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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Quote from Harleyvitality »
    What's the general player count online look like? I mean, under 3 average and I'd not be willing to play for very long-not if a server with 705 responds can't even get 3 players :smile.gif:

    Other than that I'm definitely willing to join in on the fun!
    The server is definitely populated. Although last night I did end up solo for about 10 minutes during the wee hours of the morning...however people started coming on in mass through the next hour.

    You're unlikely to wind up with less than 3 people for long, here.
    Posted in: Alpha - SMP Servers
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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Quote from omnislash321 »
    Quote from Saber99 »

    I definitely am not requesting to have entire areas protected; I'd still like to see structural damage during PvP (Perhaps); but the prospect of being the water clan and feeling wary about building underwater because of the inherent flaw of doing so is rather disheartening.

    Is it possible, perhaps, to protect the tops of the structures only? This would requires some extra work to prevent flooding on the player's part, but would resolve one of the biggest issues I mentioned earlier. (IE: Build a sewer system that can account for walls but not worry about the rest of the area)


    I see more on what you mean now. How this might work with domes or spheres, it might be harder, but you could basically have a square of glass and have the top protected, so that it cannot be destroyed and have water just flood into the entire city. But then the sides and even undersides of the glass would be able to be destroyed. Is that right?
    If so, i will definitely mention this to others as it seems a pretty good idea.
    Correct. For more perspective, I'll fill you in on the project I'm working on that brought on this issue to me. I wanted to build an Atlantis, of sorts. Think an underwater city...But there's no city. I'm trying to "reclaim" the ocean floor for the water clan by encasing large amounts of ocean floor in glass, and then am going to allow people to build freely within it. The problem with doing this is that, obviously, glass is easy to break and with a large surface area at the top of this structure. Holes would be easy to punch into it and it wouldn't matter how extravagant a sewer system I devise, the city would be easy to destroy.

    However, if the surface of this area (Currently it's planned to be flat, or slightly curved at the edges to round it off) could not be destroyed- that in itself would limit the water damage that could be done without allowing the entire water clan a perfect safe haven.
    Posted in: Alpha - SMP Servers
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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Quote from omnislash321 »
    Quote from Saber99 »
    Just out of curiosity; Does this server employ any kind of block protect? I'd like to have some glass domes for the water clan protected for anti-grief reasons. Obviously for PvP purposes there could be weak points, still, but one of the most obvious places for the Water clan to build is...in the water. It's a tactical disadvantage if you can flood our buildings with just a few swings of a pick.

    A creative solution to flooding without block protect would be a sewer system of some kind to drain any water that might flow in, but would mostly only account for the edges of buildings.


    At the moment, the only block protect i know of would encircle an entire area, but that would also mean you can't build in that area. I know what you mean, as in you want to have buildings protected, but the problem with that is that if you guys have it, other clans would also begin to want their buildings being protected. So far, all we can do is just unflood the areas and help ungrief them.

    I definitely am not requesting to have entire areas protected; I'd still like to see structural damage during PvP (Perhaps); but the prospect of being the water clan and feeling wary about building underwater because of the inherent flaw of doing so is rather disheartening.

    Is it possible, perhaps, to protect the tops of the structures only? This would requires some extra work to prevent flooding on the player's part, but would resolve one of the biggest issues I mentioned earlier. (IE: Build a sewer system that can account for walls but not worry about the rest of the area)
    Posted in: Alpha - SMP Servers
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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Just out of curiosity; Does this server employ any kind of block protect? I'd like to have some glass domes for the water clan protected for anti-grief reasons. Obviously for PvP purposes there could be weak points, still, but one of the most obvious places for the Water clan to build is...in the water. It's a tactical disadvantage if you can flood our buildings with just a few swings of a pick.

    A creative solution to flooding without block protect would be a sewer system of some kind to drain any water that might flow in, but would mostly only account for the edges of buildings.
    Posted in: Alpha - SMP Servers
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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Quote from Felldoh »
    servers down again?

    They restarted the server but it seems like it's taking a little longer than anticipated to get back up.
    Posted in: Alpha - SMP Servers
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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Quote from doombass »
    Flint is disabled. Also some complaints:
    Laggy all morning
    Server crashed and cant get on
    Fire clan was wondering around all in nature village with out permission

    Server is down because of a bug fix, it's in the OP.

    Of course, it would be my luck that this happens right when I try to log in. D:

    PVP won't be allowed on server for another few days and when that happens you can kick fire clan out the old fashioned way.
    Posted in: Alpha - SMP Servers
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    posted a message on Cygnus X-1 [Cities/Kingdoms/PvP/RP]
    Yeah, I'm using the server listed on the website's front page and it's giving me a "host not found" error =/ I've quadruple checked it but I'm sure I'm doing something wrong, still. *sigh*
    Posted in: Alpha - SMP Servers
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    posted a message on Void Wars - Clan based server - Roleplaying- Economy
    Minecraft Username: Saber993
    Gender: Male
    Age: 20
    Clan you would like to join: Water
    How would you benefit this server: Another civil and friendly builder who's always willing to answer questions and give a hand.
    Posted in: Alpha - SMP Servers
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    posted a message on Cygnus X-1 [Cities/Kingdoms/PvP/RP]
    I can't seem to connect to your server despite that your site says you guys are up and running =/ This server has piqued my interests and I'd LOVE to join you guys.

    IGN: Saber993
    Posted in: Alpha - SMP Servers
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    posted a message on God Wars - [Pure Survival][Clans][ChestP] - No Block Lag!
    IGN - Saber993
    Age - 20
    Race - Demons
    Why do you want to join? - I'm looking for an active, friendly community with structured gameplay that goes beyond the Minecraft standard format; Something with an action-RPG feel to it, almost. This server quickly caught my eye and I'd like to do my part in contributing to developing the landscape.
    How much experience do you have? - About a month of SMP on a "private" server with me and a friend.
    Posted in: Alpha - SMP Servers
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