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    posted a message on [New]Cloak Details + Clans
    Nice find, this could easily be modded to go to your own server :smile.gif:
    Posted in: Survival Mode
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    posted a message on [PROOF] Super-rare thing is only code
    Quote from joe_bob »
    um.
    the .class files ARE the code.
    thats where the coding for mobs and everything is.
    if you dont look in there, you cant say this.


    I looked at everything except the class files to tell you that nothing important besides the class files changed. And my logic is wrong... where?
    Posted in: Survival Mode
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    posted a message on [PROOF] Super-rare thing is only code
    Here is a diff of everything that changed between 1.2.6 and Beta, excluding .class files.



    This means the only changes are in code. Now please stop making threads about the new arrows, rain, and the awesome pigmen he just added.

    Edit: I don't think anyone understood what I'm saying in this post. Other than code, these are the only changes. The changes in the image are NOT the super-rare thing. The point of this was to stop the threads talking about new changes in texture.png and items.png.
    Posted in: Survival Mode
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from marwinlee09 »
    hey SDK can you post the specific ranges of the different sentries
    like the sniper ,is it's range the farthest of all the sentries.?>
    pls post themcuz im making my castle which has been protected by mp5 sentries and it did not protect my castle .not much


    Right now they're all 32, but that's a good idea actually, having different ranges.
    Posted in: Minecraft Mods
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    posted a message on Guns for bows and arrows.
    Find the bow sound in the resources folder and replace it with the sound you want.
    Posted in: Mods Discussion
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from l400 »
    2 iron on top, 1 gunpowder on bottom:

    :Iron: :Iron:
    :GP:


    This could work, pistol and mp5 use one iron, which you get back from the casings. AK and sniper use 2, but you still only get one back from the casings. Still hard finding a use for the pistol though. Uses twice as much gunpowder as mp5 but is twice as powerful, so that's even. But it's less than half as fast. It costs 4 less iron to make but still.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from l400 »
    Couldn't you make seperate 7.62x39 ammo for the ak?


    Ya but what's the recipe? I like having all the recipes fit in a 2x2 square so you can make it on the move.

    Quote from l400 »
    How drastic would cutting it in half be? What would it look like ingame?


    Doesn't feel like an automatic at half speed.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from l400 »
    Well the mp5 has the ability to be a useful entry gun between the desert eagle and the ak.
    If it had separate ammo that was smaller, more plentiful and easier to make, but the gun was less damaging and faster firing than the AK as well as took less iron to make.


    Problem is the speeds can't really change. I have to do it based on 20ths of a second. So the mp5 and ak are both 1 tick delay. Only way to make the mp5 faster is to cut the ak speed in half. Maybe if mp5 was 9mil ammo and AK used the desert eagle ammo, but then I can't have different clip sizes between the eagle and AK. There's definitely some balancing to do.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from xViinskI »
    misspell


    Thanks, fixed.

    Quote from l400 »
    Is there any way you could put durability on weapons? I think that it makes it a little too easy that the guns are practically indestructible. Nothing too short, like maybe a 750 shot lifespan varying on the gun?


    The bow has no durability lost and they cost a lot to make, I think they're good as they are.

    Quote from l400 »
    Also any chance that the shotgun casings could be reused? I mean the paper part of the shell i can see being unusable, but the steel/bass part could be reused, much like the way you have reusable bullet casings (awesome touch by the way).


    I will be adding shell casings and 50cal casings.

    Quote from l400 »
    Where does the mp5 fit in to the whole list of guns? Beyond the lighter recoil, it's really not worth making. It takes more steel to make, uses the same ammo as the ak, and has the same rate of fire. Technically the real mp5 uses smaller, lighter ammo, has a higher rate of fire and is a smaller lighter gun than the AK. I know it's just minecraft and it's your mod, but i really wanted to ask that.


    Ya I guess the point is it's supposed to be easier to fire while moving because of the less recoil. Maybe I'll add different moving and stopped accuracies for each gun instead of just a multiplier, then the mp5's special ability could be same accuracy for both or something. I also might just be replacing it with a 3 shot burst m16.
    Posted in: Minecraft Mods
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    posted a message on Guns for bows and arrows.
    Try this one out, played around a bit in Paint .NET. It ain't perfect but it ain't bad either.

    Posted in: Mods Discussion
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Quote from gigaman »
    java.lang.NullPointerException


    When does this happen? Are the nightvision.png or scope.png in the right place?
    Posted in: Minecraft Mods
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    posted a message on Guns for bows and arrows.
    Check my sig for the gun mod, download, open and look in minecraft\sdk for all the gun images.
    Posted in: Mods Discussion
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    New version is up. All guns can now be made into a sentry, even the laser-guided rocket launcher!
    Posted in: Minecraft Mods
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    posted a message on U.S.S Enterprise
    Quote from minecraftforum.net »
    Mapping & Modding
    Share, discuss and request new maps, show other users have to create specific things and find out about new mapping tools. Game modifications can be discussed and provided here, however modified clients cannot be distributed.


    Quote from AuroraKing »
    Yep, this is the right section. Maps loosely count as mods I guess.


    At first I thought seronis was just biased and maybe being childish when he was talking smack about you. But after this response and browsing through some of your other responses, I realized most of them (like this one) are dickish and many (like this one) are just obviously wrong.
    Posted in: Mods Discussion
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    posted a message on U.S.S Enterprise
    Quote from Misterspork »
    I don't believe this is the right section, because this section is for mapping programs and mods, not MAPS themselves. I'll look for the right section and edit it in.

    EDIT: Put this in the Minecraft Alpha section.


    No this is the right section, you can post maps here. OP: How about some screenshots?
    Posted in: Mods Discussion
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