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    posted a message on [1.14.X] [New] Fluorite Mod [First Mod, need feedback pls]

    See... the issue is. MCreator isnt liked on MCF. If you use MCreator to make a mod, you didnt actually make the mod. The mod was made by the creator of MCreator and you just quickly clicked something together and added some textures which I doubt you even made yourself (for most of them - the ore was you I'm sure). If you want to gain attention and appreciation in the modding scene - take this from someone who has been in the scene for over 9 years: learn Java, code the mod yourself. There is no effort involved in putting together something in MCreator, hence why its frowned upon in these forums. Learning java and how to do forge mods properly not only allows you to do alot more stuff in the long term. Its also YOUR achievement and will feel alot more rewarding and get alot more attention from the community. There are plenty of modding tutorials out there as well. You start simple and work your way to become a good modder. You do not go onto MCF, post a mod with MCreator and call it your first mod (because it isnt stricly speaking even your mod at all), and then ask for feedback. You will hardly get any, and IF its most likely just gonna be a comment saying "MCreator :/".


    I think you got a concept for a nice proper first mod there with the enderfish. Call it infested ores mod (and code it yourself), and give every vanilla ore a chance to spawn a [...]fish mob when mined without silk touch. Add to that some nice drops to those mobs that are useful but not overpowered and voila, you got yourself something thats presentable as a first mod and might collect a number of downloads and some decent feedback.


    Cheers!

    Posted in: Minecraft Mods
  • 0

    posted a message on Worldmaker 2.0 - Map generator to make Planetoids, Vastwood, Mystical Islands and more!

    Hell yeah. Sadly Seibai hasn't been on these forums since 2017 (and neither has Isabirch) but I hope they come back to this one day. Nobody else does anything even remotely like this. Worldmaker is an absolutely unique product in the Minecraft community with its own little niche audience. Guess the reason it didnt get more popular is becuase most people dont really see the genius in this. But it generates new worlds from scratch from having reverse engineered the level format. And maps that are unlike anything you can generate with other tools (well, most of em at least).
    If this comment bothers moderators for necroposting: Worldmaker isnt dead and it will never be. The worlds it generates still work in the newest MC versions. And Seibai has disappeared for years before and came back. Guess its kinda a staple for him.

    Posted in: Maps
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)

    Getting the pirate rank doesn't actually grant you any advantages on Skylands Adrift though; we don't use it to gate any features. Unlike the server's predecessor (Madrealms: The Skyland Pirates), Skylands Adrifts allows even the guest users (shrimps) to join factions and fly any shipsize. Skylands Adrift doesn't break any forum rules. If you have a feud with a Moderator, please take it elsewhere. Thank you very much.

    Posted in: PC Servers
  • 0

    posted a message on Beta+, Generate Accurate Beta and Alpha Terrain with modern features!

    Interesting that you changed the water level by one block. I would also appreciate a mod to accompany this one that removes hunger and makes food work like in Beta, reverts the monster AI to how it was, and possibly reverts brewing to the cauldron system seen in the Beta 1.9 snapshots.


    Either way, great mod. First mod I saw so far on 1.13 that brings back the old terrain, and especially with new structures and everything.

    Tho I do think you should go for the NPC villages to use the design originally intended by notch.

    Posted in: Minecraft Mods
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from crowleyman_»

    In-game name:: Crowleyman_


    Quote from Creilius»

    In-game name: Creilius


    Why did you two apply again? You were already pirates. ^^
    Quote from beardconecombo»

    In-game name: SovietRedstone


    Nice to have you back wisdom27 :D, promoted to pirate rank! Welcome to Skylands Adrift!

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)


    You have been promoted to pirate rank! Welcome to Skylands Adrift! :)

    Posted in: PC Servers
  • 1

    posted a message on [1.12.2] DarkMessiah95 Minecraft Mods

    Well, since nobody else is posting any comments, let me have a go at it.

    I like the textures. Considering this is presumably your first mod, the textures are done quite nicely, tho not outstanding.

    As for the actual features, like you said yourself, not unique. And thats the big problem here.

    Without unique features that set your mod apart from other mods, you won't get any attention on it.

    Nobody is really interested in downloading a mod that adds obsidian tools and armor for a couple reasons.

    1. Gear in mods that is stronger than diamond gear is generally considered overpowered and not fun to play. On average, people prefer to have balanced gear, and Obsidian Gear does not fit that description. The problem with making mods that add gear is that the normal gear progression in Minecraft feels complete, and natural. Wood, Stone, Iron and Diamond is a 4-step progression that doesn't make any sense to stretch out. To add a new set of armor and tools to a mod only makes sense when it makes sense in a progression system. For example imagine a bucket that can hold two portions of water instead of one and depending what you click with it, it either collects more water until full, or places down the water. That would be a unique feature and add a bit of progression to an item that doesn't have one yet. Shears, bows and fishing rods in vanilla all have a rather low durability and could certainly use both a lower tier version thats cheaper to craft, and a higher tier version that requires better materials.
    2. There are at least a dozen other mods just like this. When people have the choice between many different mods that all add the same thing that doesn't fit in the first place, they choose none of them.
    3. Due to this mod being pretty much exclusively obsidian items that don't fit with a progression, the general feeling people get from playing a mod like this is that of a "hello world" program. Basically the first step of what you learn when you learn to code.

    I don't want to discourage you from making mods. Its an ok start. Just nothing you can expect to get you much attention from the community. The bar has been raised quite high and there are hardly any new modders starting out anymore these days, so if you want to get attention for your content and maybe end up in modpacks and have videos made about it, you'll have to step up your game. Which I understand takes time and unique ideas take time to come as well, but you can do it. A few good things I can already say about this.

    1. The textures are alright (Except for that nether gem ore texture...)
    2. You know how to code armor and tools
    3. You know how to make smelting recipes
    4. You know how to generate ores in the world

    That is a good start. You'll just have to figure out where you want to take your skills. Maybe a mod that adds a few custom biomes with their own features, maybe ores, and unique vegetation and mobs. Maybe a mod that adds a dimension or alters one of the existing dimensions in a way that hasn't been done before (maybe generate a hellish landscape on top of the nether?). Maybe a mod that adds mechanics to the game that make gameplay more engaging. Maybe combat related stuff, maybe religion related stuff; there are lots of possibilities. Don't be discouraged by the lack of attention you're getting at the moment. Just find a direction that hasn't been taken before, or give something that has been done before your own unique twist.


    Cheers,

    _Mike out

    Posted in: Minecraft Mods
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from dirt_block_82»

    In-game name: - dirt_block_82


    Quote from sierra_tang0»

    In-game name: Sierra_Tango


    Quote from Yanoochi»

    In-game name: Yanoochi_


    All three of you have been promoted to pirate rank! Welcome to Skylands Adrift, pirates! Y'Arrrr! :blink:

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from meesitm»

    In-game name: meesitm


    You have been promoted to pirate rank! Welcome to Skylands Adrift! :)

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from Ambiguous_User»

    In-game name: OGCheesestick


    Got another one! Welcome to Skylands Adrift! :)

    Also everyone. We have a Discord Server. ;)

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from flixcee»

    In-game name:flixC


    You are a pirate now! Life choices, aye? ... welp. ;D

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)

    In-game name: Cosmic-revenant


    Please log on to the Server to be promoted to Pirate rank.


    Hadyn promoted to pirate! Welcome to Skylands Adrift! :)

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from megalodonbait»

    in-game name: megalodonbait


    Quote from foolishadvisor»

    In-game name: Gimmickster


    Quote from fireclaw49»
    In-game name: Tyler1277

    All three of you promoted to pirate rank! Welcome to Skylands Adrift! :)

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from ShadizDragon»

    In-game name: rjh1


    You have been promoted to pirate rank! Enjoy! :)

    Posted in: PC Servers
  • 0

    posted a message on .:: Skylands Adrift ::. [Skylands] [Airships] [MoveCraft] [1.14.4] (Episode 3 is out NOW)
    Quote from nyani733688»

    Name: Nyani


    Quote from PotatoTalks»

    In-game name: PotatoTalks


    Ye both be pirates now, arr. ;)

    Posted in: PC Servers
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