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  • Scarrboros
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  • Member for 11 years
    Last active Fri, Mar, 14 2014 09:51:54
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    Oct 6, 2013
    Scarrboros posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Thanks so much Azanor! :D
    Posted in: Minecraft Mods
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    0

    Sep 24, 2013
    Scarrboros posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from devilmixer

    it looks så good Azanor, cant wait

    dat "å" drop :P

    Really looking forward to TC4, I think it will be amazing!
    Posted in: Minecraft Mods
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    0

    Aug 20, 2013
    Scarrboros posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from seivoisepic

    THAT'S IT.
    I'm fed up with your services constantly being down.
    I want my cape back. I don't want to spend money on a cape I can no longer see.
    Why is my cape not showing up?

    You don't donate for the cape, you donate because you like the mod. Think. First. The cape is there to show you like the mod and to give something back for being nice, you did not "buy" it.
    Posted in: Minecraft Mods
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    0

    Aug 7, 2013
    Scarrboros posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Quote from SaturnGrl

    So...the red mushrooms are supposed to be white? I think it worked better the other way around where the red mushrooms resembled the redish-brown mushrooms with the spotted caps, and the white mushrooms were the brown ones.

    See int he default mode, the red ones are larger with spots and the brown ones are small and plain.

    With the current JohnSmith settings, the texture that is currently used for the brown mushrooms more resembled the red mushrooms. Swapping them as they currently are is a bit confusing, at least for me.

    The concern here is probably that the white ones don't really look like either red or brown, making the brown one better for both.
    Posted in: Resource Packs
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    0

    Jun 25, 2013
    Scarrboros posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Spheniscine

    Played with this mod in Tekkit Lite. Haven't got a chance to play with the advanced machines yet, but I love the volcanoes, gem tools, athame, etc :3

    That said though, I have some criticism - mainly the diamond drawplate recipe. Microblocks are a great idea for decorative/creative freedom, but I feel are really out of place in recipes, as they produce a lot of waste. In order to make anything that uses fine wires, you need 11 diamonds. Nine of which you use to make a diamond block. Which you then proceed to cut up into pieces, using a tool that requires two more diamonds. And all that, just so you could make a frickin' wool card. It's enough for me to not bother and kill spiders instead, or macerate wool despite the poor 1:1 rate...

    You can get some diamonds back from using the panels in your crafting grid.
    Posted in: Minecraft Mods
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    0

    Jun 16, 2013
    Scarrboros posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Quote from Liquidfire3

    If I have the time, I would love to help out with the 64x conversion, but how does one size up textures like that?

    Just making them bigger will not do anything really. You have to remake the whole texture based on the 32x32 version.
    Posted in: Resource Packs
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    0

    Jun 7, 2013
    Scarrboros posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Blenderman25

    Hy all!

    How can I transform items like Energy Condenser from EE2?


    Use your imagination...


    Oh, and your eyes. It is possible to transmute some things into other.
    Posted in: Minecraft Mods
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    0

    Jun 5, 2013
    Scarrboros posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Alexiy_Ov

    Warded glass is too transparent!

    That is how it was meant to be. Why do you want it to look ugly?
    Posted in: Minecraft Mods
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    0

    Jun 4, 2013
    Scarrboros posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Quote from Kazekai

    - Awesome snip -

    I like how you have used that sandstone texture, because it looks really nice with this color. And the work you have done so far is great. I am happy that someone make Biomes o' Plenty support, because I have started using it lately.
    Posted in: Resource Packs
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    0

    Jun 2, 2013
    Scarrboros posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from FallenAero1

    Is there any fix for the thaumimacon showing the wrong recipes(other mods item's recipes)?
    Have been wanting to get into thaumcraft on my world but I don't wanna have to tab out every second.

    Yeah, it is called fixing id conflicts.
    Posted in: Minecraft Mods
  • View Scarrboros's Profile

    1

    May 28, 2013
    Scarrboros posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Quote from The_Soviet1

    I love this texture pack because it fits my builds but i use the Better Than Wolves mod, john smiths don't have textures for this mod and i have not idea who i should mention it to, please help.

    link to mod: http://www.minecraft...482-upd-may-24/

    You can find WIP textures for Better than Wolves here: http://www.sargunste...php?f=12&t=7381
    Posted in: Resource Packs
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    0

    May 24, 2013
    Scarrboros posted a message on (Xeno's) Reliquary v1.0.6d
    He has been poking around in the EE3 thread, posting some comments, so he is definitely still around and he might update it soon. I hope he is (highly likely), and maybe he is preparing something new for the update as well.
    Posted in: Minecraft Mods
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    0

    May 16, 2013
    Scarrboros posted a message on (Xeno's) Reliquary v1.0.6d
    Guys, he doesn't need to be on the forums to make a mod, and he isn't leaving it only because he is late for updating it.
    Posted in: Minecraft Mods
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    0

    May 14, 2013
    Scarrboros posted a message on (Xeno's) Reliquary v1.0.6d
    Quote from pontusa3

    Plz, xeno, update the mod to 1.5.2 and make it forge!!

    Stop pestering for the update, and it's already forge.
    Posted in: Minecraft Mods
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    0

    May 10, 2013
    Scarrboros posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from GENERAL69LEMONZ

    i am haveing the same problem dose anyone know a fix for this? if not can the creator fix it and bring out another version for 1.4.7 please

    You need to update Gregtech. It is not Optifine's fault.
    Posted in: Minecraft Mods
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    Apr 8, 2013
    Scarrboros posted a message on Minecraft Surpasses 10 Million Sales, 1.6 Feature Spoiler Alert
    Quote from Nazgod

    Horses... Do my eyes deceive me?
    That is going to be so cool~

    Yes, they do.
    That is totally a sandwich.
    Posted in: News
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