Quote from UnileggerDripper222
They make me think of how squidward's laugh sounded like in the episode "JellyFishing" when he was in bandages.
Bahaha exactly. I was going to throw that in as a "source" example for people who have no idea. It is good to see others who know what I mean, the sound is to much identical.
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Ensure it is not just a "mod idea/discussion".
On other note as said, wrong section for this kind of thread and another thing is you don't need a account to download mods or see links.
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You can try opening the world in MCEdit and find the chunk, then select it and delete it then regenerate it in MCedit.
Does not always work, but most time it is worth trying.
On a other note, why it is worth backing up your worlds.
There is also this, but backup world first before doing ANYTHING, including anything with MCEdit.
https://github.com/Fenixin/Minecraft-Region-Fixer
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That is not how ReadyBoost works honestly.
Readyboost uses Prefetch and most of all Superfetch to "stash" files that are allocated by Superfetch as being accessed often.
In better simple terms, the instant access ability of a flash storage device will allow these small files which are said by Superfetch to be stored in a compressed cache on the flash storage device and when "pulled" by superfetch, it will check the flash storage device first, if not found, get from the HDD and store in the cache.
But in terms, it has been shown system with at lowest 3GB memory, or higher, the gain from ReadyBoost is not noticeable really as Superfetch will use real ram anyway. More less ReadyBoost is not ram extensions, only most accessed files cache said by Superfetch.
Outside of Superfetch, we have the Pagefile. Small entires of a specific size can be shoved into the ReadyBoost cache. Mostly the size of these files are less then 32KB (assuming, because 4kB or 16kB r/w are slowest thing of a HDD Page File).
ReadyBoost is to help HDD 4kB/16kB reads mostly, not expand your "virtual memory".
Though for minecraft and gaming this is useless in a large nutshell.
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Yet it is, it is but nothing more than a puzzle.
If a piece does not fit, then it does not belong there and never force it either. It will fit "smoothly" should it fit there and rotated right, or to say drop in place (CPU).
@OP
So long as you dont drop thousands of dollars (USD) into it, then yes maybe. Else wise it just makes you look like a idiot unless you was designing a powerful workstation.
Workstations are not gaming computers at all. It is almost as bad as building a server, yet only using it as a gaming machine.
Yo dawg, my gaming computer has two xeon quad core CPUs and 64GB of ram and two Nvidia Quadro k4000, I R Uber 1337 idiot.
[sarcasm] I have totally not seen people do similar like this. [/sarcasm]
Reality? You build for what you want and love, not to show off. Shoving stuff in people's faces to brag only gets hate. The amount of care and dedication put into your machine, is equal to the amount it will give back.
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At home, no, unless it is a school issued computer. If it is a school issued computer then they have the right to log as you do not own it and accepted to such agreement upon accepting the computer.
If it is your own computer, then they have no right to such as it is illegal to a degree. If you installed any software issued from the school, always read the final print on something.
It is almost as bad as the people whom install Orgin from EA, but do not read that ToS which says they have right to check or scan any file on their computer upon installing.
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This is how new things are created, or solutions to otherwise UN-fixable problems are found.
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Such tests are commonly used for such to determine real gold from fake. And how much is real and how much is fake.
You could make/mint iron disulphide into a coin, but it would be nothing left when it meets that Nitric Acid test.
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Because there is none. OP is just interested and willing because "someone" else has one but does not realize the cold hard truth about it.
""Mac Mini Server Edition", Server, Mac, those two words do not go well together. Server does not go well with gaming either.
MBAs are heat factories in which tend to throttle in gaming, how I know this? Well lets say my friend had a long long fun time till he traded the thing. Specifically it had the i7, 8GB ram, 256GB SSD, but I do not remember the size of screen.
Also you are only paying 25 USD for the Mac OSX operating system, just thought I would pitch that in.
I am not hating however, because OSX itself is nice, but Apple and their markup premiums are not.
OP for his price range is better with a AMD APU based laptop, there is no flawed expectations there except budget limits.
Such example is this nice laptop from Lenovo here.
http://www.newegg.com/Product/Product.aspx?Item=N82E16834312434
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It is one of those your mileage may vary things, it is not for everyone.
Minecraft is one of those games, you design it however you want. Bit a setup towards large view distance and having a stable tick rate is all that matters at most.
Though my main point is, if Minecraft could use AA and AF properly, then its developers would implemented natively such.
Mean time;
The maximum pause time goal is specified with the command line option -XX:MaxGCPauseMillis=<N>. This is interpreted as a hint that pause times of <N> milliseconds or less are desired; by default there is no maximum pause time goal. If a pause time goal is specified, the heap size and other garbage collection related parameters are adjusted in an attempt to keep garbage collection pauses shorter than the specified value. Note that these adjustments may cause the garbage collector to reduce the overall throughput of the application and in some cases the desired pause time goal cannot be met.
The throughput goal is measured in terms of the time spent doing garbage collection vs. the time spent outside of garbage collection (referred to as application time). The goal is specified by the command line option -XX:GCTimeRatio=<N>, which sets the ratio of garbage collection time to application time to 1 / (1 + <N>).
For example, -XX:GCTimeRatio=19 sets a goal of 1/20 or 5% of the total time in garbage collection. The default value is 99, resulting in a goal of 1% of the time in garbage collection.
Maxmimum heap footprint is specified using the existing option -Xmx<N>. In addition, the collector has an implicit goal of minimizing the size of the heap as long as the other goals are being met.
~ Oracle Technetwork Java Docs
But is a pointless argument otherwise unless you have garbage issues or need to keep tight ram allocation management for that application.
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Because it is the same thing, just they left the name as Windows Defender.
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Sadly I am afraid it is the other way around here, I would suggest not saying such as it only includes you as well.
Either you test the program yourself to see what I speak of, or say nothing at all.
I have nothing further to say to this nonsense.
/discussion
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BB Flashback records to its own special container first called FBR.
BB Flashback in GDI mode is lossless. MPEG mode can do on fly compression and a bit lossy but not much, CDI is for older computers or slower ones in general. When you dump the raw video, after turning on and off the effects you do not want using the editor, you have the option to choose AVI or FLV and then if AVI the codec you wish to use to dump the video to, or dump it raw AVI. From there do what ever you want with the 1:1 AVI source.
I am not sure what you are going on about with the rest though. Use what ever codec you want, so long as it works for your needs.
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Nah, thing about BB Flashback is it records in its own special format.
It does not just record constantly everything, but only the pixels that "change" on the screen or the window being recorded. Also one feature is if recording a locked window, any other window that happens to get in front of it wont show.
But when you look at and view your recording and turn off "things" you don't want such as mouse highlighting, when you "render" that to raw footage, you have two options. These being FLV or AVI, course you want to go AVI and I found x264VFW codec being best one to use for BB Flashback.
So hopefully you see my point on that one.
Codec is not as good as x264VFW, I have tried it before.
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Never record to a external HDD, for USB 2.* buses are simply are not designed for such huge I/O unless it is USB 3.0 HDD and you use a 3.0 USB port or better yet a eSata.
@OP, look into something called BB Flashback Express. Registered and get a free license and also get the codec called x264VFW to render the "raw" footage to. x264VFW is best AVI version I know as the quality is very excellent and the file size is not bloated at all.
From my usage of BB Flashback, the options it provides are immense for something free. Reading the operators manual, despite software fairly straight forward, but the options it provides are a bit overwhelming if you do not know what they mean.
When recording voice, you need to use a external software to do that such as Audacity. To directly record the programs audio stream and not Sound Mix.
While BB Flashback will record "system audio" and your microphone on separate tracks, but such is best for pod casts however.
To much to explain, so just read up on it, use google as well to search for answers.
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AMD APU is what you are looking at for such price.