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    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.

    can you make things like the bloop nessie and the kasie rex bigger? also a tad bit of realism of height and hitboxes on all of them.


    The bloop is temporarily smaller, but the mod depicts Nessie and the Kasai rex accurately in size according to accounts.
    Posted in: WIP Mods
  • 2

    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.
    Quote from Parody_Master»

    i haven't seen supernatural but i do a lot of research and that's how they are described and that's their weakness fire
    also if you played until dawn then you'd see they still are humanoid pale slim fast can only see movement, etc.


    But the Wendigo in this mod is based off of the traditional Algonquian version.
    Posted in: WIP Mods
  • 1

    posted a message on [v.0.6.3] Transformers Mod - transform!
    Quote from SolZen321»

    The amount of coding that would entail, I imagine would be monstrous, trying to get everyone to work together, unless you're talking about giving control over to one person while everyone else become spectators.

    I would imagine it could be done with the Enigma of Combination, speaking of which, I think it would be cool if the mod added the Relics of the Primes, such as the Star Saber (an absurdly powerful Sword), The Forge of Solus Prime (A warhammer that doubles as a special forge for crafting the other items) The Requiem Blasters (The weapon of the Fallen/ Megatronus Prime, it is similar in appearance to Megatron's Fusion Cannon and is more powerful, it also wouldn't run out of ammo), The Enigma of Combination (Creates Combiners).

    There could also be the Magnus Hammer, a war hammer that calls down lightning.

    I imagine these relics would be found in special dungeons or require the Forge to create them.


    I'm actually referring to the little "toy models" of the vehicles being wearable as armor to make a combiner,

    Like Skystrike's altmode as the torso/chest armor, Subwoofer's altmode as the feet/boots, etc.

    Posted in: Minecraft Mods
  • 1

    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.
    Quote from MnMbrothers»

    I would like to see the yeti... In the game it could have the body of the sasquatch but re-textured and it's own face, maybe also larger or smaller, even the same size. Also, just have it's own unique model...


    I had always wanted the yeti to have a taller head than sasquatch

    Posted in: WIP Mods
  • 1

    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.
    Quote from BlitzSkype»

    Your mod look great !! but .. when will it be avaible ? cuz it's really look cool ...


    If i'm remembering correctly, when Skinwalker and the team finish

    each of the mob's animations and AI.

    Posted in: WIP Mods
  • 1

    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.
    Quote from Jspy1»
    will this have morph compatibility?
    i.e you morph into a flying one and you can fly, a swimming one and there is water breathing, e.t.c?
    and remember how the Ocelot has a crouching animation?
    would that be possible for these mobs as well?

    Considering that the morph mod is only incompatible with a select few mods,
    I doubt that this mod wouldn't work with Morph.
    Posted in: WIP Mods
  • 1

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie»

    It will have glowing red eyes, but maybe you're right still. Hm...

    I'll see if I can get it working.

    Like what the dude said,
    It needs some glowing red eyes
    and definitely some gold highlights.
    Other than that, killer work!
    Posted in: Minecraft Mods
  • 1

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from Creeperlmw»
    New idea!

    Behemoth - A rare boss that resembles a giant whale. Obviously found in Deep Ocean biomes. Has TONS of health and deals heavy damage to the player. Can also shoot a blast of water that breaks boats.

    Isn't that more of Leviathan, though?
    Posted in: Minecraft Mods
  • 1

    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.
    Quote from skinwalker21»
    Im back now ive managed to make a mob while over there known as the Leyak; it is an Indonesian witch that resides in Bali.






    ill have some more on the way

    Das Gross
    Posted in: WIP Mods
  • 1

    posted a message on Human Mob Mod - Craftable Spawn Eggs!
    I found a bug.
    When you throw a stack of diamonds to a group of humans,
    the game crashes.
    EDIT: Also, Humans can't spawn on peaceful.
    Posted in: WIP Mods
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