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    posted a message on Protection Stacking question

    Thank you, that is what I wanted to know, guess I overlooked it when I was reading.

    What I am going for is just some 'flavor' armor. I have a skele grinder that I switch to hardmode when I'm using for more XP. I get alot of enchanted leather, gold, chainmail and sometimes iron armors. What I've taken to doing is grinding any without a max level enchantment for more xp, and keeping any with max level enchantments to combine into a series of sets for decoration. So one set of Blast Prot, one of Fire Prot and one of Proj Prot with the same set up as my first post. Maybe even wear them once in a while for challenges or something.

    Bottom line, I'm a bit bored xD

    Posted in: Survival Mode
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    posted a message on Protection Stacking question

    Tried searching this for a bit, but maybe I'm just not using the correct phrasing. Following is what I know about the protection enchantments in minecraft (source being the wiki, and a few of the things my searches actually turned up):

    1. Each level of Protection adds 4% against most damage. (no idea what is or isn't covered)
    2. Each level of Blast/Projectile/Fire Protection adds 8% vs the associated damage.
    3. Levels are additive across armor piecesl

    4. Maximum reduction in this way is capped at 80%.

    So my question is, if you have the following:
    Helm of Blast Protection IV (Blast reduction 32%)
    Chest of Blast Protection IV (Blast reduction 32%)
    Legs of Protection IV (General reduction 16%)
    Boots of Protection IV (General reduction 16%)

    will you have Blast Reduction of 80% (32+32+16+16= 96, reduced to 80)?

    What does Protection cover anyway? Does it cover Blast/Fire/Projectile?

    Posted in: Survival Mode
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