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    posted a message on Nether Portal Science
    Uh, correct me if I'm wrong, but unless you start at 0, Y, 0, you don't multiply or divide by 8, but by the difference -- otherwise you get huge numbers really fast.

    So if I go from 10, 64, 10 to 10, 64, 20, the distance is 80, and the destination is z=90 (10 + 8* the distance), not 160.

    Right?
    Posted in: Survival Mode
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    posted a message on Interesting Reeds/Sugar Cane Formation
    I expect it was just a floating dirt block, which happens often enough, and the reeds grew beneath it. Tree grew on top of it.
    Posted in: Survival Mode
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    Quote from FilipeJMonteiro

    Dude, I like you.

    Oh, and by the way, the issue with the textures isn't false, as otherwise stated. The textures (ok, doesn't need to be in the, just the sort of lighting affecting them) have, in fact, a sharper and higher-contrasted image. For me, this makes the game look a bit cartoony, and I kinda don't like it.

    No, lighting has changed. Textures have not. Effect is the same, though, I guess.

    Quote from BlazingBird

    Messed up as in separate chunks clearly belonging to another biome and / or elevation; grass frequently doesn't spawn on the surface leaving bare stone; and glitchy water / gravel / sand formations.


    Looks like unusual but normal to me. Random is random, sometimes there will be weird.
    Posted in: Survival Mode
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    posted a message on [TUTORIAL] Automatic Revolving Doors!!
    Effin' brilliant.
    Posted in: Survival Mode
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    posted a message on Hay bail
    Precisely -- but maybe something out of sticks first, just to save brick if we don't need it. Fencepost house?


    (Someone needs to make these. :tongue.gif:)
    Posted in: Suggestions
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    posted a message on Workshop & Tavern
    Brilliant.
    Posted in: Screenshots
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    posted a message on Stripper poles
    .OOH there finally crested bodies


    ...the hell?
    Posted in: Suggestions
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    posted a message on Toilets
    You all should get OUT of the HOUSE more.
    Posted in: Suggestions
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    posted a message on Interesting Reeds/Sugar Cane Formation
    Quote from LavaAndDiamond

    My guess is data file corruption. Somebody else's world is bleeding into yours.
    EDIT: Why was I quoting the person in front of me?

    My guess is data file corruption. Somebody else's post is bleeding into yours.
    Posted in: Survival Mode
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    posted a message on Am I the only one without problems with MineCraft?
    Complainers always rule the discussion, because those of us without problems are more likely to be playing.

    Not dismissing the complaints, but it's kind of a fact of life. 100% of people with problems will complain, but only 1% of people having a good time will say anything (that's kind of a business rule).
    Posted in: Survival Mode
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    posted a message on Post-Apocalyptic Stronghold
    Post-apocalypse, everything will be brown.



    Very epic. I would also love to see a video walk-through.
    Posted in: Screenshots
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    posted a message on The Gravel/Dirt Theory
    ...humans are bad at perceiving "true" randomness - true randomness is clumpier than we expect.


    There's your answer right there.

    A lot of theories I've read here and elsewhere miss this point -- because, frankly, it's not how we're taught to understand chance.

    Chance is clumpy. If it's truly random (or pseudo-random), things will not happen evenly-spaced throughout. Everyone is likely to experience something that seems significant, but it's just the same as flipping three heads in a row. It happens, but it's not a pattern.

    When weather first came on, a lot of people went days without seeing any, and were sure it was broken, while at the same time others were wishing the damned rain would stop.

    The other day I entered a cave and ran into a string of five zombies coming up the passage. "Neat," I though, "there must be a zombie spawner down there."

    There wasn't. Just a chance clump. I was disappointed, but I understood.

    But it is VERY hard for the human mind to get this instinctively.

    I was once convinced -- convinced! -- my Farkle dice game on my iPod was cheating. I was sure that 2/3 of the time it got some of those amazing rolls, and I hardly ever did.

    I saw there were stats, and it turns out I was winning 51% of the time, and when I kept track of the amazing rolls -- we were just about equal.

    I know about confirmation bias, and actively try to refrain from it, but until I actually counted, I was way wrong in my estimates.

    Theories like this will keep cropping up. Anecdotes will be mistaken for proof (both for and against). But unless it's int he code, it's just a chance clump.

    (That said, I usually dig out gravel because it makes a big hole in the ceiling, and that might lead to something.)
    Posted in: Survival Mode
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    posted a message on Nether Portal Science
    Gosh.


    ...now I really-really want to make a 2-in-1 on purpose. I could use a perpendicular door to effectively "split" the entrance, to make it easier to discern which way I am going...
    Posted in: Survival Mode
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    You know what's amazing?

    Sometimes, *I* can experience a bug that *you* don't, and vice versa. No, really! Weird, I know.

    It doesn't mean my report or yours is wrong.

    It can, however, be really useful in debugging if we can ferret out what's causing the difference. It is probably not the most obvious thing (My computer is awesome!).
    Posted in: Survival Mode
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    posted a message on Show Me Your Water Features!
    I think you mean water features. Water fixtures would be faucets and plumbing.
    Posted in: Screenshots
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