just paste that onto a key binding to toggle it on and off, With this combo of macros you can auto mine and when your tool goes below the 100 durability it will be automatically repaired.
How can I minimize or change to a different windows(chrome/file explorer/notepad/anything else) without it messing up with the macro or going to the pause menu.
Go to "%appdata%" to get to your roaming folder. From there open up your ".Minecraft" folder, Open the options.txt and find the line that says "pauseOnLostFocus:true" and change it to "pauseOnLostFocus:false".
This will make it so that when you alt tab from minecraft it will not pause the game.
One thing I was wondering that I forgot to put in my earlier posts was to ask if there is a way in Macro and Keybind mod to make a key bind to toggle the auto jump in minecraft 1.10+ on and off?
I am also curious about one more little bug with the sign place macro that I have, When I place the sign every thing works expect the Day part of the auto date part of the macro. When I place the sign the third line comes out with "203/07" when it should be "21/07" or what ever day it is.
Many thanks for the quick reply, With your advice I have got the sign working but the hot bar selector is still being buggy, I switched over to using a simple torch placing macro to test it out as it is much quicker then having to run around to lower my hunger bar. I have tried both methods that you showed above but can not get the selected hot bar to go back to the one it was at prior to activating the script. The modified scripts are below.
I have two different macros that I am having issues with, The first one is a simple sign placing macro that I am trying to get to add the current Date onto but is placing "False" on the sign where the date should be instead.
${TIME(&time, dd mm yyyy);placesign(1,2,3,%time%)}$
The second macro that I am having issues with is my auto eat macro. It is doing the eating part perfectly but I am trying to get it to bring the selected hot bar back to where it was prior to eating.
I made a quick script to auto eat when my player is hungry and so far it works well but it leaves the hot-bar selection on the food that it just consumed. Is there a way to make it jump back to where the selection was previously. This would also be useful for a torch placing macro that I want to make.
What is the entity name used for villagers, I want to prevent players on the server i am making from attacking villagers but need the entity name to do so.
For your recipe remover mod i would like to suggest adding in support for the MCPermissions mod. This would allow serves to block crafting of items like tnt for players but not for admins and such.
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For the auto repairing of tools that are in your hand you can try:
Just place this macro into the <onItemDurabilityChange> Event binding and it will type /fix if your tool goes below 100 durability.
As for the auto mine you can use this one:
just paste that onto a key binding to toggle it on and off, With this combo of macros you can auto mine and when your tool goes below the 100 durability it will be automatically repaired.
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Go to "%appdata%" to get to your roaming folder. From there open up your ".Minecraft" folder, Open the options.txt and find the line that says "pauseOnLostFocus:true" and change it to "pauseOnLostFocus:false".
This will make it so that when you alt tab from minecraft it will not pause the game.
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One thing I was wondering that I forgot to put in my earlier posts was to ask if there is a way in Macro and Keybind mod to make a key bind to toggle the auto jump in minecraft 1.10+ on and off?
I am also curious about one more little bug with the sign place macro that I have, When I place the sign every thing works expect the Day part of the auto date part of the macro. When I place the sign the third line comes out with "203/07" when it should be "21/07" or what ever day it is.
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Thx, that worked perfectly, again many thanks for the fast and efficient reply
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Many thanks for the quick reply, With your advice I have got the sign working but the hot bar selector is still being buggy, I switched over to using a simple torch placing macro to test it out as it is much quicker then having to run around to lower my hunger bar. I have tried both methods that you showed above but can not get the selected hot bar to go back to the one it was at prior to activating the script. The modified scripts are below.
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I have two different macros that I am having issues with, The first one is a simple sign placing macro that I am trying to get to add the current Date onto but is placing "False" on the sign where the date should be instead.
${TIME(&time, dd mm yyyy);placesign(1,2,3,%time%)}$
The second macro that I am having issues with is my auto eat macro. It is doing the eating part perfectly but I am trying to get it to bring the selected hot bar back to where it was prior to eating.
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I made a quick script to auto eat when my player is hungry and so far it works well but it leaves the hot-bar selection on the food that it just consumed. Is there a way to make it jump back to where the selection was previously. This would also be useful for a torch placing macro that I want to make.
My Auto eat script
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Thx
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Thx
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Harrison_TOM try using this version with mod loader lite. Its just one more thing to put into the jar and it works with forge
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Thx