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    posted a message on Lightning + Sand = Glass
    Um, unless I missed something, this is just a suggestion someone thought of; some like it, some don't. So what? What are the odds it'll happen outside of a mod? Y'all act as if it'll appear and mess up your personal beach if you don't shout down anyone who thinks it might be cool.

    Relaaaaax.
    Posted in: Suggestions
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    My perfectly safe and stable fireplace suddenly set my roof on fire. Now, the fire burned itself out with only about half the building gone, but still -- I was under the impression that fire would be SAFER. A tree near my temple burned down, too. Just one, though. It *was* kinda too near the firepit, but no nearer than it was before the update.

    Glad I backed up my save. I restarted and then rushed over and extinguished my fireplace, then ran to the temple and saved most of the tree (it's a cool tree).

    That, and my fountains froze over. See, refreezing in cold biomes makes sense. But not so much for running water. They look silly -- this 1x1 tower of dirt with an ice cube on top. They looked great when they were running. Either that is an unintended consequence or I'll suck it up and move or heat them somehow.

    No sign of tall grass or desert scrub yet, which is a disappointment. Most of my grass is kinda brownish now (using both my regular texture and the default one).

    My map is smaller than my regularly-used territory. At that scale I'm not sure how useful it will turn out to be. Well, it'll probably be useful, it's not like the whole thing is filled. And with multiple maps I could see quite a bit of usefulness.

    Haven't really played with hatches yet, but I want to make a drawbridge with them.
    Posted in: Survival Mode
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    posted a message on Expanded Drawbridge
    I'm interested. Brilliant concept.
    Posted in: Survival Mode
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    posted a message on Liquid Diamond
    So ... oil.
    Posted in: Suggestions
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    posted a message on Lightning + Sand = Glass
    Weird. People get kinda mean when they disagree with you around here, huh?

    Personally, when I learned they would be including lightning, I was surprised it didn't make glass. Not terribly useful, but I think it would be nice. Maybe just a percent chance.

    It'd be even neater if it made, like, smoked glass that you could actually pick up.


    IRL, lightning never struck sand


    This is not true.
    Posted in: Suggestions
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    posted a message on Can I Set Pick The Point On My Compass?
    When you sleep in a bed it resets your spawn point.
    Posted in: Survival Mode
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    posted a message on Fun things to do with paintings
    Good idea -- I'll try it today!
    Posted in: Mods Discussion
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    posted a message on STEEL
    Iron + coal or charcoal = some mixture or other than when smelted becomes steel.

    It makes sense, but would it add anything to gameplay? The range of materials is pretty good, would adding another help anything?

    And agreed with others, stronger than diamond is silly.

    Although, IRL obsidian is pretty fragile...
    Posted in: Suggestions
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    posted a message on Writable Books
    It would be great for adventure maps.
    Posted in: Suggestions
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    posted a message on Being able to recolor your wolves.
    While we're at it, dye the cows, and get colored leather.
    Posted in: Suggestions
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    posted a message on Wood Houses and Lightning
    Lightning-struck wood should turn into charcoal.

    And the fire can spread, if it is hit at the end of a storm. I have seen this reported elsewhere on this forum.
    Posted in: Suggestions
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    posted a message on Furniture Topic.
    Truly is Steve a man of many talents.
    Posted in: Survival Mode
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    posted a message on Furniture Topic.
    There are some beautiful rooms here!

    I made a few things I'd like to show off. I can describe how I made them, but I think it's a matter of a picture being worth a thousand words here:

    First, the Temple:

    This is a side-chapel in the temple, showing the bank of candles.


    Here's a view of the main section, showing the pews, the central runner rug and the Netherrack torches.


    A view of some of the light fixtures up in the rafters. Yes, there is a portal behind the main altar, which for now is just two cobblestone blocks with cake on them.


    Little barred windows in the basement.

    Next, the little bridge:

    From the end. The lamp post is a Jack-o-Lantern. Texture is Jolicraft.


    A view of the railing.


    And from under the bridge. Cute, huh?

    I also have a covered bridge:

    View from inside.


    View from outside.

    And finally, I have started construction on an asylum. Only the front office is furnished:

    Tiled floor (dyed wool), desk and chair to the left, bookshelves and filing cabinet to the right. I got the idea for the "drawer" signs from this thread. In addition to torches, the room is lit with Jack-o-Lanterns embedded in the ceiling.


    And finally, a shot of construction. Of note, to the right you can see a Jack-o-Lantern embedded in the (incomplete) ceiling. It will also light the floor above. The painting is one I made, I tinkered with the texture pack. It has four Jack-o-Lanterns in the wall behind it.

    When I run out of pumpkins, I imagine I'll have to go hunting for glowstone. I wish it weren't such a durned pain.

    The image is Walter Freeman, inventor of the Trans- Orbital Lobotomy.
    Posted in: Survival Mode
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    posted a message on Infinite Minecraft World Loop!
    Wouldn't you do that like a wraparound game screen, essentially teleporting you to the other side when you cross the threshhold? Seems that would be much simpler.
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from GUardsmen122 »
    This would be grate to have.

    Argh! You did that on purpose, didn't you?
    Posted in: Suggestions
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