Help Sign In/Register

Minecraft Forums

Advanced Search
  • News
  • Rules
  • Forum
  • Chat
  • Mods
  • Maps
  • Resource Packs
  • Minecraft Station
Desktop View
  • Home
  • Member List
  • SamurottKnight's Profile
  • Send Private Message
  • View SamurottKnight's Profile
  • SamurottKnight
  • Registered Member
  • Member for 7 years, 5 months, and 12 days
    Last active Thu, Jul, 30 2015 12:08:45
  • 5 Followers
  • 207 Total Posts
  • 15 Thanks
  • Member
  • Posts
  • Threads
  • Followers
  • Reputation
  • Comments
  • Forum Posts
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • Next
  • View SamurottKnight's Profile

    0

    Jul 8, 2015
    SamurottKnight posted a message on BlockLauncher: an Android app that patches Minecraft PE without reinstall

    Anyone know about BL's "Use controller" option? It says I need to purchase BlockLauncher Extras. After opening the following link in Chrome, I see a Play Store link. But it says "item not found". Is it not ready or something?

    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Mar 6, 2015
    SamurottKnight posted a message on [I need help!] Detecting when an item is picked up!
    Thanks, it really helps! After numerous setbacks, I have decided to make an RPG mod. So this community will finally get to see my work!!! I'm sure you can guess why I would need this function.
    Posted in: MCPE: Mod / Tool Help & Requests
  • View SamurottKnight's Profile

    0

    Mar 1, 2015
    SamurottKnight posted a message on [I need help!] Detecting when an item is picked up!
    I need to know if there is a way for to make this work. Basically, whenever the player picks up an item with an ID of 500, function XYZ will be called. I can't think of a way to make this happen. The item must be a dropped item (so crafting or taking it from a chest won't call XYZ), and XYZ needs to be called for every individual item picked up. I can't figure this one out because I'm a noob. I don't even know if it's possible :P
    Posted in: MCPE: Mod / Tool Help & Requests
  • View SamurottKnight's Profile

    1

    Feb 28, 2015
    SamurottKnight posted a message on Mcpe Splash Screen[android app][adds splash screen into your minecraft]
    Are you saying iPhones are better because they cost more?
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Feb 26, 2015
    SamurottKnight posted a message on moga controller
    Nope, sorry, but there is no solution to that. However, I believe the developers said something about adding universal controller support. Correct me if I'm wrong.
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Jan 25, 2015
    SamurottKnight posted a message on Minecraft Pocket Edition My Golden Block Mod!
    That's just a block of gold... Unless it does something?
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Jan 22, 2015
    SamurottKnight posted a message on Ayd
    That's eeeasy to do, but you need permission first, if it's a public thing.
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Jan 22, 2015
    SamurottKnight posted a message on how to make a shooting weapon and explosive weapons mod?
    You can't just look at another mod's code and steal it... Especially one by Desno.
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Jan 4, 2015
    SamurottKnight posted a message on [ADD-ON + ModPE][0.10.4] BETTER Tree Logger PE (TREECAPITATOR-ish) (ADDED NATIVE MOD VERSION [C++])
    It should use Math.random, so the dropped amount is realistic :D
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Dec 31, 2014
    SamurottKnight posted a message on How To Run .Js Mods On IOS?
    Step 1. You don't.

    Step 2. Buy an Android.
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Dec 17, 2014
    SamurottKnight posted a message on [0.10.X] Meteorite mod! [Update! V1.1]
    Are you sure this is your mod? Because there's a youtuber who already made a meteor mod...
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Nov 4, 2014
    SamurottKnight posted a message on {Beta} Divine RPG PE 0.1
    Thank JESUS I didn't use this name xD



    I was going to use the same name, but I picked another one instead. It's a good thing, too xD

    Nice work, by the way :D
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Oct 9, 2014
    SamurottKnight posted a message on [0.9.x][modscript]All mods made by Arvin member of EXP GAMING™
    It looks like you just stole a bunch of code, especially from the Hunger Bar mod -_-
    Posted in: MCPE: Mods / Tools
  • View SamurottKnight's Profile

    0

    Sep 30, 2014
    SamurottKnight posted a message on Can anybody help me make a mod?
    1. No, you said mod. Look at the topic name and the topic itself. If you wanted to say modpack, then you should have said modpack.

    2. Why don't you learn how to make the mod yourself? It's not that hard.
    Posted in: MCPE: Mod / Tool Help & Requests
  • View SamurottKnight's Profile

    0

    Sep 29, 2014
    SamurottKnight posted a message on Help
    That doesn't help. You need to link me to the mod.
    Posted in: MCPE: Mod / Tool Help & Requests
  • To post a comment, please login.
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • Next

Social Media

Services

Sign In

Help

Advertise

Resources

Terms of Service

Privacy Policy

Our Communities

  • MMO-Champion
  • HearthPwn
  • Minecraft Forum
  • Overframe
  • MTG Salvation
  • DiabloFans

© 2021 MagicFind, Inc. All rights reserved.

Mobile View