SIMULATION PROTOCOL
A collection of CTM maps by TikaroHD
(Screenshot is from SP3 - Entropy)
Also, check out this lovely trailer for Entropy, made by BlackLizard:
Searching for my maps? Go to Simulation Protocol Archive hosted on my Github for reliable access to all of them. The page also contains more details about each of the maps.
Need to contact me? You can find me on Twitter or Reddit. You won't have much luck on this forum though - I'm no longer checking it.
This thread will hold only the minimal information about my maps in case the GitHub page is unavailable. To everyone who has, is, or will be playing my maps - thank you! This has been an enjoyable part of my life, and the community was a big part of it.
CTM RULES
- Do not play on peaceful difficulty. Use Easy or higher (Normal is recommended).
- Do not use mods/glitches to give yourself an advantage.
- Do not leave the boundaries of the map (these are usually high mountains or bedrock/barrier walls).
- Do not create nether portals.
- Do not craft or move Ender Chests.
- Do not cheat villager trades. Use the exact items required.
- Your objective is to find and complete the Wool Monument.
- You cannot craft objective items for the Monument, except for metal/gem blocks.
FULL MAPS
SP3 - Entropy - Linear Open World, 15 objectives, made for Minecraft 1.12 + Optifine
SP2 - Overload - Linear-Branching, 16 objectives + 4 bonus objectives, made for Minecraft 1.7
SP1 - Animosity - Linear-Branching, 16 objectives + 4 bonus objectives, made for Minecraft 1.7
MINI MAPS
Ligebied - Branching, 3 objectives, made for Minecraft 1.10
Phantasm - Branching, 3 objectives, made for Minecraft 1.8
Sound of an Old Age - Linear-Branching, 3 objectives, made for Minecraft 1.7
Blizzard - Semi-Linear, 3 objectives, made for Minecraft 1.7
Sandstorm - Linear, 3 objectives, made for Minecraft 1.7
LEGAL
- You are allowed to make videos\streams of my maps and monetize them.
- You are not allowed to make money from my maps in any other way.
- You are not allowed to re-upload or mirror link my maps.
- I am not responsible for any damage my maps may cause. The responsibility falls on the end user.
1
This is looking nice, can't wait to see more screenshots.
2
Play lots of CTM maps
1
Welcome to Lucid Awakening, a CTM map by Sab_Rex!
You've been placed in an eternal coma and in order to escape you must conquer all 16 of your biggest fears. Through each area you must prove your worth by capturing that realm's wool. Will you reach the awakening or will you find yourself trapped for eternity?
Progress:
White Wool - Decaying Woods - 95%
Intersection 1 - 100%
Orange Wool - Kalixar Pass - 40%
Magenta Wool - The Web - 50% (Most likely will scrap)
L. Blue Wool - Bloody Aqueduct - 10%
Yellow Wool - Boom Clap - 0%
Intersection 2 - 0%
Lime Wool - Murky Grove - 0%
Pink Wool - Silent Echoes - 0%
Gray Wool - (No Name) - 0%
Intersection 3 - 0%
L. Gray Wool - Shifting Valley - 0%
Cyan Wool - Hive of Quuantia - 75%
Brown Wool - Jester's Court - 0%
Purple Wool - Smothering Walls - 0%
Intersection 4 - 0%
Blue Wool - Reign of the Mighty - 0%
Green Wool - The Long Fall - 0%
Red Wool - Smoldering Engulfment - 0%
Black Wool - The Awakening - 0%
Screenshots:
Lore:
Coming soon
Fun Fact:
My keyboard has stopped working so I typed this whole thing up using on screen keyboard. *Sigh*
Banners:
2
What? A redwool dungeon that isn't firey and nether like? How can this be?
1
I started an LP of Simulation Protocol 2. I'd really appreciate it if you guys could give it a watch.
View here:
1
I started an LP of Overload. Although there is like a million let's plays of it, I'd really appreciate it if you could check it out.
View here:
If you wanted to say, add it to the LP section on the thread I'd be totally fine with that.
4
Howdy everyone!
I started my own map thread for my WIP map Lucid Awakening
Link: http://www.minecraftforum.net/forums/mapping-and-modding/maps/wip-maps/2435255-lucid-awakening
My keyboard broke so I had to type this up using on screen keyboard, which took me approximately 1000000000000000 hours so I'd really appreciate it if you gave it a look!
Screenie:
1
I'm going to work on Discordancy for a couple of hours. The block variation for the giant cavern has been completed, but it really needs erosion. After that we just need to make the island with the castle and the dungeon underneath.
1
Just use the setbiome filter in mcedit while selecting the region you want to change
3
Been working on an area in my map. The theme is that this area is the industrial hub of the map. In these screenshots is the water treatment section. Give me some feedback on whether that theme is evident and some suggestions for types of buildings would be greatly appreciated.