The nether is not dev yet
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Member for 3 years, 9 months, and 28 days
Last active Fri, Jan, 3 2020 07:31:08
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Aug 15, 2019Scriptuz posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]Posted in: Minecraft Mods
for anyone who wants to know what's going on with the website
Aug 14, 2019Posted in: Minecraft Mods
can you screen your F3 and send the log ?
Aug 7, 2019Posted in: Minecraft Mods
Voyager shader BETA 0.7 out !!
==========Changelogs==========-Improve Volumetric cloud, TAA and water fog
-Fix cloud shadow
-Post process adjustement
-Adjust wave water
Aug 3, 2019Posted in: Minecraft Mods
Voyager shader BETA 0.6 out !!
==========Changelogs==========-Improve water color, AO , exposure, and Depth Of Field
-Translucent blocks have absorption color
-Color adjustement again for more look natural
-Change OrenNayar Diffuse to Simple Lambert Diffuse
-Add Musk's Lens Flare(Not from Elon Musk c:) but not work correctly
-Little improve bloom
-Add Breath of the Wild tonemap vibrance
Jul 28, 2019Scriptuz posted a message on [1.7.10 - 1.17]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.29 released! (May 4, 2021)Posted in: Minecraft Mods
Hey Sildur i've been having this issue with your shader for a while now while other less quality packs seem to have no issue I was wondering is this a glitch or have pbr's support for metal and wood not been added to to the shader yet?
or am I doing something wrong cause I can't seem to get pbr's working regardless of texture pack!
Thanks in advanced!
sorry if the smaller righting in the menu image is unreadable the forums wont let me upload 80mb images (i play in 4k)
I really don't wanna use beyond belief but it's the only one as an amd user that I can get reflections I prefer to use yours and I do use it when I'm playing
but this is the one thing that just gets on my nerves i'm trying to build a fancy house and all the textures looked new and polished reflective where they should like on glass then the immersion was broken by gold looking like a uk ambulance or a workers reflector jacket and silver looking like it's made of concrete!
glass is reflecting normally so is water and ice and wetness reflections from rain but reflectiveness of the polished wood and metal just don't show!
also stained glass is reflecting but standard glass doesn't (though the glass problem may more likely be a texture-pack issue)
I look forward to a solution in the future i'm not demanding it I just wanted to make you aware I understanding modding isn't easy especially when it comes to pbr's and pom's I was learning how to make cages for 3d models before my illness made me leave uni, so I realise creating things like normals alone is difficult enough but shaders was for the higher level students and I had just started the foundation degree
so I can't imagine the difficulty of programming a shader, I have a basic idea but what your doing is leagues ahead of anything i've made so I wish you good luck with your patreon oh and thankyou for not paywalling it like other shaders if I couldn't get this i would be stuck with bsl, beyond belief and chocapic.
(in case you need to know)
APU: Radeon Ryzen 3 2200 with Vega 8 built in graphics!
GPU: MSI RX 580 ARMOR OC 8GB MEM 256-bit GDDR5
RAM: Hyper-X Vengeance 24GB DDR4 OC 2800Mhz
Sildurs haven't setup that
Jul 26, 2019Scriptuz posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]Posted in: Minecraft Mods
Search " sunPathRotation " in composite2.fsh
Jul 25, 2019Posted in: Minecraft Mods
Voyager shader BETA 0.5 out !!
==========Changelogs==========-Rewrite specular GGX
-Color adjustement again
-Rewrite SSAO but i want change to another AO method for BETA 0.6
Jul 23, 2019Posted in: Minecraft Mods
Voyager shader BETA 0.4 out !!
==========Changelogs==========-Some color adjustement
-Fix water refraction
-Fix Deferred and Composite error on AMD GPU but bloom, and maybe diffuse lightning, have a issue now
-Improve Screen Space Reflection
Jul 21, 2019Posted in: Minecraft Mods
Voyager shader BETA 0.3 out !!
==========Changelogs==========-Add puddles (WIP)
-Possibility to fix AMD error
-Add the 512 resolution in shadow for low PC
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