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    posted a message on Shouls netherite pickaxes be craftable

    Assuming one is duplicating the template, the current path for a netherite pick is:

    4 Netherite scrap

    10 diamonds

    4 Gold ingots

    1 block Netherrack

    2 sticks

    & an upgrade template that is duplicated.


    Switching to 12 Netherite scrap, 12 gold ingots, and 2 sticks doesn't strike me as a large change in difficulty; the removal if the template being balanced by the tripling of the scrap [8 scrap vs 10 diamonds might even be somewhat more expensive].

    In SMP, the need to find only one initial template server-wide ( or one per 'faction' etc.) might actually lead to the current path being the more readily available – particularly as the template is good for all gear.


    I see the major reason for the current system as a way of establishing the 'otherness' of the netherite tier. [Hoes from piglin bartering do not, however, stike me as violative of this.]

    Posted in: Discussion
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    posted a message on Is it possible to break Bedrock?

    Hypothetically, no. (Standard mechanics make vanilla bedrock unbreakable.)


    There are, however, a large number of means that have been found to do so by utilizing 'corner' cases in the programming/rules.

    [Many of the simpler (and generally earlier) techniques have been removed in later additions, but the 'headless-piston' based techniques seem deeply enough entrenched they are likely to remain. (Should all bedrock breaking be removed, I would expect to see mods to reinstitute the ability in very short order.)]

    Posted in: Discussion
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    posted a message on play with AI friend

    There is a bit of this already (villager carrot etc farms, allay sorters, fox berry farms, trading halls), but – given the opposition to item 'farming' in general by a not inconsiderable part of the player base, I doubt there will be much corporate enthusiasm for expanding on these examples.


    There is also the issue of such an addition shifting the focus of the game to acquiring, training, and supervising 'minons': while this could be the focus of a game, it would likely appeal to a different player base (with only limited crossover).

    Prototyping such a game via a minecraft mod would be the only circumstanec under which I think it likely to be available in minecraft. [I'm considering MS/Mj issued 'experiments' to be a form of mod for these purposes.]


    @OP: To what is the repeater looking thing in the graphic in relation?

    Posted in: Suggestions
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    posted a message on Trouble with signin code going to wrong old email [SOLVED]

    [SOLVED]

    The issue was not the minecraftforum email, but the twitch email (which I had not realized was a seperate thing).


    For anyone having a similar issue, one needs not only to change the email in one's minecraftforum/account page, but also to log into one's twitch account and change that email as well.








    I am attempting to change emails

    The NEW email shows properly at the minecraftforum^net/account page and notifications are being sent to that address


    HOWEVER


    the six digit code needed to log in (via Twitch) is still being sent to the OLD email (which is highly inconvenient)..


    Can anyone share how to redirect the six-digit sign-in codes to the NEW email?

    Posted in: Forum Discussion & Info
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    posted a message on How to fix “exceeded your maximum upload limit of 100mb”

    THX, that was what I had thought, but the recent discussion raised doubts…

    Nice to have that resolved.

    Posted in: Forum Discussion & Info
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    posted a message on How to fix “exceeded your maximum upload limit of 100mb”

    I get that the site is 'fan-run' and certain low priority tasks (like curating the deleted posts logs) are likely to get pushed.


    My point about the bad PR is that the current set-up allows users to do something, then cuts off that ability… and does so apparently without warning.

    [I am not one who likes surprises.]


    Since the site must check any new uploaded image against the remaining allocated space to determine if the file can be accepted, how much would it cost (in terms of resources) to add a splash window along the lines of:

    You have used X Mb of an non-renewable Y Mb
    Please consider switching to an external image host.

    Among other advantages, this sort of notice could well lessen the amount of storage required as posters might more rapidly adopt the 'best practices' approach of external hosting.



    I had a thought about nudging users toward external hosting by inserting something about only a limited amount of image storage being available from the site/ please use an exteranal host {LINK to how to post images tute}
    however the rules are sufficiently concise [on which congratulations] that that doesn't seem a good fit.

    The closest I could find to this is from the FAQ

    Q:[/b] How do I post an image or screenshot?

    A:[/b] Upload the image to an image host (such as imgur) and then paste the BBCode provided by the image host. Alternatively use the image attachment option provided in the post editor, click "Insert/edit image" below the editor.

    [b]This raises the question of whether I have been inadvertently uploading to the site as my impression had been the using this button was equivalent to putting a link between image tags using BBCode.[/b]

    Please advise…
    [Latest example is here: https://www.minecraftforum.net/forums/off-topic/forum-games/428241-count-to-100-000-000-for-a-world-record?comment=32377 ]
    Posted in: Forum Discussion & Info
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    posted a message on How to fix “exceeded your maximum upload limit of 100mb”

    Which still leaves the points of publicity and being able to track one's usage.

    AFAIK I've never uploaded any image to the site, but memory going back 7 years may be less than perfect.

    (Depending on circumstances [one's usual image host being 505 as example] I can see occassional reason to upload images directly despite there being good reason to host them exteriorly as a general rule.)


    An argument can also be made that the site choosing to retain an image after it has been deleted by the poster ought be charged against the site rather than the poster who has (at least as far as they are concerned) removed the image.

    Regular purging of the retained material would also be beneficial. It seems unlikely that posts deleted more than a few months previously would be worth retaining — particularly if storage is considered a significant expense.


    At minimum, letting posters know about this lifetime limit upfront would be better PR than having them hit it unawares.

    (Being able to see their usage would provide further gentle nudges to move tyro posters to external hosting.)

    Posted in: Forum Discussion & Info
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    posted a message on New potion suggestions - Various

    …of Decay: I also see this as primarily useful in its lingering form (possible splash to a lesser degree) as an area denial weapon for group combat


    …of Luck: by the time I'd be willing to spend 8 gold for a 15 second boost I doubt it would be worthwhile.

    Taking the skull example: I'd likely have Loot3 so the boost would be getting 1 skull per ~6 vs 1 skull per ~12 and (given the short duration) would not seem useful outside a farming situation thus lowering the benefit to a few seconds wait. [This assumes the effects would stack, and that luck would double the drop perecentage — both highly optimistic.]

    For ores: a similar argument can be made for Fortune.

    For Chest loot: outside of collecting some of the music discs, I don't see chest loot as valuble enough to bother increasing my 'luck' here.

    [Note this is likely very dependent on play style, players who do not 'farm' might have a different attitude.]


    …of Fortitude: concur w Staricle; even if one is Jeb-farming one's iron, the reward is too great for the input (especially without any countervailing effect)


    …of Fury: Not sure I'm reading the description as intended: it appears to indicate that one would deal more damage the mor injured one was. [If so, I can see political reasons for MS/Mj to avoid any item that worked in that fashion.]

    (If that isn't how it's intended to work, please clarify….)

    Posted in: Suggestions
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    posted a message on COUNT TO 100,000,000 FOR A WORLD RECORD!
    31361
    Posted in: Forum Games
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    posted a message on Water bottle use

    Ah, well that tells you how often I use that particular mechanic…


    Just means the OP is worse than I though.

    Posted in: Suggestions
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    posted a message on Water bottle use

    The first issue I see is that one could use a single empty bottle and an infinite water source to top out one's saturation.

    This could be avoided by capping the sturation level obtainable by water consumption, but this would call into question the utility of the mechanic.

    (Simply imposing a cool-down before a second water bottle was effective would work only if the cool down was so long as to make repeated use too annoying to be useful.)


    The second issue is one of utility: unless one is going to stand at a water source (or run along a coast etc.), the non-stackable water bottle seems a poor substitute for any of the standard foods.

    Posted in: Suggestions
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    posted a message on New Nether Bedrock!

    From the description, this would appear to be a dimension dependent cosmetic change only.


    Having all bedrock behaving blocks look the same isn't something that bothers me so I don't see much upside; on the other hand this seems like it would be fairly cheap to code so there isn't a huge downside either. [Although any cosmetic bits that distract from the pressing needs of bug fixing and performance restoration impose significant costs in that respect.]


    This might be something that could be done with a datapack/mod (but I've insufficient knowledge to be certain) which would make it available without distracting MS/Mj.

    Posted in: Suggestions
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    posted a message on How to fix “exceeded your maximum upload limit of 100mb”

    On the other hand, if there is a limit

    it should be publicized

    people should be able to check where they stand (probably best in teh account info area), and

    removal of material should adjust that standing just as addition does…

    Posted in: Forum Discussion & Info
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    posted a message on Minecraft bone sorter on server where hoppers transfer whole stack at once it is even possible to build one?

    I'm not clear on how the mod works (there are several that do whole stack transfers for one thing), however…


    I THINK if one were to use a dropper to place items one at a time into the input hopper of a standard item sorter, the sorter would work.

    The dropper would need to be controlled by a clock slow enough that the sorter could act on the first item before the second was 'dropped', but that should be doable.

    [This supposes the mod transfering "the entire stack at once" means it would transfer a 'stack' of 1 cobble (or 63 cobble) rather than wait to reach the full 64-cobble stack. ]

    Posted in: Redstone Discussion and Mechanisms
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