• 3

    posted a message on Direwolf20's AMAA Post
    How do you manage to keep a week's inventory of unreleased videos without squandering it? :)
    Posted in: Q&As
  • 1

    posted a message on ForgeCraft Wallpaper!
    Wooty woot!
    Posted in: Other Fan Art
  • 6

    posted a message on [Tech Mod] StargateTech 2 - v0.7.8 Alpha
    Looks good! Was always a Stargate fan, looking forward to this
    Posted in: WIP Mods
  • 5

    posted a message on Minecraft with Mead featuring ForgeCraft
    Welcome back folks! It's time for tech mods again, and you know what that means... ForgeCraft Season is upon us! That's right, I'm having a blast on the premiere dev server, full of derp and genius alike. Join us as we test and showcase the very latest in the tech mod scene.


    Join us at #meadcraft and #direwolf20 on irc.esper.net! http://webchat.esper.net/?nick=&channels=direwolf20,meadcraft

    For anyone who wants to share the awesomeness and use my sig:
    [url="http://www.youtube.com/sotmead"][img]http://pelorat.net/img/meadcraft.png[/img][/url]


    Previous seasons:
    Hi everyone! I was inspired by the latest developments of the TerraFirma Craft mod to start my own Casual Let's Play series. Currently the only content mod I have is TFCraft, but as the mods progress I might either start a new playlist, or add various things.

    It's all open-ended and relaxed gameplay, and if you're looking for brutal, efficient, no-nonsense walkthroughs of TFCraft, this is not that. Please see for detailed instructions on how things work and what's in the mod.

    TerraFirma is in heavy beta development right now and things may change drastically. I've had to restart my world a number of times, but it's been worth it.

    Season 5:

    Posted in: Let's Plays
  • 3

    posted a message on Direwolf20's Modded Lets Play series
    Herro, neighbor! Looking forward to getting back to tech mods myself. And I should change my signature banner too, I guess.
    Posted in: Let's Plays
  • 2

    posted a message on FTB - The Mod Pack
    Ok, this is freaking awesome. Well done guys :)

    This is the new standard for modpacks.
    Posted in: WIP Mods
  • 2

    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    I have a growing set of tutorials on my youtube channel now, along with as many hours of gameplay as you could want to watch. See my sig for the link. Between Crysyn and myself there's no need for anyone to not know what's going on with TFCraft game mechanics.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    Quote from JonathanTheBlack

    What's the difference between adding a mod to the top list and the external mods list at the bottom?

    That's the difference between copying a mod to minecraft.jar and putting it in the mods dir.
    Posted in: Minecraft Tools
  • 1

    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    Looking great, guys! I'm amazed every time I look at the old vids and screenshots compared to now :)
    Posted in: Maps
  • 1

    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Quote from AbyssWulf

    Yeah I don't know why its saying that either. Normally everything I do with minecraft I run from magic launcher and that the crash log I get.

    After my first try with TFC not working on a fresh minecraft jar, I redownloaded it and started again. Installed modloader/ deleted meta-inf, ran it, installed forge, ran it again, THEN installed TFC core/texture pack and ran it again.

    After TFC is in, everything it fine, until I create a new world. Starts normally, but stops at the beginning of the world generation. After about 5-10 minutes it starts again like nothing wrong happened. It continues to finish building the world, until at the end it starts saving chunks for about 10-20 seconds then gives me that crash report.

    Edit: Also I forgot to mention that on my other tries I installed it directly to the jar and when I ran it, I made sure to run it with the original minecraft exe, just to make sure.

    Lol, this is kind of frustrating because I have been trying to get TFC running for 2 days now. It sounds like it would be worth the trouble in the end if I can get it working. I would ask for a working jar if it wasn't illegal and I wasn't paranoid, lol.
    Move everything minecraft related in your Roaming directory to some other place entirely. Run the mojang launcher and start over, cos you've got something funky going on in your directories.

    Then do meta-inf, modloader, forge, core, and textures. And see how that works. If it doesn't, you've got bigger problems than minecraft crashing, because that sequence there on an actual clean jar does in fact work.
    Posted in: Minecraft Mods
  • To post a comment, please .