Hi guys, Vechs here! I started making custom stuff for Minecraft back in 2010, and the Super Hostile series is my best-known contribution to Minecraft fans everywhere!
The main objective of my maps (aka custom Minecraft worlds) is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Going forward, Super Hostile maps made after 2020 now also require a custom modpack, which can be found here:
Currently Under Construction:
Super Hostile: Vexelvania (working title)
Latest Release:
Super Hostile: Spellbound Caves II
CLICK HERE TO DOWNLOAD PUBLIC (Available Now!)
The new official home of Super Hostile is here! Download the maps at:
https://vechsdavion.com/
Support Super Hostile directly here!
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs)
15
Added observer textures
Updated brown and white horse textures
Added 3 new status effects to inventory texture
Updated iron bars 3D models
Added stripped log variant textures
Third Number = Textures Changed - when the current textures are changed.
Example: Minecraft HD[x64] v16.2.3 = Minecraft Version 1.6, Textures have been added twice, textures have been changed thrice.
Suggestions
Credits
Faithful 64x64
Affinite
Affinite's Faithful 64x64
Other 64x64 Resolution Packs for a Visual Base
1
Thanks! I will put it on the main page soon.
1
Quote from skillet4eva >>
I am sorry that this isn't being developed right now ,but I promise that it will come back. I can't tell you when,but I will pick it up again.
4
Hello everyone. So it looks like I have some explaining to do.
A couple months ago my computer died. It was not an honorable death either, like the kind that makes you sick to think about... All kidding aside my computer did die, and things happened to the point where working on this was (and tbh kinda still is) a last priority.
Any way I see the love you all have for this texture pack and dont want it to feel as if it has been abandoned. So in order to do this I am highly considering the temporarily handing over this project to someone more capable and free.
If you are interested please PM me. As for the rest of you, I will be sure to select this person well. I want to make sure this continues as if I am still working on it and not some side pack that will never be the same.
I thank you for all your support and care. I truly appreciate it. I wish only the best.
Please excuse me, I have a lot to think about.
2
If you are interested I made somewhat resurrected this resource pack. If you are interested you can check it out here: Minecraft HD[64x]
1
I have been trying to make a better dirt, but it is hard and I won't want to release a new dirt until it is perfect.
1
You could say this is a continuation of his pack. I used to use his pack all the time, but he went into the army and can't update anymore. I had already been using a pack of my own that I had made. So I decided to release it.
1
We had a map reset on the 20th. The map is brand new. If you are interested in joining we are accepting applications for our new map.
We also have a goal of being a mature & relaxed community. In order to achieve this we have a whitelist process to make sure anyone who join is joining for good reason.
There are no plugins. The play style is similar to Mindcrack/HermitCraft. We favor a relaxed gaming environment. This means that the server rules are based upon trust, integrity, and maturity. Violating the rules is a serious offence.
At Blockcasa we play Minecraft with a “back to the basics” traditional feel. We want to have it like it was back in the day, before there were these big, complicated farms that did everything for you. So we have a server wide rule. No automatic farms. That way we can focus on gathering, trading and community.
Other information that players will want to know before joining is that we are starting our map off with a world border. The world border will start at 400x400 and slowly expand. (24 blocks/day) We are also turning natural health regeneration off.
There are not many requirements to join:
Other than that everyone is welcome! If you would like to join all you need to do leave a reply here letting us know you fit all the requirements and we will get back to you.
1
We are about to have a map reset on the 20th. If you are interested in joining we are accepting applications for our new map.
ALL APPLICATIONS SUBMITTED BEFORE THE 20TH WILL NOT BE WHITELISTED ON OUR CURRENT MAP.
We also have a goal of being a mature & relaxed community. In order to achieve this we have a whitelist process to make sure anyone who join is joining for good reason.
There are no plugins. The play style is similar to Mindcrack/HermitCraft. We favor a relaxed gaming environment. This means that the server rules are based upon trust, integrity, and maturity. Violating the rules is a serious offence.
At Blockcasa we play Minecraft with a “back to the basics” traditional feel. We want to have it like it was back in the day, before there were these big, complicated farms that did everything for you. So we have a server wide rule. No automatic farms. That way we can focus on gathering, trading and community.
Other information that players will want to know before joining is that we are starting our map off with a world border. The world border will start at 400x400 and slowly expand. (24 blocks/day) We are also turning natural health regeneration off.
There are not many requirements to join:
Other than that everyone is welcome! If you would like to join all you need to do leave a reply here letting us know you fit all the requirements and we will get back to you.
1