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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    I'm afraid I can't, since I haven't got steam.

    k.
    Posted in: Requests / Ideas For Mods
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    posted a message on [MC 1.2.4] Mythril: The "Myth"ical Gem! [v.1.0]
    Quote from UberPwns

    No offense but what you are saying right now is that you copied it from other mods.

    ok
    Quote from ChathSuaco

    copied from mods that copied a concept that's been copy pasted again and again >.> Wish we could get some genuinely new ideas out there...

    Reminds me of what Charlie Gordon for Daniel Keyes book Flowers for Algernon said: "No one really starts anything new, Mrs. Nemur. Everyone builds builds on other men's failures. There is nothing really original in science. What each man contributes to the sum of knowledge is what counts."
    Posted in: Minecraft Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    Great! I hope you like it.

    I do. Also, would you like to co-commentate the review with me on steam?
    Posted in: Requests / Ideas For Mods
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    posted a message on [MC 1.2.4] Mythril: The "Myth"ical Gem! [v.1.0]
    never played Terraria. I have always seen mythril in mods as light blue, not green or silvery. And could we get off the subject of whether or not mythril is a metal or not. I have never read The Lord of the Rings books, didn't know. I always saw it as a gem in mods, so please stop this debate. Will post pictures once I figure out how to do spoilers so that the post isn't five miles long.
    Posted in: Minecraft Mods
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    posted a message on [MC 1.2.4] Mythril: The "Myth"ical Gem! [v.1.0]
    Quote from IHAVEAOT

    i said i have a feeling that dose not mean that i know i just have a feeling that you saw that post and wanted to make a mod about mythril

    ok sorry if I sounded rude. But I thought of this myself. If I had read your post, I promise I would have said so.
    Posted in: Minecraft Mods
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    posted a message on [MC 1.2.4] Mythril: The "Myth"ical Gem! [v.1.0]
    Quote from IHAVEAOT

    ...... i have a feeling you just made this mod after you looked at the myth mod and saw my comment about mythril........

    never head of it. Should I have?
    Posted in: Minecraft Mods
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    posted a message on [MC 1.2.4] Mythril: The "Myth"ical Gem! [v.1.0]
    Quote from willie2525

    the title is a bit wrong. it needs what kind of minecraft its compatible with (1.2.4)

    sorry, will fix
    Quote from ChathSuaco

    ... You do understand... Mythril is not a gem... it's a metal... Stronger then steal, and lighter then Iron...

    details details. this mythril could be a different kind.
    Posted in: Minecraft Mods
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    posted a message on [MC 1.2.4] Mythril: The "Myth"ical Gem! [v.1.0]
    Mythril: The "Myth"ical Gem!
    The wonderful man TheSoulGamerz made this at my request! Give his profile a look!


    My idea is that there are three types of Mythil. There is Standard Mythril. It has a dull gray color to it and no special properties. It is about the same as iron in every aspect. Then there is the Taint Mythril. It is a dark blood red color and is best used as a weapon. It does more damage that standard and mines faster, but is weaker. The last one is Pure Mythril. It is the sky blue everyone is familar with. It's special properties are that it is the exact opposite of Taint Mythril. Low attack and slower mining speed. It has a higher durability and is best as armor.

    Spawning
    Regular Mythril is about as common as iron. Spawns at about the same level as well.
    Taint and Pure Mythril are rarer that diamond, but are usually found in big clusters.

    Pics and vid to come soon! Please be patient.
    Download for those who can't wait, or just trust my word: http://www.mediafire...spn188oo9w7b4bi
    Posted in: Minecraft Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    Sure! But can you tell me what exactly doesn't work, so I can try to fix it?

    Hopefully I can. let me try it.

    Edit: /)O.O(\ It worked!
    Posted in: Requests / Ideas For Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    If I'm correct, the items should appear. At least they did with me. There is one other thing I'd like to inform you about: the armour doesn't work with falling damage and I don't know if it works against monsters. It does work with fire, though.
    And you can help me. If you want to, could you make a thread about this mod? I'd appreciate it.

    kk. but it didn't show up for me.

    Edit: I'll make the topic once it works for me so I can make pics and a video, k?
    Posted in: Requests / Ideas For Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    Yeah sure, what were you thinking about?

    BTW, I'm going to start updating Mythril right now, and it shouldn't take too long.
    Edit: Updated Mythril to 1.2.4: http://www.mediafire...efoey7rz1ql8c2j

    Well good news is, it didn't crash, but the blocks and items didn't appear in creative or TMI.Thank you for making the mod none the less, and whatever you can do to fix it would be greatly appreciated. I really wish I could help you, and will try one day.
    Posted in: Requests / Ideas For Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from Sethlibra

    I really think u should make mythril be very strong and work as a good weapon I don't like how u need to have more kinds of mythril

    Well, one is strong and one is durable. Also, I wanted something different than the regular sky blue mythril that is the best, so I came up with this. If you don't like it, gtfo.
    Posted in: Requests / Ideas For Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    No, you don't need Forge. I'm sorry, I can't see the problem here. Can you copy your ModLoader.txt in your .minecraft and paste that here? Maybe I can see the error there. I'll try the mod myself once more when I come home, but that could take half a day.

    EDIT: I believe I see what it is. ModLoader and Mythril are made for 1.2.3, and maybe you are running 1.2.4?
    You just have to wait for ModLoader to update so I can update Mythril.

    that's not it. I hadn't updated yet, so it matched. I don't know what's wrong.
    Posted in: Requests / Ideas For Mods
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    posted a message on Mythril: The "Myth"ical Gem!
    Quote from TheSoulGamerz

    Done: http://www.mediafire...spn188oo9w7b4bi

    I'm sorry it took so long, but I had a lot of errors and it took a while to figure out I'm an idiot...

    Standard mythril is about the same as iron (tools and armor), and can be mined with a stone pickaxe
    Pure and Taint mythril must be mined with iron or above. You can refine standard mythril to taint mythril by putting it in a furnace, and taint mythril can be refined to pure mythril. Taint is good for tools, it is strong, but has low durability. Pure has high durability, and is good for armor.

    NOTE: You need ModLoader: http://www.minecraft...ything-updated/

    Can you make a topic, please? I'd appreciate it.

    Thanks! Trying nao. and sure, I'll make a topic for it or you could.

    I didn't think it took long. I expected it to take longer.
    Edit: I got this error when I tried it

     
     Generated 3/22/12 1:41 PM
    Minecraft: Minecraft 1.2.3
    OS: Windows XP (x86) version 5.1
    Java: 1.6.0_30, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce 8400 GS/PCIe/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
    java.lang.NoClassDefFoundError: forge/ITextureProvider
     at java.lang.ClassLoader.defineClass1(Native Method)
     at java.lang.ClassLoader.defineClassCond(Unknown Source)
     at java.lang.ClassLoader.defineClass(Unknown Source)
     at java.security.SecureClassLoader.defineClass(Unknown Source)
     at java.net.URLClassLoader.defineClass(Unknown Source)
     at java.net.URLClassLoader.access$000(Unknown Source)
     at java.net.URLClassLoader$1.run(Unknown Source)
     at java.security.AccessController.doPrivileged(Native Method)
     at java.net.URLClassLoader.findClass(Unknown Source)
     at java.lang.ClassLoader.loadClass(Unknown Source)
     at java.lang.ClassLoader.loadClass(Unknown Source)
     at mod_kbidiscs.<clinit>(mod_kbidiscs.java:15)
     at sun.misc.Unsafe.ensureClassInitialized(Native Method)
     at sun.reflect.UnsafeFieldAccessorFactory.newFieldAccessor(Unknown Source)
     at sun.reflect.ReflectionFactory.newFieldAccessor(Unknown Source)
     at java.lang.reflect.Field.acquireFieldAccessor(Unknown Source)
     at java.lang.reflect.Field.getFieldAccessor(Unknown Source)
     at java.lang.reflect.Field.get(Unknown Source)
     at ModLoader.setupProperties(ModLoader.java:1723)
     at ModLoader.addMod(ModLoader.java:292)
     at ModLoader.readFromModFolder(ModLoader.java:1299)
     at ModLoader.init(ModLoader.java:886)
     at ModLoader.addAllRenderers(ModLoader.java:186)
     at aho.<init>(aho.java:79)
     at aho.<clinit>(aho.java:9)
     at net.minecraft.client.Minecraft.a(SourceFile:267)
     at net.minecraft.client.Minecraft.run(SourceFile:650)
     at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: forge.ITextureProvider
     at java.net.URLClassLoader$1.run(Unknown Source)
     at java.security.AccessController.doPrivileged(Native Method)
     at java.net.URLClassLoader.findClass(Unknown Source)
     at java.lang.ClassLoader.loadClass(Unknown Source)
     at java.lang.ClassLoader.loadClass(Unknown Source)
     ... 28 more

    I am running just modloader and mythril
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.2.5][FORGE]More Music Discs: v1.2 (July 11: Albums, and Portable Disc Player!)
    Awesome! I hesitated at first to download, then I saw the custom disk and Portable Disk Player and I was like "Hells Yeah!"
    Posted in: Minecraft Mods
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