@droby the reason the [ ] do something is because ifmatches uses regex, instead I suggest you use ifcontains for simple things where you don't need regex
@RothesCN no, it is not possible to attack while in a gui. If you press f3+p however you can prevent the escape screen to open on focus lost and after that you can simply alt+tab out of minecraft
@nbird for the chest name there's a module for that but I can't remember where you can get it
for the attack:
you have to use a loop with key attack to "hold it down". If you want to make it easier on yourself the discord in my signature has a script that simulates keydown and keyup for non-state bindings
@user-100236000 macromod in fact has it's latest version 1.12.1 which still requires liteloader. So you are probably talking about something else while thinking it's macromod. Furthermore I got the info via discord where mumfrey responded to the question if liteloader will live beyond 1.12 with "of course" and "why wouldn't it". Now true, this does not say that macromod will be updated because he's only talking about liteloader but I believe it's easier to update macromod than liteloader
@user-100236000 Mumfrey is still working on updating the mod. Furthermore there will be no use to this as you would need to also update liteloader which you aren't allowed to share due to the license
In addition to what Mart said, I generally recommend to only use prompt in scripts because the highlighted problem is exactly the use case for it and not using normal parameter strings will result in the code being easier to read and prevents issues. Using parameter strings is better to only be used in direct commands (without script)
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@Rodr you will have to create a seperate script in which you put a loop to attack
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@droby the reason the [ ] do something is because ifmatches uses regex, instead I suggest you use ifcontains for simple things where you don't need regex
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As for documentation check https://beta.mkb.gorlem.ml/docs/actions
As for the actual question: the HIT variables will be of help to you
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@MyNameIsYellow mumfrey has stated multiple times he will not update to 1.8.9
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Match uses regex, I recommend to read up on that a bit to understand it better
(an excerpt from the faq of the discord:)
Q: Where can I learn about regex?
A:
http://www.regular-expressions.info/quickstart.html
https://regex101.com/
https://regexr.com/
(credits to Gorlem)
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@waleedov4k there is scriptit which is being developed by gorlem
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@RothesCN no, it is not possible to attack while in a gui. If you press f3+p however you can prevent the escape screen to open on focus lost and after that you can simply alt+tab out of minecraft
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@baseballdk6123 you can use the NotEnoughInformation module I made for "ifinvisfull" and then echo("/home")
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@nbird for the chest name there's a module for that but I can't remember where you can get it
for the attack:
you have to use a loop with key attack to "hold it down". If you want to make it easier on yourself the discord in my signature has a script that simulates keydown and keyup for non-state bindings
1
@misterargues
@Tepigggg4444 you gotta use slotclick to move the items in the crafting grid manually
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@user-100236000 macromod in fact has it's latest version 1.12.1 which still requires liteloader. So you are probably talking about something else while thinking it's macromod. Furthermore I got the info via discord where mumfrey responded to the question if liteloader will live beyond 1.12 with "of course" and "why wouldn't it". Now true, this does not say that macromod will be updated because he's only talking about liteloader but I believe it's easier to update macromod than liteloader
0
@user-100236000 Mumfrey is still working on updating the mod. Furthermore there will be no use to this as you would need to also update liteloader which you aren't allowed to share due to the license
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@TheUnderTaker11 you need a module for that, I suggest GetSlotItemExt which has a getslotitemenchant function
The syntax is the same as getslotitem except of an additional parameter which stores enchantments
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Instead of using the NotEnoughInformation module I recommend getSlotItemExt module which also adds an action specifically to get the name.
This allows you to skip the step where you have to get the name from the nbt
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In addition to what Mart said, I generally recommend to only use prompt in scripts because the highlighted problem is exactly the use case for it and not using normal parameter strings will result in the code being easier to read and prevents issues. Using parameter strings is better to only be used in direct commands (without script)