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    posted a message on Atum 2: Return to the Sands
    Quote from jjbend»

    Just want to say that I am really, really diggin this mod. Very professional, very well made. Love the new blocks, the new enemies and I love the artifacts.


    My only criticism is this: I have a lot of mods installed on our server, well over 80, and some mods make our characters really powerful (Blood Magic, Botania, Astral Sorcery to name a few). It's also possible to have 20 hearts on my server, a feat that's almost required because we have mobs installed like Grimoire of Gaia 3 which has some very unforgiving spawns.


    To the point - The boss fights are not hard enough for us. I understand that for vanilla Minecraft it's probably very difficult. But for a modded server they could stand to be considerably harder. I looked in the config file hoping to find a "hard mode" option but did not. I think if you could add the ability to make the bosses hit harder or have more health or more moves, like flinging magic maybe moving faster maybe some debuffs that would be great.


    Thanks for all your hard work this is a great addition to our server!


    This is something I've been looking into going forward and will likely be something we patch in at a later date.

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands

    https://minecraft.curseforge.com/projects/atum

    Atum 2 for 1.12.2 is released!

    Posted in: Minecraft Mods
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    posted a message on Metallurgy 4
    Quote from user-9768299»

    " 1.13+ for the release" just oof, well, at least we will have one ^^. Looking foward to it.

    Any chance to get a 1.12 ver?



    There are no plans for a 1.12 version. The main coder for M5 just had a baby so we're trying to take it slow and purposeful and make sure it gets done.

    Quote from polomitics»

    Will the high end metals (adamantine, altarus, tartarite) be included in metallurgy 5? And all of the ones in the current version, for that matter?



    The plans are for them to come back for sure. We're starting with Base Metals and Precious Metals because of the sheer volume of general features we're looking at with new machines and processing. Then we'll be adding back in Nether/Fantasy to add more special stuff to them. Down the line we might even look at some new metal sets.

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands

    That's an interesting question, I'm not sure. I believe disabling the portal prevents getting to Atum as well since it just disables the ability to build a portal entirely.

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands

    Its in the mod already. If you use Start in Atum there's an option to disable the overworld portal.

    Posted in: Minecraft Mods
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    posted a message on Metallurgy 4

    To sway any doubts.

    Metallurgy 5 is back in production, I've been streaming development live every night at


    RebelKeithy, the original coder of Metallurgy 2/3 is back and working on it.

    We're looking at 1.13+ for the release, based on a lot of factors.


    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands





    Two new previews up!

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands




    Two new previews up!

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands




    Two previews today to make up for the lack of one yesterday.

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands

    Two new feature videos up.



    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands
    Quote from MokahTGS»

    Well, neat! Glad to see this get further development!



    Thanks I'm really looking forward to seeing what you guys think of everything, its almost a completely different mod now.




    Two new previews up!

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands

    There won't be a public beta. We'll be going from Closed Beta to release.


    We're very close and finishing the last few minor features now.

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands



    Our next two previews, Animals of Atum and Artifacts of Atum: Atum!

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands





    Two more video previews up for you guys! Pharaohs and Animals!

    Posted in: Minecraft Mods
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    posted a message on Atum 2: Return to the Sands

    Two new previews up! Major revamps over Atum 1 (Pyramids and Oasises)


    Posted in: Minecraft Mods
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