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    posted a message on MCPC Server Host
    Still looking for a host if anyone else has suggestions. Ive PM'd a few people, still waiting on replies.
    Posted in: Hosting Requests
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    posted a message on MCPC Server Host
    HostYouGames please READ what I posted before spouting your ad. I said DALLAS location. Im still looking for a host, so far i tried one other and still had a problem.
    Posted in: Hosting Requests
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    posted a message on MCPC Server Host
    Sorry for a double post, the edit button wont load the page. I sent out a few pm's, waiting for a reply. Still looking if anyone else has hosting service, or can refer me to a good company from experience.
    Posted in: Hosting Requests
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    posted a message on MCPC Server Host
    Thanks for all your quick posts guys, give me a few minutes to look over each and il let report back in a sec.

    I will still consider other companies also, if there are anymore.
    Posted in: Hosting Requests
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    posted a message on MCPC Server Host
    I recently purchased a server from NFO servers and all was well until i needed mod support. I tried installing MCPC-Plus and ran into issues, contacted support and they said they only support mods that are preinstalled and refused to help. After my server has been down for over a day and a half and 4 support tickets later I decided to switch hosting companies. Im looking for a company that doesn't share ram or overload their servers. Which most companies "say" but a lot don't actually follow from what I hear. Below is what I want to run on my server.


    Minecraft Version: (1.7.2) "Last version supported by MCPC"

    Slots: (Between 10 and 30 depending on price)

    Mods: (MCPC, Mo'Creatures, and Craftbukkit Essentials)

    Tech Support: (Support staff actually willing to help with mod issues and server issues)

    Location: (Dallas,Texas)


    If you need anymore information please let me know. Im looking for a "WELL KNOWN" company, not some newly made one. A company that knows what they are doing and are going to be around for awhile. Im planning on purchasing tonight since my server is still down.
    Posted in: Hosting Requests
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    posted a message on Herblore Mod™ V2.1g [Finally Updated!]
    Quote from tristanisms

    Single out the mod by uninstalling everything, then install herblore, then go through the mods until you get the conflicting mod. After this, tell me which one it is and I will solve it for you.



    Ok il begin testing in an hour or two when i get home. I will post my results back here, and thank you for taking the time to reply and offer your help.
    Posted in: Minecraft Mods
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    posted a message on Herblore Mod™ V2.1g [Finally Updated!]
    But it wasnt just BlockID conflicts. As i said, when i changed the BlockIDs for the other two mods, jammys, and ships&boats, i no longer got the BlockID error, but instead got a JAVA error. Im almost home and will post the error log.




    EDIT: First error log, posted below. Will post the JAVA error log next, have to change some BlockIDs in the Jammy Config to get it to throw out the JAVA error.


    java.lang.ExceptionInInitializerError
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at ModLoader.addMod(ModLoader.java:294)
    at ModLoader.readFromModFolder(ModLoader.java:1276)
    at ModLoader.init(ModLoader.java:887)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(RenderManager.java:86)
    at ahu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.IllegalArgumentException: Slot 240 is already occupied by [email protected] when adding [email protected]
    at pb.<init>(Block.java:249)
    at agy.<init>(BlockContainer.java:7)
    at JAMMY780.blocks.JAMMY780_BlockMantlePiece.<init>(JAMMY780_BlockMantlePiece.java:20)
    at mod_JammyFurniture.<clinit>(mod_JammyFurniture.java:248)
    ... 15 more




    EDIT: I fixed the above error by changing the BlockID of the Mantle to 253, and minecraft actually started. I tried to make a new world and this is the new error i get.


    java.lang.NoSuchMethodError: l.renderAllSortedRenderers(ID)I
    at lr.a(EntityRenderer.java:1344)
    at lr.b(EntityRenderer.java:1038)
    at EntityRendererProxy.b(EntityRendererProxy.java:21)
    at net.minecraft.client.Minecraft.x(Minecraft.java:869)
    at net.minecraft.client.Minecraft.run(Minecraft.java:747)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT aa4b5dc6 ----------



    EDIT: Mod list posted below.

    Mods loaded: 7
    ModLoader 1.2.5
    mod_ReiMinimap v3.0_06 [1.2.5]
    mod_MinecraftForge 3.1.3.105
    mod_TokeItems 1.2.3
    mod_Somnia v24 [1.2.5]
    mod_mocreatures v3.6.0 (MC 1.2.5)
    mod_Pamsimplehc 1.0.0
    Posted in: Minecraft Mods
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    posted a message on Herblore Mod™ V2.1g [Finally Updated!]
    This mod needs an option to change BlockID's because its conflicting with a few other mods, i think one of them was "Ships and Boats" and the other was "Jammys Furniture" i will link them both below. It seems though, that even once i got it to stop spitting out block errors, it started spitting a plain old JAVA error at me. I will run the game again and post it below after im home from work.

    Jammys Furniture Mod
    http://www.minecraftforum.net/topic/1098808-v35-125-forge-smp-jammy-furniture-mod/

    Ships and Boats Mod
    http://www.minecraftforum.net/topic/697371-125-ships-and-boats-build-new-boats-submarines-airships-and-cannons-version-010-added-anchors/
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Ships and Boats -- Looking for programmers who may take the lead developing this mod. See the main post.
    Getting the error below. I tried to find the BlockGrinder in the config file to change the ID but there isn't one. I looked for anything called Grinder and also changed the block that is tied to 240 in the config file for this mod. Can someone please tell me how to change the ID of this block for this mod? It isnt in the config from what i can see and i cant get it to load with my order without be able to change this ID. If this BlockGrinder is from another mod, can you tell me which one from the error message below? Any help would be much appreciated.


    May 24, 2012 5:58:55 PM ModLoader init
    FINER: THROW
    java.lang.IllegalArgumentException: Slot 240 is already occupied by [email protected] when adding [email protected]
    at pb.<init>(Block.java:249)
    at pb.<init>(Block.java:281)
    at agy.<init>(BlockContainer.java:13)
    at sirentropy.blocks.MultiBlock.<init>(MultiBlock.java:19)
    at sirentropy.ships.BlockShip.<init>(BlockShip.java:156)
    at BlockManager.registerAllBlocks(BlockManager.java:26)
    at mod_ShipsAndBoats.load(mod_ShipsAndBoats.java:69)
    at ModLoader.init(ModLoader.java:891)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(RenderManager.java:86)
    at ahu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)




    EDIT: I believe the problem is actually a conflict with Herblore now. I didn't make the connection until i read the above log carefully. Is there any mods or programs that will let me change the BlockIds for mods that don't give that option?
    Posted in: WIP Mods
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    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    I thought the window box was for a small box under your window to put flowers in? Are you not able to put anything in the window box?
    Posted in: Minecraft Mods
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    posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]
    Would this work along side of PamsSimpleHarvestCraft?
    Posted in: Minecraft Mods
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    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    Can someone please answer my previous post, on the page right before this one...
    Posted in: Minecraft Mods
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Got this error when trying to run for the first time.


    Error report for 5/12/2012 2:15:20 PM
    Exception type: System.ArgumentOutOfRangeException
    MultiMC Version: 3.1.2.0
    Computer info:
    Operating System: Windows
    Runtime: DotNet
    ---------- BEGIN STACK TRACE ----------
    System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
       at System.ThrowHelper.ThrowArgumentOutOfRangeException()
       at System.Collections.Generic.List`1.RemoveAt(Int32 index)
       at System.Collections.Generic.List`1.Remove(T item)
       at MultiMC.EventfulList`1.Remove(T item)
       at MultiMC.Main.taskCompleted(Object sender, TaskCompleteEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at MultiMC.Tasks.Task.OnComplete(Boolean cancelled)
       at MultiMC.Tasks.Updater.CheckUpdate()
       at MultiMC.Tasks.Updater.TaskStart()
       at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()
    ----------- END STACK TRACE -----------
    Posted in: Minecraft Tools
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    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements
    I was going to install your weather mod but had a quick question. I wanted to disable the tornado's completely and just have everything else. Now i seen that there was a configuration file, and read through it. I didn't really understand how to set it to disabled, but the line is below.


    #Storm_chanceOfTornado (float:0.3)


    Now i assume if i wanted to disable them i would use the code below?


    Storm_chanceOfTornado 0



    And if im correct in the above line, then i would add that to mod_EntMover.cfg in the config folder right? I did try to do my own research, i just need a bit of help. Any help would be appreciated.
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Misterfiber do you see my previous post?
    Posted in: Minecraft Mods
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