• 0

    posted a message on Inventory Tweaks 1.61 (Jul 11)
    Excellent, Kobata I think you are the perfect person to take up management of the mod. This should also minimize confusion for people using modpacks and worrying about which version to use.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge][1.4.7][Tech Mod][Pre Release] XyCraft
    Quote from Soaryn

    Btw what does Binnie have to do with this?

    I wasn't sure if he added items to your config like he did with forestry or not since I have never used your mod without forestry and extrabees but I guess he hadn't. Also thanks for taking the time to explain what the situation is, greatly appreciated.
    Posted in: WIP Mods
  • 0

    posted a message on [Forge][1.4.7][Tech Mod][Pre Release] XyCraft
    Your update broke Dye Capsules not sure if that was your intention, seems like you wanted to avoid taking up a bajillion ID slots. Unfortunately I guess I will have to wait for either you or Binnie to fix this up.

    If I want to run update chickenbones stuff then I can't have the dyes... If I want dyes then I can't update chickenbones =/. Honestly I'm not to worried about it but it would be nice to not having my bee users yelling at me and refusing to agree to a rollback because they don't want to lose progress. Hopefully this gets sorted out whenever you have time and good luck with development of the mod.
    Posted in: WIP Mods
  • 1

    posted a message on [1.4.6] Inventory Tweaks 1.49 - Unofficial Update!
    So apparently space clicking a full (test with miner) forestry bag into your regular inventory causes a client crash. When you log back in you have bag worth of duped items. Maybe it's caused by the fact that you don't have enough space to hold the entire bag and there doesn't seem to be a check done to only take enough to fit the personal inventory.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Nove4life

    Hey im getting chunk errors where i can see threw stuff it didnt happen on my old computer but does on my new computer ive tried different versions of optifine and it still does the same think ive even tried installing cleam .minecrafts plenty of times ive tried with texture packs and wtihout/default textures. My computer specs are a i5 proccer 8 gb of ram nvidia GT 640 and i have a 1 terabyte hard drive please help

    Vanilla Minecraft issue.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Does Optifine not like other mods making use of the "baz" and "bba" classes within Forge?
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from Xentonic

    NO ME GUSTA I got a crash here.Double post op.

    Minecraft has crashed!

    Minecraft has stopped running because it encountered a problem; Code Chicken Core

    A full error report has been saved to C:\Users\Xentonic\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-28_19.49.44-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

    --- BEGIN ERROR REPORT 9b6e4bb1 --------
    Full report at:
    Please show that file to Mojang, NOT just this screen!

    Generated 1/28/13 7:49 PM

    -- System Details --
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 377413664 bytes (359 MB) / 646316032 bytes (616 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 2197 (123032 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 17 mods loaded, 17 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    MaB-Commander [Mine & Blade: Commander] ([1.4.7] Mine & Blade - Commander - 0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.6]2.3.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Surtugal [Surtugal] (Shurtugal V0.4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    java.io.EOFException: Unexpected end of ZLIB input stream
    at java.util.zip.InflaterInputStream.fill(Unknown Source)
    at java.util.zip.InflaterInputStream.read(Unknown Source)
    at java.util.zip.ZipInputStream.read(Unknown Source)
    at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
    at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
    at codechicken.core.ClassDiscoverer.readFromZipFile(ClassDiscoverer.java:102)
    at codechicken.core.ClassDiscoverer.findClasspathMods(ClassDiscoverer.java:85)
    at codechicken.core.ClassDiscoverer.findClasses(ClassDiscoverer.java:41)
    at codechicken.nei.NEIClientConfig.loadConfig(NEIClientConfig.java:691)
    at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:296)
    at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:123)
    at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)
    at codechicken.core.PacketCustom$ClientPacketHander.handle(PacketCustom.java:90)
    at codechicken.core.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:59)
    at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
    at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
    at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
    at ayh.a(NetClientHandler.java:1483)
    at di.a(SourceFile:59)
    at cf.b(MemoryConnection.java:80)
    at ayh.d(NetClientHandler.java:240)
    at ayu.c(SourceFile:31)
    at net.minecraft.client.Minecraft.l(Minecraft.java:1537)
    at net.minecraft.client.Minecraft.J(Minecraft.java:846)
    at net.minecraft.client.Minecraft.run(Minecraft.java:771)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT bad2a953 ----------

    Try redownloading the mod and see if it helps.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from mat12345damage

    Ok just tried Optifine c1 with the FTB modpack and it won't work the world loads but the blocks won't update

    (doors with presureplates, breaking some blocks (like wire, cable, 2 block blocks like doors and beds)
    Try upgrading your forge from 515 to 516 by replacing minecraftforge.zip in the instmods folder.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1] Thermal Expansion - 2.3.0.b7! Updates and refactors ahoy!
    What are the chances of adding functionality to the Crescent Hammer or Omni-Wrench for cycling through paintings without having to remove and place the item repeatedly. I figured it wouuldn't hurt to ask since you already give the ability to cycle logs, chests and various other things.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from XDfaceme

    yeah, hoped that that would be possible in a way, i have a modpack with extrabees and forestry for 1.4.7 is only 2.0. and extrabees isn't updated yet to forestry 2.0. i can't just disable extrabees cause there are allready a lot of beehives spawned
    Latest Extrabees( works with newest Forestry( if you have item/block ids properly setup in the Forestry base config file.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6/7] [SMP/LAN/SSP] BukkitForge - Bukkit plugins. On your FTB/Tekkit server.
    Installed the latest (BukkitForge-1.4.7-126), on a private server so my users don't have to deal with mystcraft troubles in the Mindcrack FTB v8 pack. Using BukkitForge plus Sortal 5.02 (sign based teleportation) and everything works flawlessly, great job on this mod and thanks for your work.

    Edit: Forgot to mention that the full list of plugins I'm using are Vault 1.2.22, Sortal 5.02 and PermissionsBukkit 2.0.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from ultimatespec

    what the ­ are you on about?

    He might be saying that the minecraft crash report by itself is insufficient for helping take care of your problem. Posting your ForgeModLoader-client log on pastebin might be a little more helpful.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods

    #For those who can't help themselves
    #Set this to a mode and you will be unable to change it ingame

    Can you change this feature? It should be changed so that if this option is enabled and cheats are not enabled in that world, you can't select cheat mode. I would use that. I would also use a separate option that is similar but for utility mode.

    If you want to change so that the buttons are locked then:
        #what state is toggled on start up of a world in the options.
        #For those who can't help themselves
        #Set this to a mode and you will be unable to change it ingame
        #Disabled -1, Recipe 0, Utility 1, Cheat 2
        #If you want to lock it down to recipe only mode or any other mode and not allow it to be toggled in game make sure you set both the cheatmode= and lockmode= lines to the same state!
        #list the actions that are considered 'utilities' rather than cheats
        #Choose from time, creative, rain, item, heal, delete, magnet, enchant
        utility_actions=delete, magnet
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    Quote from woodendinosaur

    I have console spam on server "<STOUT> Processing Shard". I am relatively certain it is from Soul Shards as it is the only mod I have recently updated that I can even think of having to do with shards. It began after I created a batch of soul shards, I believe.

    Soul Shards v 1.26
    forge build 497

    thank you

    Do you by any chance have Thaumcraft 3 installed?
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods

    1.4.6 stuff works in 1.4.7, see images in spoiler above (list of mods in spoiler below).

    NEI_RedPowerPlugin 1.4.3.jar
    WR-CBE Core
    WR-CBE Addons
    WR-CBE RedPower

    Make sure minecraft.jar isn't named something other than minecraft.jar(Otherwise NEI won't work). Also NEIplugins doesn't work with latest NEI unless you edit it.
    Posted in: Minecraft Mods
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