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    posted a message on Undead Minecraft for 1.3.2 ( Realistic zombie apocalypse survival) Pre-release of UM 1.0 for 1.3.2 is finally released.
    I'm probably not going to post for like another month... I really want that release, and following this thread only makes my anxiety worse lol
    Posted in: WIP Mods
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    posted a message on MineZ
    Quote from Temido2222

    Also if u donate when it goes public there will be a members only server so u don't get killed every 10 seconds
    Why would you get killed every 10 secs in normal server? Also, the public Minez server is full 100% of the time. Is this just an issue with my connection?

    Edit: I finally got on the server, and on spawn some douche kills me on sight. I am then banned for 1 minute,
    someone takes my spot, and am once again trying to get on the server. Seriously? Is this how it will go even when the server is free, maybe even worse than before? If so, then I hate to say it but forget this troll nest of a server :/
    Posted in: PC Servers
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    posted a message on Undead Minecraft for 1.3.2 ( Realistic zombie apocalypse survival) Pre-release of UM 1.0 for 1.3.2 is finally released.
    man, wouldn't it be cool if custom npcs were compatible with this? I'm going to guess it isn't though... But imagine such a dynamic system of npcs in a zombie apocalypse! With an economy, factions, and, well, custom npcs!
    Posted in: WIP Mods
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    posted a message on Undead Minecraft for 1.3.2 ( Realistic zombie apocalypse survival) Pre-release of UM 1.0 for 1.3.2 is finally released.
    Quote from mxrider619

    Check the last few pages, if you are too lazy to do that, don't bother people please....Many of us have answered this
    OVER and OVER and OVER again! I actually defended these people at one point... This is getting ridiculous though :P
    Posted in: WIP Mods
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    posted a message on Undead Minecraft for 1.3.2 ( Realistic zombie apocalypse survival) Pre-release of UM 1.0 for 1.3.2 is finally released.
    Quote from Pizzaernam

    You should not play it right now because of crash bugs. I suggest you wait a few days for the next update that includes SMP and a lot of other new features :D


    Also live now http://twitch.tv/tacticalburger
    A few days? The Update's that soon? sweet :P
    Posted in: WIP Mods
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    posted a message on Undead Minecraft for 1.3.2 ( Realistic zombie apocalypse survival) Pre-release of UM 1.0 for 1.3.2 is finally released.
    Quote from xXxrubxXx

    Its open 62.107.231.14:1337
    Haha! what I said, plus that stuff :D
    Quote from Plushii

    Whoa, this is gonna take ALOT of time. To add all those realistic features, but hey! It's definitely worth the wait!

    This was the first mod I've ever gotten, It's nice to see this mod developing from just zombies, to zombies, cities, guns, realistic features.

    It's pretty similar to the DayZ mod ( Competition? :) ) But I think I'll stick to this one instead.
    Haha, anyway great mod. :')
    I think a lot of the features for The Update are already done! Also, happy 4th of july for the ppl that are from the U.S. like me :D
    Quote from PikaRock2882

    Shooting zombies in the head to kill them?
    Old school zombies for the win :D
    Hehe ikr? screw those L4D "special" zombies!
    Posted in: WIP Mods
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    posted a message on If one country ruled the world, which would be the best to do it?
    Quote from Spires

    That is all good and well, but China isn't really the best option given the corrupt goverment and oppressive regime thing that's going on. Many are poor and there are many reports of disgraceful crimes towards humanity done by the goverment. I think I'll stick to my opinion that the scandinavian countries are the better choice, although education sure isn't as advanced as it could be, here in Sweden atleast.
    I don't know why I find it a little funny that everyone thinks that Sweden should rule the world, while Sweden was also the country to bring us Minecraft :D
    Posted in: Politics, Philosophy, News and Science
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    posted a message on [1.5.2]STAR WARS mod - NEW 1.1.3 VERSION - Please, follow the new thread
    Quote from AXELTOPOLINO

    Probably you still have Minecraft open, or maybe java hasn't removed "minecraft" as service. You can simply solve it restarting the pc.

    THE NEW 0.2.1.b VERSION IS READY TO BE DOWNLOADED! IT CONTAINS 12 IMPORTANT BUG FIXES of the old 0.2.1 version. YOU DON'T NEED MODLOADER ANYMORE!
    Thank you for responding so quickly! MC is working fine now :D
    Posted in: WIP Mods
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    posted a message on [1.5.2]STAR WARS mod - NEW 1.1.3 VERSION - Please, follow the new thread
    I have a few suggestions/ideas for the mod.
    1: maybe add a minimap gui for the spaceships

    2: add some sort of mobile storage, like a backpack but fancier and more starwars-y

    3: movement for spaceships are a little unrealistic. when in a ship maybe instead of making "s" make you go backwards, maybe it could just slow you down. Right now, you do take damage if you crash, but how's that going to happen if all you need to do to avoid hitting a rock is moving backwards?

    4: I think this was mentioned before, but instead of having a shop in the menu, make a shop generate next to testificate villages. garages (vehicles) and gun shops (weapons, obviously) with right-clickable vendors.

    5: when the bountyhunter mobs come, give them a randomly generated structure that they use, like the jedi outposts. maybe you could call the bountyhunter outposts "Enclaves", and make them like a fortified cantina.

    6: maybe add an animation to the jetpack, and some fire particles when flying.


    7: give us more of a reason to go to other planets other than to kill mobs. at this point, theres not much reason to travel the galaxy.

    8: probably going to be added, but we need more tool sets/armor. Maybe a mining laser like from IndustrialCraft mod?

    9: add a recoil ANIMATION to all guns in mod.

    10: set the range for all guns other than sniper rifle to the same distance as clones and droids can see, to prevent the ablity to snipe with anything other than sniper. For example, without suggested range: Player sees a group of droids, player shoots them with pistol at a distance. With suggested range: player sees a group of droids, player attempts to shoot from a distance, but lasers disappear before finding target. Player then gets closer, to a point where droids then notice the player, and open fire. See what I mean? Players shouldn't be able to exploit unrealisticly dimwitted mobs to their advantage ;) . Or if possible, at least decrease accuracy of guns based on their type. Pistol= low, blasterAVR=low, sniper=high and so on.

    11: decrease the likeliness that a clonetrooper will drop ammo to maybe a 50% chance of dropping an ammo pack, and a 20% chance of dropping 2. Even with those probabilities it's very unlikely you will need to buy ammo at the shop. Right now it takes maybe one tenth of an ammo pack to kill a clone, when clones always drop 1-2 FULL ammo packs, which takes away the feeling that you need to hoard as much ammo as possible.

    12: Make the sniper require a lot more resources to craft, and cost a lot more. It's probably the most ridiculously imbalanced and overpowered gun yet, and it needs to show it in the shop/crafting recipe.

    I hope these might have helped. I know theres a LOT planned, and I tried not to suggest anything that would probably be planned for the future. :D Also, in my opinion, suggestions 3,10,11 and 12 are crucial to having a balanced, challenging experience, instead of the usual mod without any challenge and therefore get very boring very quickly. The bountyhunter is the least challenging of the classes because of the lack of 10 and 11, and so will the droid and clone classes if these are not implemented soon :(
    Posted in: WIP Mods
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    posted a message on [1.5.2]STAR WARS mod - NEW 1.1.3 VERSION - Please, follow the new thread
    Quote from bbpgrs

    this mod crashes my game. please help! I'm trying to install it with mo creatures, tale of kingdoms, rei's minimap, and turret mod. I tried installing it alone with a clean minecraft.jar but it still crashed my game. I have modloader installed correctly btw. this mod seems really cool and I'm so frustrated that i cant try it. so please respond asap.
    did you follow the directions on page 1 exactly? and, did you try to install on windows or mac?
    Posted in: WIP Mods
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