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Feb 8, 2014I recently purchased a server from NFO servers and all was well until i needed mod support. I tried installing MCPC-Plus and ran into issues, contacted support and they said they only support mods that are preinstalled and refused to help. After my server has been down for over a day and a half and 4 support tickets later I decided to switch hosting companies. Im looking for a company that doesn't share ram or overload their servers. Which most companies "say" but a lot don't actually follow from what I hear. Below is what I want to run on my server.Posted in: Hosting Requests
Minecraft Version: (1.7.2) "Last version supported by MCPC"
Slots: (Between 10 and 30 depending on price)
Mods: (MCPC, Mo'Creatures, and Craftbukkit Essentials)
Tech Support: (Support staff actually willing to help with mod issues and server issues)
If you need anymore information please let me know. Im looking for a "WELL KNOWN" company, not some newly made one. A company that knows what they are doing and are going to be around for awhile. Im planning on purchasing tonight since my server is still down.
May 27, 2012Posted in: Minecraft ModsQuote from tristanisms
Single out the mod by uninstalling everything, then install herblore, then go through the mods until you get the conflicting mod. After this, tell me which one it is and I will solve it for you.
Ok il begin testing in an hour or two when i get home. I will post my results back here, and thank you for taking the time to reply and offer your help.
May 26, 2012But it wasnt just BlockID conflicts. As i said, when i changed the BlockIDs for the other two mods, jammys, and ships&boats, i no longer got the BlockID error, but instead got a JAVA error. Im almost home and will post the error log.Posted in: Minecraft Mods
EDIT: First error log, posted below. Will post the JAVA error log next, have to change some BlockIDs in the Jammy Config to get it to throw out the JAVA error.
java.lang.ExceptionInInitializerError at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at java.lang.Class.newInstance0(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at ModLoader.addMod(ModLoader.java:294) at ModLoader.readFromModFolder(ModLoader.java:1276) at ModLoader.init(ModLoader.java:887) at ModLoader.addAllRenderers(ModLoader.java:189) at ahu.<init>(RenderManager.java:86) at ahu.<clinit>(RenderManager.java:14) at net.minecraft.client.Minecraft.a(Minecraft.java:394) at net.minecraft.client.Minecraft.run(Minecraft.java:732) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.IllegalArgumentException: Slot 240 is already occupied by [email protected] when adding [email protected] at pb.<init>(Block.java:249) at agy.<init>(BlockContainer.java:7) at JAMMY780.blocks.JAMMY780_BlockMantlePiece.<init>(JAMMY780_BlockMantlePiece.java:20) at mod_JammyFurniture.<clinit>(mod_JammyFurniture.java:248) ... 15 more
EDIT: I fixed the above error by changing the BlockID of the Mantle to 253, and minecraft actually started. I tried to make a new world and this is the new error i get.
java.lang.NoSuchMethodError: l.renderAllSortedRenderers(ID)I at lr.a(EntityRenderer.java:1344) at lr.b(EntityRenderer.java:1038) at EntityRendererProxy.b(EntityRendererProxy.java:21) at net.minecraft.client.Minecraft.x(Minecraft.java:869) at net.minecraft.client.Minecraft.run(Minecraft.java:747) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT aa4b5dc6 ----------
EDIT: Mod list posted below.
Mods loaded: 7 ModLoader 1.2.5 mod_ReiMinimap v3.0_06 [1.2.5] mod_MinecraftForge 18.104.22.168 mod_TokeItems 1.2.3 mod_Somnia v24 [1.2.5] mod_mocreatures v3.6.0 (MC 1.2.5) mod_Pamsimplehc 1.0.0
May 26, 2012This mod needs an option to change BlockID's because its conflicting with a few other mods, i think one of them was "Ships and Boats" and the other was "Jammys Furniture" i will link them both below. It seems though, that even once i got it to stop spitting out block errors, it started spitting a plain old JAVA error at me. I will run the game again and post it below after im home from work.Posted in: Minecraft Mods
Jammys Furniture Mod
Ships and Boats Mod
May 24, 2012ScubaSteve3465 posted a message on [1.2.5] Ships and Boats -- Looking for programmers who may take the lead developing this mod. See the main post.Getting the error below. I tried to find the BlockGrinder in the config file to change the ID but there isn't one. I looked for anything called Grinder and also changed the block that is tied to 240 in the config file for this mod. Can someone please tell me how to change the ID of this block for this mod? It isnt in the config from what i can see and i cant get it to load with my order without be able to change this ID. If this BlockGrinder is from another mod, can you tell me which one from the error message below? Any help would be much appreciated.Posted in: WIP Mods
May 24, 2012 5:58:55 PM ModLoader init FINER: THROW java.lang.IllegalArgumentException: Slot 240 is already occupied by [email protected] when adding [email protected] at pb.<init>(Block.java:249) at pb.<init>(Block.java:281) at agy.<init>(BlockContainer.java:13) at sirentropy.blocks.MultiBlock.<init>(MultiBlock.java:19) at sirentropy.ships.BlockShip.<init>(BlockShip.java:156) at BlockManager.registerAllBlocks(BlockManager.java:26) at mod_ShipsAndBoats.load(mod_ShipsAndBoats.java:69) at ModLoader.init(ModLoader.java:891) at ModLoader.addAllRenderers(ModLoader.java:189) at ahu.<init>(RenderManager.java:86) at ahu.<clinit>(RenderManager.java:14) at net.minecraft.client.Minecraft.a(Minecraft.java:394) at net.minecraft.client.Minecraft.run(Minecraft.java:732) at java.lang.Thread.run(Unknown Source)
EDIT: I believe the problem is actually a conflict with Herblore now. I didn't make the connection until i read the above log carefully. Is there any mods or programs that will let me change the BlockIds for mods that don't give that option?
May 13, 2012ScubaSteve3465 posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]Would this work along side of PamsSimpleHarvestCraft?Posted in: Minecraft Mods
May 13, 2012ScubaSteve3465 posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvementsCan someone please answer my previous post, on the page right before this one...Posted in: Minecraft Mods
May 12, 2012Got this error when trying to run for the first time.Posted in: Minecraft Tools
Error report for 5/12/2012 2:15:20 PM Exception type: System.ArgumentOutOfRangeException MultiMC Version: 22.214.171.124 Computer info: Operating System: Windows Runtime: DotNet ---------- BEGIN STACK TRACE ---------- System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException() at System.Collections.Generic.List`1.RemoveAt(Int32 index) at System.Collections.Generic.List`1.Remove(T item) at MultiMC.EventfulList`1.Remove(T item) at MultiMC.Main.taskCompleted(Object sender, TaskCompleteEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at MultiMC.Tasks.Task.OnComplete(Boolean cancelled) at MultiMC.Tasks.Updater.CheckUpdate() at MultiMC.Tasks.Updater.TaskStart() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() ----------- END STACK TRACE -----------
May 12, 2012ScubaSteve3465 posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvementsI was going to install your weather mod but had a quick question. I wanted to disable the tornado's completely and just have everything else. Now i seen that there was a configuration file, and read through it. I didn't really understand how to set it to disabled, but the line is below.Posted in: Minecraft Mods
Now i assume if i wanted to disable them i would use the code below?
And if im correct in the above line, then i would add that to mod_EntMover.cfg in the config folder right? I did try to do my own research, i just need a bit of help. Any help would be appreciated.
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