thorn bushes, curse players, heal herself, etc. Picture of Maleficent shown here.

    You're a big fan of Disney princess movies I assume... (not hatin' :P)
    Posted in: WIP Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from Lycanite»

    I'm always targeting survival players the most with this mod, the Events are added to make survival more interesting late game and extra scary early game, my goal is to bring back that "survive your first night" feeling that new Minecraft players have. I've recently been developing with a few mod packs in mind, my own which is a fairly balanced pack that stays away from any mods that add powerful things and is designed to run well on servers, the Madpack 2 which adds a lot of powerful mods to the game and is aimed at hardcore players where they can get pretty powerful really fast but things always stay challenging and finally Blood N Bones, the extreme hard core survival pack.

    All spawn rates, mob events, etc can be changed via the config and the bug that resets the config has been fixed now too. For players who want a relaxed survival experience, Easy Difficulty makes things a lot easier now too and it can be further changed via the config as well.

    The Grue has a wide range of abilities:

    • Life Draining (50% of the damage dealt heals the Grue)
    • Shadow Stealth (Invisible in 0 light level)
    • Shadowstep (Will randomly teleport behind the target)
    • Attacks Apply Blindness
    I will be adding Fear as an ability for the Phantom and some other Shadow Mobs instead, with the Phantom being a ranged mob it makes more sense for it to have fear instead. Paralysis is an ability that will stay with Forest and Freshwater Mobs.

    Ooooohhhh, can't wait for the phantom! :DDDDDD
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from Lycanite»


    Update: It is pitch black. - Version 1.10.2.0 for Minecraft 1.7.10

    IMPORTANT: Configs older than 1.10.2.0 will be reset to default, be sure to backup or manually increase your config's version in lycanitesmobs-general.cfg, though the default config changes are important for the new water mob spawner.

    Shadow Mobs Introduced With: Grue
    New Spawn Type: Shadow, Triggered when light becomes dark suddenly.

    Bug Fix: Config shouldn't reset itself every time anymore.
    Bug Fix: Conba now drop Cocoa Beans and not Ink Sacks.
    Bug Fix: Mob Event Graphics shouldn't stick when changing dimension during an event anymore.


    Ooohhhh, I'm sorry but this is 2 spooky 4 me ;_;
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    Quote from wasspix3_0»

    Maybe not fear, but dark influence!

    Nah, fear sounds better :P
    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!
    [quote=Lycanite;/members/Lycanite;/forums/mapping-and-modding/minecraft-mods/1291613-lycanites-mobs-environmental-mobs-aggressive?comment=4197]
    Coming Soon! The Shadows are Angry! The Grue are Hungry!




    1. They should still pick them up but don;t properly run to them this is to make them not too annoying.
    2. Hmm I'll take a look, Belphs are included I just forgot to add them to the event on the website lol!
    3. Oops I fix this!

    Am gonna be adding a damage cap soon, I need to fix the min damage thing too.

    Oh my God... Can't wait to summon this thing :DDDDDDDDD Although something about the grue bothers me... it's lack of ability. Based on the model, this mob BY FAR needs the Fear ability that I suggested a long time ago. In case you forgot, I suggested that the more closer you are to the mob with the fear ability, the faster your heartbeat goes. (Which you can hear.) At a certain point, if you're starting to get TOO close to the mob, you'll start getting debuffs. The closer you are to the mob, the badder the debuffs get, causing paralysis and nausea, even causing the wither and poison effect. (there are a lot more debuffs, I'm just naming a few.) Kinda like what you see in horror games :P
    Posted in: Minecraft Mods
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