• 0

    posted a message on Rails of War 1.7.10 (Don's Branch).
    java.lang.NoClassDefFoundError: net/minecraftforge/common/IPlantable
    at lotr.common.LOTRMod.(LOTRMod.java:1030)



    The lotr.common.LOTRMod.(LOTRMod.java:1030) means that the problem is with the Lord of the Rings mod. Try redownloading the mod or posting the crash over on the LOTR thread.

    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from mrmegacarlo»

    i like it. however i have built a pannier in gmod. and that one you made is a bit on the short side boiler wise. the cab and bunker seem fine but maybe make the boiler and tanks a bit longer


    It depends on the type of pannier you're talking about. There are probably ten or more versions, such as the 9400, 5700, 6400, or 1366 classes. I tried to base mine of the 5700 class because it seemed the most "proportionally correct", had the most resources available, and I think it's the most popular one. I feel that I can't go too much farther without risking the buffers being too far over the wheels, but there's always room for improvement.

    Posted in: WIP Mods
  • 5

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update

    Don't have Twitter, so I'll post my question here.


    @Naiten


    1. Are you planning on accepting any new models yet?

    2. Would you consider this model to be high-quality enough to be in the mod? (No, its not Russian, and no it's not finished)


    I don't mean to impose, but I'd just like to know so I can decide whether or not to continue trying my hand at modeling, or moving on to other things.


    1 brownie point to whoever guesses this locomotive (Only 1 because everybody should be able to recognize it.)

    Posted in: WIP Mods
  • 0

    posted a message on Item rendering in the hand

    I have created a fully-functioning longbow for my mod. It does not use a custom model, but is but extends ItemBow However, the item renders too high up in the hand for a normal longbow and I'd like to scale it up a bit. Do I have to create an ItemRenderer + model to fix this, create just an ItemRenderer, or can I use GL11 within the item file itself?


    Do I have to do anything different in the ItemRenderer file if I have to make one?

    Posted in: Modification Development
  • 0

    posted a message on Rails of War 1.7.10 (Don's Branch).

    I haven't heard anything from him since he posted those pictures over on the main thread. I figured it would be nice to have more British/American signals, despite having Russian stock. If he does release the mod, I might collaborate with him on adding signals.


    Scaling would help, but I think real triangles are still nice to have.

    Posted in: WIP Mods
  • 1

    posted a message on Rails of War 1.7.10 (Don's Branch).
    Quote from Dumboldoor5»

    Although I feel the black part needs to be a little less pixely.


    I agree, but it's difficult to get that nice curve using only blocks in Techne. However, I'm learning Blender right now so eventually I'll be able to use triangles and smooth out those rough bumps.

    Posted in: WIP Mods
  • 3

    posted a message on Rails of War 1.7.10 (Don's Branch).

    I'll just leave these here...

    These are lower quadrant signals found the UK (I based mine off a GWR design). I might create my own add-on with railway signs/signals and whatnot, but don't expect anything too soon. I'd like to ask what other people think and what I could improve on.

    Posted in: WIP Mods
  • 0

    posted a message on Tile Entity Rendering Problem

    Aha! found something. Can't believe I didn't notice this.


    [17:37:45] [Client thread/ERROR]: Using missing texture, unable to load ch:textures/blocks/chimcup.png
    java.io.FileNotFoundException: ch:textures/blocks/chimcup.png
    at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
    at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
    at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
    at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
    at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
    at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?]
    at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [SimpleReloadableResourceManager.class:?]
    at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [SimpleReloadableResourceManager.class:?]
    at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:643) [Minecraft.class:?]
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:586) [Minecraft.class:?]
    at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
    at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_74]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_74]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_74]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
    at GradleStart.main(Unknown Source) [start/:?]


    I've already done textures for several blocks/items and "modid(ch):texturefile" worked for me every time. When i use"chimney:textures/models/chimneycup.png" instead of "ch:chimcup" it tries to load "chimney:textures/blocks/textures/models/chimcup.png.png" which doesn't exist.


    The textures are located under Forge\src\main\resources\assets\ch\textures\models\chimcup.png

    and

    Forge\bin\assets\ch\textures\models


    EDIT: I worked with the file system and now the png file shows up in my hand, but the block ingame is still invisible so I'll keep working on that

    Posted in: Modification Development
  • 0

    posted a message on Tile Entity Rendering Problem

    I changed the resource location and changed proxy.registerRenders to preInit. I also worked on my render file, but nothing seems to work.



    New render file


    package savagedonkey.chimney.client.renders;

    import org.lwjgl.opengl.GL11;

    import net.minecraft.client.Minecraft;
    import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
    import net.minecraft.tileentity.TileEntity;
    import net.minecraft.util.ResourceLocation;
    import savagedonkey.chimney.chimney;
    import savagedonkey.chimney.client.models.ModelChimCup;
    import savagedonkey.tileentities.TileEntityChimCup;

    public class RenderChimCup extends TileEntitySpecialRenderer{

    ResourceLocation texture = new ResourceLocation("chimney:textures/models/chimcup.png");

    private ModelChimCup model;

    public RenderChimCup() {
    this.model = new ModelChimCup();

    }

    @Override
    public void renderTileEntityAt(TileEntity entity, double x, double y, double z,
    float f) {

    GL11.glPushMatrix();
    GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
    Minecraft.getMinecraft().renderEngine.bindTexture(texture);
    GL11.glScalef(1.0F, -1.0F, -1.0F);
    GL11.glPushMatrix();
    int facing = ((TileEntityChimCup)entity).getFacing();
    int k = 0;
    k = facing * 90;
    GL11.glRotatef(k, 0F, 1.0F, 0F);
    GL11.glScalef(0.5F, 0.5F, 0.5F);
    GL11.glTranslatef(0F, 1.5F, 0F);
    model.render(null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
    GL11.glPopMatrix();
    GL11.glPopMatrix();

    }

    }


    I might just completely try and rewrite my render file.

    Posted in: Modification Development
  • 0

    posted a message on Tile Entity Rendering Problem

    I'm relatively new to modding and have only been developing basic blocks. I decided to test my skills at creating a custom block; however, after an hour of trying to figure out the problem, I can't seem to find it. I am able to place the block, but it shows up with the missing texture in my inventory and is invisible when placed on the ground. I don't know if it is a rendering issue or if my texture path is somehow messed up. Can anyone help?


    Block file


    package savagedonkey.chimney;

    import net.minecraft.block.Block;
    import net.minecraft.block.ITileEntityProvider;
    import net.minecraft.block.material.Material;
    import net.minecraft.world.World;
    import savagedonkey.tileentities.TileEntityChimCup;

    public class ChimCup extends Block implements ITileEntityProvider{

    protected ChimCup(Material material) {
    super(material);
    this.setHardness(5.0F);
    this.setResistance(0.5F);
    }

    public int getRenderType(){
    return -1;
    }
    public boolean isOpaqueCube(){
    return false;
    }
    public boolean renderAsNormalBlock(){
    return false;
    }

    @Override
    public TileEntityChimCup createNewTileEntity(World p_149915_1_, int p_149915_2_) {
    return new TileEntityChimCup();
    }

    }


    Tile Entity file


    package savagedonkey.tileentities;

    import net.minecraft.tileentity.TileEntity;

    public class TileEntityChimCup extends TileEntity {

    }


    Rendering file


    package savagedonkey.chimney.client.renders;

    import org.lwjgl.opengl.GL11;

    import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
    import net.minecraft.tileentity.TileEntity;
    import net.minecraft.util.ResourceLocation;
    import savagedonkey.chimney.chimney;
    import savagedonkey.chimney.client.models.ModelChimCup;

    public class RenderChimCup extends TileEntitySpecialRenderer{

    ResourceLocation texture = new ResourceLocation("ch:textures/models/chimcup.png");

    private ModelChimCup model;

    public RenderChimCup() {
    this.model = new ModelChimCup();

    }

    @Override
    public void renderTileEntityAt(TileEntity entity, double x, double y, double z,
    float f) {

    GL11.glPushMatrix();
    GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
    GL11.glRotatef(180, 0F, 0F, 0F);

    this.bindTexture(texture);

    GL11.glPushMatrix();
    this.model.renderModel(0.0625F);

    GL11.glPopMatrix();
    GL11.glPopMatrix();

    }

    }


    Client Proxy


    package savagedonkey.chimney.proxies;

    import cpw.mods.fml.client.registry.ClientRegistry;
    import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
    import savagedonkey.chimney.client.renders.RenderChimCup;
    import savagedonkey.tileentities.TileEntityChimCup;

    public class ClientProxy extends CommonProxy {

    public void registerRenderThings() {
    TileEntitySpecialRenderer render1 = new RenderChimCup();
    ClientRegistry.bindTileEntitySpecialRenderer(TileEntityChimCup.class, new RenderChimCup());
    }

    }


    Main mod file


    package savagedonkey.chimney;

    import cpw.mods.fml.common.Mod;
    import cpw.mods.fml.common.Mod.EventHandler;
    import cpw.mods.fml.common.SidedProxy;
    import cpw.mods.fml.common.event.FMLInitializationEvent;
    import cpw.mods.fml.common.event.FMLPostInitializationEvent;
    import cpw.mods.fml.common.event.FMLPreInitializationEvent;
    import cpw.mods.fml.common.registry.GameRegistry;
    import net.minecraft.block.Block;
    import net.minecraft.block.material.Material;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.init.Blocks;
    import net.minecraft.init.Items;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemFood;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.client.MinecraftForgeClient;
    import net.minecraftforge.common.util.EnumHelper;
    import savagedonkey.chimney.items.ItemRubberAxe;
    import savagedonkey.chimney.items.ItemRubberHoe;
    import savagedonkey.chimney.items.ItemRubberPickaxe;
    import savagedonkey.chimney.items.ItemRubberShovel;
    import savagedonkey.chimney.items.ItemRubberSword;
    import savagedonkey.chimney.proxies.ClientProxy;
    import savagedonkey.chimney.proxies.CommonProxy;

    @Mod(modid = "ch", name = "Chimney Mod", version = "1.0")
    public class chimney {

    @SidedProxy(clientSide="savagedonkey.chimney.proxies.ClientProxy", serverSide="savagedonkey.chimney.proxies.CommonProxy")

    public static CommonProxy proxy;
    public static ClientProxy cproxy;

    public static Item itemTable;//to add new item, copy this line
    public static Item itemPoop;
    public static Block blockFace;
    public static Item itemBacon;
    public static Item itemCookedBacon;
    public static Item rubberPickaxe;
    public static Item rubberAxe;
    public static Item rubberHoe;
    public static Item rubberShovel;
    public static Item rubberSword;
    public static Block blockPig;
    public static Block chimCup;
    public static final Item.ToolMaterial rubberToolMaterial = EnumHelper.addToolMaterial("rubberToolMaterial", 4, 10, 10.0F, 5.0F, 20);

    @EventHandler
    public void preInit(FMLPreInitializationEvent event) {
    //Item/Block init and registering
    //config handling
    itemTable = new ItemTable().setUnlocalizedName("ItemTable").setTextureName("ch:itemtable").setCreativeTab(tabChimneyTest);//(Item.ItemTable)
    blockFace = new BlockFace(Material.cactus).setBlockName("BlockFace").setBlockTextureName("ch:blockface").setCreativeTab(tabChimneyTest);
    itemPoop = new ItemPoop().setUnlocalizedName("ItemPoop").setTextureName("ch:itempoop").setCreativeTab(tabChimneyTest);
    itemBacon = new ItemFood(2,0.1f,true).setUnlocalizedName("ItemBacon").setTextureName("ch:rawbacon").setCreativeTab(tabChimneyTest);
    itemCookedBacon = new ItemFood(8,0.5f,true).setUnlocalizedName("ItemCookedBacon").setTextureName("ch:cookedbacon").setCreativeTab(tabChimneyTest);
    rubberPickaxe = new ItemRubberPickaxe(rubberToolMaterial).setUnlocalizedName("RubberPickaxe").setTextureName("ch:itemcheesepickaxe").setCreativeTab(tabChimneyTest);
    rubberAxe = new ItemRubberAxe(rubberToolMaterial).setUnlocalizedName("RubberAxe").setTextureName("ch:itemcheeseaxe").setCreativeTab(tabChimneyTest);
    rubberHoe = new ItemRubberHoe(rubberToolMaterial).setUnlocalizedName("RubberHoe").setTextureName("ch:itemcheesehoe").setCreativeTab(tabChimneyTest);
    rubberShovel = new ItemRubberShovel(rubberToolMaterial).setUnlocalizedName("RubberShovel").setTextureName("ch:itemcheeseshovel").setCreativeTab(tabChimneyTest);
    rubberSword = new ItemRubberSword(rubberToolMaterial).setUnlocalizedName("RubberSword").setTextureName("ch:itemcheesesword").setCreativeTab(tabChimneyTest);
    blockPig = new BlockPig(Material.cactus).setBlockName("BlockPig").setBlockTextureName("ch:pigblock").setCreativeTab(tabChimneyTest);
    chimCup = new ChimCup(Material.rock).setBlockName("ChimCup").setBlockTextureName("ch:textures/models/chimcup.png").setCreativeTab(tabChimneyTest);


    GameRegistry.registerItem(itemPoop, itemPoop.getUnlocalizedName().substring(5));
    GameRegistry.registerBlock(blockFace, blockFace.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(itemTable, itemTable.getUnlocalizedName().substring(5));//copy these two lines along with variable for new items
    GameRegistry.registerItem(itemBacon,itemBacon.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(itemCookedBacon, itemCookedBacon.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(rubberPickaxe, rubberPickaxe.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(rubberAxe, rubberAxe.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(rubberHoe, rubberHoe.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(rubberShovel, rubberShovel.getUnlocalizedName().substring(5));
    GameRegistry.registerItem(rubberSword, rubberSword.getUnlocalizedName().substring(5));
    GameRegistry.registerBlock(chimCup, chimCup.getUnlocalizedName().substring(5));
    GameRegistry.registerBlock(blockPig, blockPig.getUnlocalizedName().substring(5));
    GameRegistry.addSmelting(itemBacon, new ItemStack(itemCookedBacon), 25.0F);
    }

    @EventHandler
    public void init(FMLInitializationEvent event) {
    //proxy, TileEntity, GUI and Packet registering
    proxy.registerRenders();
    GameRegistry.addRecipe(new ItemStack(itemTable), new Object[]{"ggg","gsg","ggg", 'g', new ItemStack(Items.dye,1,10),'s',Items.stick});
    GameRegistry.addRecipe(new ItemStack(blockFace), new Object[]{"bbb","bzb","bbb",'b',Blocks.sponge,'z',Items.skull,});
    GameRegistry.addRecipe(new ItemStack(itemPoop), new Object[]{"ndn","dnd","ndn",'n',Blocks.soul_sand,'d',Blocks.dirt});
    GameRegistry.addRecipe(new ItemStack(rubberPickaxe), new Object[]{"bbb"," w "," w ",'b', itemBacon,'w',Items.stick});
    GameRegistry.addRecipe(new ItemStack(rubberAxe), new Object[]{"bb","bw"," w",'b', itemBacon,'w',Items.stick});
    GameRegistry.addRecipe(new ItemStack(rubberHoe), new Object[]{"bb","w ","w ",'b', itemBacon,'w',Items.stick});
    GameRegistry.addRecipe(new ItemStack(rubberShovel), new Object[]{"b","w","w",'b', itemBacon,'w',Items.stick});
    GameRegistry.addRecipe(new ItemStack(rubberSword), new Object[]{"b","b","w",'b', itemBacon,'w',Items.stick});
    GameRegistry.addRecipe(new ItemStack(blockPig), new Object[]{"ppp","ppp","ppp",'p',Items.porkchop});
    GameRegistry.addShapelessRecipe(new ItemStack(itemBacon,10), new ItemStack(blockPig,1));

    }

    @EventHandler
    public void postInit(FMLPostInitializationEvent event) {
    }
    public static CreativeTabs tabChimneyTest = new CreativeTabs("tabChimneyTest"){
    @Override
    public Item getTabIconItem(){
    return new ItemStack(blockFace).getItem();
    }
    };
    }

    Posted in: Modification Development
  • 0

    posted a message on Rails of War 1.7.10 (Don's Branch).

    Noticed the bug with the tank cart angling the wrong way on inclines still exists. Is it fixable?

    Posted in: WIP Mods
  • 0

    posted a message on ROWAM (Rails of War Automation Module) [OBSOLETE]

    Was my problem before too, you must set in the Signal block the Amount (over) higher than the amount the Station block lets the train come out the station...



    What do you mean? I don't think you can set it over 100, unless 100 is a measure of speed and not the percentage of throttle.
    Posted in: WIP Mods
  • 0

    posted a message on ROWAM (Rails of War Automation Module) [OBSOLETE]

    I have a couple questions about the usage of the station and the signal blocks.


    I have it set up where my signal block is a few blocks ahead of the station block and slows it to zero. The train slows down a few blocks later and arrives at the station and whistles. The depart whistle sounds, but the train doesn't move. I think it is because the signal block is too close, but I can't make the train take a longer time to stop since before the signal it is traveling at 100 percent (according to the signal before it).


    Also I've noticed that 100% according to signal blocks and station blocks isn't 100% according to the player. I can hop in a train going at 100 and speed it up quite a bit. Is this on purpose?

    Posted in: WIP Mods
  • 0

    posted a message on Rails of War 1.7.10 (Don's Branch).

    ---- Minecraft Crash Report ----
    // Ooh. Shiny.

    Time: 2/15/16 1:02 PM
    Description: Rendering entity in world

    java.lang.NullPointerException: Rendering entity in world
    at net.row.renderer.stock.RenderTenderCher.func_76986_a(RenderTenderCher.java:48)
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
    at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
    at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
    at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:716)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1596)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1334)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.row.renderer.stock.RenderTenderCher.func_76986_a(RenderTenderCher.java:48)

    -- Entity being rendered --
    Details:
    Entity Type: row.TenderCher (net.row.stock.tender.TenderCherepanov)
    Entity ID: 70
    Entity Name: entity.row.TenderCher.name
    Entity's Exact location: 1103.50, 64.38, 890.50
    Entity's Block location: World: (1103,64,890), Chunk: (at 15,4,10 in 68,55; contains blocks 1088,0,880 to 1103,255,895), Region: (2,1; contains chunks 64,32 to 95,63, blocks 1024,0,512 to 1535,255,1023)
    Entity's Momentum: 0.00, -0.04, 0.00

    -- Renderer details --
    Details:
    Assigned renderer: net.row.renderer.stock.RenderTenderCher@dfb8c98
    Location: 0.00,-1.12,1.00 - World: (0,-2,1), Chunk: (at 0,-1,1 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Rotation: 0.0
    Delta: 0.79717386
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
    at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
    at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
    at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:716)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1596)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['Savage_Rails'/0, l='MpServer', x=1103.50, y=65.62, z=889.50]]
    Chunk stats: MultiplayerChunkCache: 961, 970
    Level seed: 0
    Level generator: ID 01 - flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (1101,4,882), Chunk: (at 13,0,2 in 68,55; contains blocks 1088,0,880 to 1103,255,895), Region: (2,1; contains chunks 64,32 to 95,63, blocks 1024,0,512 to 1535,255,1023)
    Level time: 289 game time, 1289 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 2 total; [EntityClientPlayerMP['Savage_Rails'/0, l='MpServer', x=1103.50, y=65.62, z=889.50], TenderCherepanov['entity.row.TenderCher.name'/70, l='MpServer', x=1103.50, y=64.38, z=890.50]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 4931319608 bytes (4702 MB) / 6289358848 bytes (5998 MB) up to 6289358848 bytes (5998 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6144M -Xms6144M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.85.1272 Minecraft Forge 10.13.2.1272 Optifine OptiFine_1.7.10_HD_U_D1 13 mods loaded, 13 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1272} [Forge Mod Loader] (forge-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1272} [Minecraft Forge] (forge-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{1.0.1.8} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BetterFoliage{2.0.3} [Better Foliage] (BetterFoliage-MC1.7.10-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    doggystyle{1.1.3.99} [Doggy Style] (DoggyStyle-1.1.3.99.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MrTJPCoreMod{1.1.0.32} [MrTJPCore] (MrTJPCore-1.7.10-1.1.0.32-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjRed|Core{4.7.0pre10.93} [ProjectRed Core] (ProjectRed-1.7.10-4.7.0pre10.93-Base.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    row{1.7.10-3.1.0-D} [Rails of War] (Rails of War-1.7.10-3.1.0-D.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    rowam{6.0.4} [Rails of War Automation Module] (ROWAM-1.7.10-6.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Launched Version: 1.7.10-Forge10.13.2.1272
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 960/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.88, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    OptiFine Version: OptiFine_1.7.10_HD_U_D1
    Render Distance Chunks: 16
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    OpenGlVersion: 4.5.0 NVIDIA 347.88
    OpenGlRenderer: GeForce GTX 960/PCIe/SSE2
    OpenGlVendor: NVIDIA Corporation
    CpuCount: 4


    I don't know why it crashes when i place the Cherepanov tender, doesn't happen with any other entities.

    Posted in: WIP Mods
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