I removed Chisels 2 and Chisel 2 Facades, I assumed that would be enough blocks to help fit nevermine in :(. Has anyone else tried to install Nevermine with ATLauncher's Resonant Rise?
I think the bosses could be a little bìgger. I mean, I don't think King BamBamBam is even as big as the player! Also, does the difficulty level affect anything?
The Bar basically is what everyone already said. I think, however, the bar is basically the amount of power you have over tyhat faction. Once one faction has a full bar, you can challenge the leader of faction to gain complete authority of that faction if you defeat said leader. You can continue to defeat all factions until you have every faction taken completely over. Another idea would that each bar represents the amount of 'progression' you've done in that specific dungeon by defeating monsters and eventually have enough of 'progression' to entter that boss's chamber.
If this isn't what the bars represent, I think it should be.
Sooo, we've been having some issues regarding portals. Every once in a while, say, every 5-10 times someone goes into a portal, they'll randomly glitch out, and start dying in the Abyss. (Not the dimension) Sometimes they're lucky enough to log out, and I'll immediately teleport them to me. Just letting you know, in case you didn't. Great job with this mod, it's preeetty fantastic.
Also, I have a suggestion! Make an ammo pouch, or some other form of carrying ammo around. Ammo fills up your inventory a lot.
Dropped by Chargers (King Chargers always drop a piece. 2% chance of a piece for the other chargers).
Has the protection of iron armor instead of diamond armor.
Set Bonus: Allows the player to charge by pressing shift+W.
Upon charging, the player gets a large speed boost, but is forced to move in a single direction. If the player bumps into a mob, said mob will be heavily damaged, but so will the player.
Has a 30 second delay between charges.
I don't think that would work out so well. Say I wanted to look into a ravine, or look off into the abyss of Haven, so I press shift to sneak, and then press W. Suddenly, I'm charging forward!
Where in the Nether can the Abyss portal be found? Adventured around for a good 45-60 minutes to no avail. Also, any mods that go well with Nevermine? I'm using Open Blocks, Backpack and Ropes Plus atm. One last question: Can you turn copper/silver coins into silver/gold, or is it just from drops?
/gamerule KeepInventory true
If you mean about breaking, most items can be repaired with Rosite ingots or a copy of themselves, which is very useful for swords.
No, if I was to update from 1.1.1 to 1.1.6, would it mess with the items and things we currently have? And if it does, is there an easy way to save our items through the update?
So none of the spawners (that we've found) on my server are working. I'm thinking of updating to 1.1.6. Would that fix the spawner issue? We're using 1.1.1.
Are Rammerhead spawns bugged? Finally found a Savannah and have been walking around for a good 30 minutes with no luck. Playing on a server if that matters.
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You really need another mod for RR? Lol.
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If this isn't what the bars represent, I think it should be.
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Also, I have a suggestion! Make an ammo pouch, or some other form of carrying ammo around. Ammo fills up your inventory a lot.
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I don't think that would work out so well. Say I wanted to look into a ravine, or look off into the abyss of Haven, so I press shift to sneak, and then press W. Suddenly, I'm charging forward!
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Are they even closed to balanced with Nevermine? I don't want to go in guns blazing and destroy everything.
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No, if I was to update from 1.1.1 to 1.1.6, would it mess with the items and things we currently have? And if it does, is there an easy way to save our items through the update?
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Sweet! Thanks for the quick reply.