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    posted a message on Necessary Furnace Update

    We all know you can use hoppers to fill furnaces with resources and fuel, and take the smelted/cooked resource out the bottom.


    BUT, we still can't take buckets out of the bottom of the furnace!


    Furnace update: Hoppers below the furnace remove both the smelted/cooked resource from the furnace AND empty buckets.

    Posted in: Suggestions
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    posted a message on Spawner Farm

    That is one way to do it! In the future though if your AFK/waiting room is not within site of the bubble column, one thing I do with my spawner farms (inspired by Wattles on YT) have them all get pushed by water to the edge, then have a second water source that funnels them to the bubble column. The block right before the bubble column you use a fence post in the ground under the water, that pops them up and into the water column.


    So the fence would be diagonally down, in front of the soul soil (or sand, i forget). Then all the mobs will flow right into the bubble column no problem, and you can AFK anywhere you want.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on I dont understand /execute for an elevator

    Are you trying to do this with commands or build an actual elevator? There are a few actual elevators you can make using slime and honey blocks. I had one one time that was hidden behind some piston doors, and when you stepped in it took you ~20 blocks down to a secret lab.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Eyes of ender are not leading to a stronghold.

    I had this happen once too... so annoying... If I remember right, there is a small chance of an area being 'zoned' or whatever as a stronghold without one actually generating there... I would just recommend moving far away and trying again, hopefully you get led to a real stronghold.

    Posted in: Survival Mode
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    posted a message on Lava Ruins Netherite Mining!!!

    Do you just tunnel? or do you use the bed mining method? Either way I would recommend lots of food, and not digging unless you have full health. One even quick touch obviously can do significant damage in the nether.


    When tunneling: I would recommend storing anything important in a chest where you came down to the level you are tunneling at. I usually have a stair way leading down to about y=12 I make a opening/'base' and store any things I dont want to risk losing. Then while you are making a tunnel have some netherrack in your hot bar inventory. As you dig keep a very close eye on when you dig into lava, quick switch to the blocks and plug the hole before the lava flows. The other (maybe easier) option is, as soon as you see lave back up and dig out one block on the floor between you and the lava. the lava will then flow down into that and stop moving towards you. You can then take your time plugging up the lava.


    If you are using the bed mining method: place a bed, then with 3 empty spaces place a blackrock on the 4th space from the bed, crouch behind the block and 'use' the bed. You should be close enough to explode the bed, and in a safe spot to not take too much explosion damage. This is usually a safer way of saying away from surprise lava. But it requires a wool farm/lots of beds. Netherite doesn't explode so if there is any you will be able to get to it nice and easy.

    Posted in: Survival Mode
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    posted a message on Beacon Upgrade

    Notes:

    The Beacon composition could also just be done per block, not by layer, then everything would be scaled accordingly.

    All effects are obviously just suggestions, and can definitely be adjusted.

    To get the second level of the effects, you would still need a specific number of tiers to the pyramid like normal.

    The Copper layers are geared towards farming.

    The Iron layers are amplifiers to the effect. Virtually giving things like Haste 1.1 or Speed 2.4. A full Iron beacon would pretty much give you Haste 3 and stuff.

    A solid Gold beacon would fully block mob spawns in its radius.

    Diamond layers, increase how long the effects last outside of the radius.

    The Netherite layers are virtually Fortune, but are separate, and therefore add on to any Fortune effect.

    Posted in: Suggestions
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    posted a message on Beacon Upgrade

    So I guess there could be two ways to upgrade the beacon. Either one by itself would be fine, but both together would be amazing. Corresponding resource and powers are up for discussion. (Also adding Copper, because why not...)


    1) What item you feed the beacon to power it matters. (Maybe what you feed it determines what effects if gives off?)

    - Copper = Jump Boost

    - Iron = Haste

    - Gold = Speed

    - Emerald = Resistance

    - Diamond = Strength

    - Netherite (scrap) = Regeneration


    2) The resources that make the beacon matter. Ideally, this would be by layer. One full layer of a given resource gives the beacon a specific effect. So you can actually design different beacons for different effects you want it to emit. You can have 4 layers of the same material, or up to 1 layer of 4 materials, and the order of the materials matter. And this effect might be passive/always in affect within the range of the beacon.


    Resource/ 3x3 Layer/ 5x5 Layer/ 7x7 Layer/ 9x9 Layer

    - Copper = Decrease Mob breed time 50%/Decrease Mob Maturation time 50%/ Increase plant growth speed 50%/Increase all non-ore drops 50%

    - Iron = Increase beacon effect strength 10%/ Increase beacon effect strength 20%/ Increase beacon effect strength 30%/ Increase beacon effect strength 40%

    - Gold = Lower mob spawn chance 10%/ Lower mob spawn chance 20%/ Lower mob spawn chance 30%/ Lower mob spawn chance 40%

    - Emerald = Beacon effect range +10/ Beacon effect range +20/ Beacon effect range +30/ Beacon effect range +40

    - Diamond = Beacon effect duration x3/ Beacon effect duration x5/ Beacon effect duration x7/ Beacon effect duration x9

    - Netherite = Increase Ore drops 20%/ Increase Ore drops 40%/ Increase Ore drops 60%/ Increase Ore drops 80%

    Posted in: Suggestions
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    posted a message on Best and the safest way to kill blazes?

    I agree a lot with what scorrp10 said. Generally when looking for a good blaze spawner, I look for one that is completely surrounded with netherrack. It helps if the hall way is a tunnel too, that way you can step around a corner out of line of sight, they dont follow you. If you are at an intersection, you can block off the paths around you so other mobs and stray blazes dont attack you from behind or something. I usually bring a Power 5 bow, and lots of arrows, and lots of food. I avoid attacking with swords, because then you are so close, when they shoot its hard to dodge the flames. With an bow you can be far enough away to step behind a corner or wall for protection.

    Posted in: Survival Mode
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    posted a message on Piglin Farm in realms

    Is the farm at build height, above the nether ceiling? If you don't do that, spawns below the farm will still occur and mess with your spawn rates. Also, which biome are you in, different mobs spawn in different biomes.

    Posted in: Survival Mode
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    posted a message on Shader/ Texture Pack Advice Needed

    Hey crafters,


    I recently upgraded my graphics card. I was hoping to try out some shaders and/or texture packs. However I am very unfamiliar with this process. I had installed Forge(?) to use one mod (to help with building a witherskull farm) a while back. Thats all the experience I have, otherwise I usually only play plain vanilla Minecraft. So, could anyone explain the process of applying shaders and texture packs, and maybe recommend some favorites??


    Thanks!

    Posted in: Mods Discussion
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    posted a message on jungle temple at spawn...

    I was just scrolling through the survival forum looking at posts with 0-1 replies to see if there were any posts that never received the help they wanted, normally would just skip over this one, but i was curious, ive only ever seen one jungle temple a while back, and wasnt sure if they were still in 1.17+

    Posted in: Survival Mode
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    posted a message on jungle temple at spawn...

    do you have the seed?

    Posted in: Survival Mode
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    posted a message on Iron Farm Zombie Not Scaring Villagers

    With out pictures its hard to tell. I've done a version of this farm a long time ago, but have moved on to smaller quicker farms (that are virtually just as effective) Wattles has a really small compact iron farm I recommend. When I ran into a similar issue it was with the spacing above their head. I had put a slab above them but they didnt have enough space to stand on their beds, so raising the 'ceiling' up another half block did the trick.

    Posted in: Survival Mode
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    posted a message on Farmer not harvesting or planting crops but is trading them

    Farmer villagers don't really harvest quickly. If you're doing this for the carrots there are micro farms that are a lot quicker (but require bonemeal, and user input). The villagers usually throw food (carrots, wheat, bread) at other villagers in order to breed. I'm not certain if they have a item cap or not, but they dont just see grow crops and harvest them. If you REALLY want this to be a carrot farm run by villagers, there is a diamond shaped farm tutorial (technically a villager breeder) where you can put a hopper under the breeding villager, and it will collect a bunch of extra crops that the farming villager tosses. Honestly though, the most efficient/resource friendly version is just plant rows and rows and collect them yourself.

    Posted in: Survival Mode
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    posted a message on Slimeball Farm Question

    Are you below y=40? In a slime spawn chunk light level doesnt matter, but you do have to be below y=40. Usually people light them up still to eliminate other mobs spawning.
    Is your spawn area at least 3 blocks high?

    (As the other reply mentioned) Have you blocked spawns around the farm? If you have caves near by, other mobs could be taking up the spawns instead of slimes.
    are you AFKing at least 24 blocks away from the slime farm? Mobs wont spawn within 24 blocks of you. So if you stand too close they wont spawn.


    Just a few thoughts off the top of my head, let me know if any of that works. or doesnt.

    Posted in: Survival Mode
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