• 0

    posted a message on Why cant i set a control to the F6 key?

    all the other F keys work but F6 doesn't, im not sure if minecraft wont let you or if it's just a glitch. can someone help, thanks.

    Posted in: Discussion
  • 0

    posted a message on Syntax Error Help

    im trying to us an execute command to update a pigs health and it doesnt seem to want to work can someone try and fix this please.


    /execute @e[tag=pighealth] {Health:9f} ~ ~ ~ /entitydata @e[tag=pighealth] {CustomName=❤❤❤❤♥,CustomNameVisible:1b}


    i always get the syntax error: '{Health:9f}' is not a valid number

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Command Bracket Checker

    can someone please correct this command:


    /give @p spawn_egg 1 0 {EntityTag:{id:"minecraft:squid",display:{Name:"Campfire"} CustomName:summoncampfire,CustomNameVisible:1,NoAI:1b,PersistenceRequired:1b,NoGravity:1b,CanPickUpLoot:1b,Attributes:[{Name:"generic.knockbackResistance",Base:1f},{ench:[0:{lvl:0,id:35}],HideFlags:33,{display:{Name:"Campfire"}},{Name:"generic.movementSpeed",Base:0f}],Silent:1,Invulnerable:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:2147483647}]}}}


    ive tried many many times (at least 20) to try and get this command to work and nothing does please help thanks...

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Unknown command error

    THANKS!

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Unknown command error

    Can someone please help me with this, so basically im trying to make a command so when a potato is within a radius of 1 of an armor stand, i want the potato to be removed and then replaced with a baked potato. here is the commands in their respective order...:


    Command 1, Repeating Command Block-Always Active-Unconditional: /scoreboard players tag @e[type=armor_stand] add campfire {HurtByTimestamp:0,Attributes:[0:{Base:20.0d,Name:"generic.maxHealth"},1:{Base:0.0d,Name:"generic.knockbackResistance"},2:{Base:0.699999988079071d,Name:"generic.movementSpeed"},3:{Base:0.0d,Name:"generic.armor"},4:{Base:0.0d,Name:"generic.armorToughness"}],Invulnerable:0b,FallFlying:0b,ShowArms:0b,PortalCooldown:0,AbsorptionAmount:0.0f,FallDistance:0.0f,DisabledSlots:0,DeathTime:0s,Pose:{},Invisible:0b,Motion:[0:0.0d,1:-0.0784000015258789d,2:0.0d],Small:0b,UUIDLeast:-6612985578366627733L,Health:20.0f,Air:300s,OnGround:1b,Dimension:0,Rotation:[0:0.0f,1:0.0f],HandItems:[0:{},1:{}],UUIDMost:-1131873539129389253L,CustomName:"Campfire",Pos:[0:-26.5d,1:64.0d,2:-12.5d],Fire:-1s,ArmorItems:[0:{},1:{},2:{},3:{}],NoBasePlate:0b,HurtTime:0s,CustomNameVisible:1b}


    Command 2, Chain Command Block-Always Active-Conditional: /scoreboard players tag @e[type=item] add potato {Item:{id:"minecraft:potato",Count:1b,Damage:0s},OnGround:1b}


    Command 3, Chain Command Block-Always Active-Conditional: /execute @e[tag=campfire] ~ ~ ~ /execute @e[tag=potato,r=1] /summon item ~ ~ ~ {Item:{id:"minecraft:baked_potato",Count:1b,Damage:0s},Tags:["killpotato"]}


    Command 4, Chain Command Block-Always Active-Conditional: /execute @e[tag=killpotato] ~ ~ ~ /kill @e[tag=potato,r=1,c=1]


    everything works fine until the game tries to execute Command 3 in which i get the error: "Failed to execute '/execute @e[tag=potato,r=1] /summon item ~ ~ ~ {Item:{id:"minecraft:baked_potato",Count:1b,Damage:0s},Tags:["killpotato"]}' as Campfire"


    can someone please help me solve this problem im not entirely sure why this happens...

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Add the {NoHitbox} entity data tag.

    this data tag that could be applied to all entities and it would disable the entities hitbox (basically meaning that you wont be able to interact with the entity in any way.). The command would look like this:


    /entitydata @e {NoHitbox:0b}


    or


    /entitydata @e {NoHitbox:1b}


    what do you think?

    Posted in: Suggestions
  • 0

    posted a message on execute at an armor stand with a custom name with a hand item?

    i was wondering if there was a way i could execute an entitydata command at an armor stand with a custom name of cooker holding a potato? thanks.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on testfor an armor stand anywhere in the world that is below y=0?
    Quote from Superfool2000»

    First:


    What do you need this for, i can make a more specific solution for you if you tell me what you exactly need.


    i made a command block contraption that when the player dies it summons an armor stand at their location witch they could teleport to whenever they want to, but if a player dies in the void (i.e: the end void) i want the game to remove the armor stand because if they try to teleport to it they will just die over and over again. i hope this cleared up any confusion. thanks.
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on structure block not saving/loading/including entities.
    Quote from Superfool2000»

    It literally copies the entities, so also their UUID, make sure the entities in the original structure are killed, if it still doesn't work just put down a mobspawner in the structure


    i know what i did wrong, it was saving the entities, i just didnt click the "include entities" button to on when loading in the structure.
    Posted in: Commands, Command Blocks and Functions
  • 1

    posted a message on Magma Blocks should be able to be used as fuel for a furnace.

    does anyone else agree?


    i feel like they should have the same fuel time as a block of coal.

    Posted in: Suggestions
  • 0

    posted a message on structure block not saving/loading/including entities.

    Whenever i load a structure block that is set to load entities in with it, it will load in the blocks, but not the entities, even when the "include entities" button is set to on. can someone help. thanks.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Balancing Brackets

    can someone please balance this: /give @p spawn_egg 1 0 {display:{Name:"UltimateFurnace",Lore:["Endless Fuel... Endless Possibilities","Don't stack on top of other furnaces."]},EntityTag:{id:"Squid"}}ench:[{id:0,lvl:1}],HideFlags:1} Thanks.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on execute command in radius

    I have this command: /execute @e[type=ArmorStand,CustomName=Cooker] ~ ~ ~ execute @e[rm=0,r=3] ~ ~ ~ entitydata @e[type=ArmorStand,CustomName=Cooker] {HandItems:[{id:"minecraft:baked_potato",Count:1}]} and it dosent seem to take the radius part of the command into effect can someone please help? basically i only want armor stands within a radius of 3 of the player to be effected, but instead it effects armor stands within any radius of the player.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Place Structure Blocks in survival mode?

    I was wondering if there is any way to place Structure Blocks in survival mode, thanks!

    Posted in: Commands, Command Blocks and Functions
  • To post a comment, please or register a new account.