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    posted a message on Server IP issues
    Quote from BeeJesus

    Use a free dynamic DNS service. NoIP has one that's really easy to use, but if you want to take care of the problem completely you can always just install DD-WRT on your router and have it update your dynamic DNS with it's current public IP.


    Good suggestions, but not sure this will 100% fix it.

    My best advice would be to setup a no-ip redirect as mentioned above, but more important would be to make sure your server is online as much as possible. The more often the machine is connectable when a dns update hits the more likely it is for the dns cache to be aware there is a server at that IP.
    Posted in: Server Support and Administration
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    posted a message on Which Windows OS is best for a computer that’s sole purpose will be to run a minecraft server?
    To elaborate a bit on what other people have mentioned...

    If the sole purpose of this machine is as a minecraft server and you want the most bang for your buck, so to speak, you should consider a Command Line-only Linux variant. I'd suggest Ubuntu Server with remote admin tools like putty (SSH) and Filezilla (SFTP) for remote administration. SSH will allow you to log in to the command line from the comfort of your daily-driver windows machine and SFTP will allow you to drag and drop files to your server.

    Online tutorials for setting up an ubuntu server are plentiful.
    Posted in: Server Support and Administration
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    posted a message on Server IP issues
    Quote from UndeadKing996

    And for some reason some times it will work, but sometimes it won't


    Makes me think it might be related to DNS. Many residential ISPs set their DNS servers with a high refresh rate and with the number of 'hops' between connections it can be common for one of those hops to look at their stale DNS records and return a 'nope, nothing there last time I checked so we're going to assume there is still nothing there.'

    Many ISP Admins will ignore low refresh conventions in the interest of speeding up known 'good' connections to sites that never go down or change IPs.
    Posted in: Server Support and Administration
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    posted a message on Server Donations, checking legal.
    Why do you require them to be donations?

    Without a specific reason to use the label 'donation' you can consider them as 'payments' so long as you have permissions for mods/plugins and such.

    Essentially you are providing a service (ability for people to log into a server to play a game) so you are allowed to market them as payments so long as no mods bar you from 'making a profit without express permission from the author'. Mojang allows for paid servers in much the same way as paid hosting (I believe).
    Posted in: Server Support and Administration
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    posted a message on GridCraft(Tron)(1.4.7)(W.I.P) First Look at Tank on Last Page
    Maybe iamshortman would be willing to throw the code up on GitHub in the hopes that someone else shows interest one day? From what I've seen there's a lot of work done here and it would be a shame to see it go to waste. Even if someone else forked it to make a vehicle only version down the road it'd be nice to see that much salvaged, yes?
    Posted in: WIP Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from BeefNugget1216

    It's about time for our bimonthly tweet from Eloraam hopefully it will be something useful this time. :P


    Honestly- with the recent proliferation and maturing of many of the 'redpower-replacement' mods I see less fuss in the future. I wouldn't be surprised if they became bi-bimonthly tweets going forward.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Dj_777

    Well, this venture into this thread is certainly more mentally engaging than my last foray...
    This is promising, I think. Can we keep it going?


    I think you maybe missed the parts the moderators removed.


    Quote from xDoodleBug

    see if you can contact her in some other way.


    Good luck with that.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Poster said 'private texture pack'- this may not even be about FTB. Or they misspoke and wrote 'texture' when they meant 'mod'.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from ingiethingie

    i take it you haven't read Elo's EAQ then ;) http://www.eloraam.com/redpower-eaq/


    This is funny. Brass is an inferior metal compared to Bronze in nearly every way. Brass is more commonly used as a decorative metal for things kile door knobs compared to Bronze which lends itself more readily to mechanical applications like weapons and ship propellers. Both alloys are primarily composed of copper, but the other metals added to each change the final alloy greatly.

    I've always been intrigued over why the champion of the Ore Dictionary took would add materials into the game yet wouldn't register them with the dictionary. For a long time it seemed as though other modders were afraid to touch something added by another mod- how long were people asking for crated Nikolite? How long was it before another mod added it's own Tungsten, finally giving it a use (aside from EE2)?

    About the only thing I wouldn't expect to see added to the dictionary straight out would be Nikolite, but for the sake of compatibility it would seem to make some sense to just add in every material, right? I mean... kinda the point of the ore dictionary, ain't it?
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Ireee

    With the current status of ProjectRed I see no benefit from trying to port RP2 instead of implementing the features PR is still missing.


    Huh? How does that fit with the context of the conversation? ProjectRed is an entirely separate project so neither 'update' nor 'port' would apply. I suppose you could speak of 'porting' RedPower functions to ProjectRed. Regardless... we weren't talking of porting or updating anything; I simply made an off-hand comment about how Eloraams usage of the term 'port' is incorrect.

    Quote from Pokeball3000

    ...summary of the facts?
    - IS eloraam still working on this OR NOT?
    - IS there anyone who can actually pass messages to eloraam? (i didnt try but i doubt i would get an answer...)
    ( like "show up there and tell them what's going on! please)
    so i want to get ANY NEWS (like "still dev") also HERE


    Debatable... Seriously. At best Eloraam has not said that development has ceased but that comes from the bi-monthly use of Twitter.
    Eloraam is aware.
    Eloraam has apparently sworn off MinecraftForums- check her user profile and you'll see that it hasn't been logged into for, like, a year and a half. If you want RP news your best bets are Twitter, Direwolf20 and FeedTheBeast.

    Now... is this a known bug or even the game knowing that the mod has stagnated and become moldy?

    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from ingiethingie

    1) so, your actual summary is "she has worked on it..and is still pondering about it" you mean...else she wouldn't have known about the compile situation which seems to contradict your whole point...
    2) "prove" isn't even the correct terminology... "create conjecture about" is - you didn't provide anything which proved your point... just because you haven't seen her say she is currently coding code for RP doesn't prove she isn't...
    3) and her own words state "she hasn't forgotten" ... why would she bother saying that if she's "dropped the project completely" ? [that's a rhetorical question - as of course, the answer is, she wouldn't]
    4) In software engineering, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed (e.g. different CPU,operating system, or third party library) [wikipedia]


    Quote from PhilHibbs

    5) This is the problem that free-as-in-beer software has created - people like you take it for granted that someone out there will make you the software that you want for nothing, and you don't appreciate the effort it takes.



    6) My big fear with RP is that there won't ever be an update and you'll end up with a world stuck at a very old MC release.


    1) How long does it take to load the RP source into Eclipse against a new Forge release? Simply knowing the condition does not account for... what? 5? 6 months? That hardly 'seems to contradict my whole point...
    2) Which is pretty much what I opened the post that you responded to with. I can't prove it, but I can point to things that certainly support my... conjecture. She talks of burnout and getting the urge to play Minecraft again... the game as a whole. Probably wanted to play again, thought about updating, loaded RP source into Eclipse, saw what it would take, then settled for 1.4.6.
    3) Pride? Good Intentions? Desire to complete a project once started...?
    4) I have to assume that the point that you were alluding to by bolding the 'third-party library' is the dependency on Forge? In which case updating against a new Forge is still an update and not a port... porting to a 'different third-party library' would be going from Forge to Bukkit, Spout, MCPC+ or similar. RedPower is updated against the same third-party library each time, therefore- update and not port.
    5) And that is the problem that releasing free software that is entirely dependent on a single developer with closed source that is aggressively defended. With the stipulations placed around RP by it's author and community you can hardly use it as a weapon against FOSS. People don't like to hear the word 'responsibility' used around here when paired with the idea that a Mod Developer might have some... but free software that is not totally dependent on a single developer has far less.
    6) My big fear is that the behaviors will become accepted and it will become near impossible to ever have an instance where all mods are on the same version and building a loadout with more than 10 mods on the same version won't be possible.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from PhilHibbs

    Can you really prove that Eloraam has done no work on RedPower in the last 3-4 months?


    No. I can't. For all I know Eloraam could be hard at work doing a complete rewrite in preparation for release as RedPower3. I can, however, provide enough evidence to build reasonable doubt...

    [email protected];19 Feb - So I got pulled into the office for a couple weeks, they needed me back after the time off I took for PR6. That's over now... ...Back on RP full-time now. Lots of surprises coming, but first, I'll likely be releasing a new bugfix for 1.4.6 and a port to 1.5.

    [email protected];17 Apr - So about vanishing... work project got crazy and burnout hit me. Things seem to be settling down, but I don't want to jinx it this time. So 1.5 isn't as bad as I'd expected, a lot of damage in a couple specific areas but overall most of the code compiles. (re: effect on redstone) There's an effect but from what I've seen so far, not too badly. Inventories and textures have changed a lot though.

    [email protected];11 Jun - There's no problem with FTB distributing RedPower, I like that modpack. I haven't forgotten about the update, either, just slow going.

    So... Summary of the last... 6? months... "I had some time ~5 months ago, but it didn't last because of work and lack of desire. Neither the update nor 'port' (port isn't even the proper terminology) happened. But 1.5 didn't totally wreck the code, even the effect on redstone was minimal and a good portion of the code still compiles without blowing up the error window. But I haven't forgotten."

    Quote from tubera

    Actually her tweets prove the opposite. She thought about it, and not all programming is done at the keyboard, most of it,designing and planning, happens in your head.


    Really? I mean seriously? "I haven't forgotten"\"Burnout Hit" != "I'm mentally working out how to program Function X".
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Kye_Duo

    1) no one has forced you to update past 1.4.7
    2) I skipped from 1.2.5 straight to 1.4.6 so I'm used to missing MC versions for RP2
    3) and while Eloraam hasn't posted here, she has posted on twitter. Sure she isn't the most talkative dev, but she has posted.


    1) I'm still on 1.4.7. Making assumptions is an easy way to be proven wrong.
    2) Missing MC versions means less to me than missing updates (read:bugfixes) to other mods.
    3) 6 weeks ago? Not to mention that there was that 'big secret' during that DW20 SMP episode that has come and passed.Only reason that tweet even happened is because of some FTB chat. The tweet was more about granting FTB wholesale permissions than the update. Not even working on it, just not forgetting about it.

    Quote from Spudz0r

    Minecraft's API was changed quite extensively with 1.6 so it will take a while to adjust a mod the size of RP. As you may have noticed BC, IC, Forestry, TC and many others have not been updated yet either.

    Stop asking for ETAs. It has been stated many times that is not welcome. Go read the sticky.


    Missing versions between doesn't help when updating. Minecraft doesn't have an API. Do your research, it doesn't. Minecraft has multiple third-party APIs (Forge, Bukkit, etc.) As I stated earlier- BC, IC, TC and pretty much every other mod had a 1.5.x version and meaningful developer communication.

    It's beyond ETAs... It's clear that Eloraam has NOT been working on RP- I can cite references to prove this point. Actually I have... review the thread. (/add: And it's OK.... She has a life, I get it... but there are alternatives to this... many, much better alternatives.)

    Quote from KiwiGazza

    RP2 != IC2


    So? The statement they were responding to was that there was no BC, IC, etc... they were pointing out that IC shouldn't be in that list.

    Quote from PhilHibbs

    1) Excuse? No "excuse" is necessary.
    2) Feel free to consider the mod dead and move on to other mods (and other threads) if you wish.


    1) I'm not asking for nor providing them. I am simply discrediting the ones that other people provide.
    2) I'll be happy to move on when other posters stop glossing over the reality of what happens when people include this mod in their loadout. When people stop misrepresenting that this is how 'the awesomest modder ever' is supposed to act.

    Quote from Kye_Duo

    an incomplete, buggy, dev version, not a release version.
    the 1.6.x version isn't even ready for "public beta" the last version broke several items.


    It's still a version that people can install to their loadout for purposes of worldgen if nothing else.
    More than anything though... IC2 uses an open-beta policy where it has a forum and bug-tracker to manage the process. It relies on a small pool of users that want to bug test and developer communication to drive progress. RP has a single dev and a tiny handful of bug testers that are frequently and totally out of touch with the developer.

    Above poster was right... IC2 != RP2
    Posted in: Minecraft Mods
  • 1

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from PhilHibbs

    So your definition of what is wrong is what a court will rule on? You're happy to disregard the law simply because you can get away with it? I have no further desire to discuss anything with you.


    Dude... I was happy to talk 'for the good of the community- you're the one that brought the law into it. ...and no... sadly my definition of right and wrong are quite independent from legal definitions.

    So... is it OK for modders to completely disregard the community for the benefit of themselves? It's not like anyone is going to take them to court so we should all just give up and let them do whatever they want because it's nothing more than a hobby, right?

    You forget that the modders seem to be willing to break the law by writing Malware into their mods, and do so secure in the knowledge that no one is going to do anything to stop them.

    Methinks your lack of desire to continue the conversation has more to do with the way that I shred your opinions with cite-able facts.

    Quote from Nisheeth

    And well:
    "Decompilation or reverse-engineering is strictly prohibited"
    From RP download page, under the Copyright notice. So, without an API, I don't think you can make an addon without violating her wishes.


    There is no way that is enforceable. User-Agreements cannot be used to manipulate people into signing away their legal rights. My favorite example is that I could write some software and add in a clause to claim your first-born, but no court would ever grant me parental custody even though the parent clicks 'OK' and accepts the terms. Another example of a modder crossing the legal threshold and protecting their work through intimidation.

    Quote from PhilHibbs

    The following countries do not sign up to the international treaties on automatic copyright protection: East Timor, Eritrea, Kiribati, Marshall Islands, Nauru, Palau, San Marino, Somalia, Turkmenistan, Tuvalu.


    And we see how much that matters to countries that have signed... Try getting authorities to shut down a server in Russia or Poland. Or China, or Egypt.... Just because they sign doesn't mean they participate. Most times stuff like that is signed because if they don't then the US stops Air-Dropping aid.

    Quote from Nisheeth

    I was never speaking from the point of view of law. I was speaking about what Eloraam wishes.


    Yeah... well... I wish there was a RP that worked with a Minecraft released this year.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from PhilHibbs

    That's not true, and hasn't been since 1886.


    Good luck getting a court to touch a copyright case where the claimant hasn't been verified as the true owner of the work. (Or on behalf of)
    Posted in: Minecraft Mods
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