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    posted a message on Google Picture War
    Completely ignoring SunWukong's frankly poor excuse for a proper response, Touhou fandom>Avengers fandom.

    Case in point, touhou soccer.


    Posted in: Forum Games
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    posted a message on The last weapon you used in a video game is your weapon in the zombie apocalypse.
    Quote from Ryik7

    See if you can count how many weapons are used it this video.
    Bonus points for counting how many times each was used.
    Posted in: Forum Games
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    posted a message on (OOC) Derika - Land of the Gifted
    Posted in: Forum Roleplaying
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    posted a message on (OOC) Derika - Land of the Gifted
    Quote from draconic_cat
    DANG IT YOU'VE GIVEN ME IDEAS

    And thus the seeds have been sown.
    I hope for them to bloom into beautiful flowers of torture.
    Posted in: Forum Roleplaying
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    posted a message on Google Picture War
    Posted in: Forum Games
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    posted a message on Nether coffee shops
    Quote from Drewfro

    When I saw this in the forum, I was sure it was a joke thread. But now that I read it, it's not all that bad of an idea. Though, just a suggestion... why not use the long-held-back Pigman mob as the store owner, instead of using wither skellies?

    Either way, support! :3

    I can't say this isn't a bad idea. However, this is where the separation between the suggestion being Nether villages and Nether coffee shops diverge. If the former was a thing in minecraft, then it'd make sense to have the pigmen as the baristas. However, wither skeletons have a detachment to villages and society in that they do not bring pronounced concepts of civilization or safe zones into the nether while Pigmen are comparable to nether villagers. Wither skeleton baristas are simply the kind of random that makes it inexplicably fit in with minecraft. (Of course, this is objective)
    Quote from 23^4 »

    And I'm glad that part was removed, the idea is, admittedly, better without it, but it's still a step too far away even without it.

    I did not mean to imply I thought you wanted it, I was merely providing an answer.
    I understand and respect your judgement x2 combo.

    How so? Minecraft was already a fantasy game long before either of those dimensions were added, what with zombies and skeletons, I don't see how either dimension breaks the game's theme.

    If theme is what you're getting at as opposed to laws of the minecraft world, (which is what I was under the impression of what you were referring to) then yes, that is correct.

    You're right, they can't destroy your defenses once you've protected your defenses from... that's because at that point you've protected your defenses from them. At that point virtually no mob can hurt you, anyway, but they are still necessary; to not have a destructive enemy in a game about environmental manipulation would be a huge waste of potential, it'd be like not having an airborne enemy in a game about flying.

    They can't destroy your defenses if you put yourself in a dirt hut.

    I touched on this at the end of my post where you basically dodged the question, but I'll reiterate: can you give some examples of existing features that drastically break the game's atmosphere? I can't think of any barring joke features that were removed the next week, and I've already explained in detail in my first post and in this one why creepers aren't a good example, so don't use them.

    NPC villages, if you want a direct example.

    The fact that there is a society of sapient beings in minecraft breaks the games atmosphere of being lost alone and having to create the world around you.

    No, but you do need sentience, and wither skeletons don't seem to have that.

    Are you really trying to use emotional appeal? Really? It's a line of code assigned to a model, it doesn't have dreams. Yes, I get that that was a joke, but it's annoying and tacky to read through. Anyway, what would honestly make you think that's their dream? Yes, it might be, there might also be a giant, naturally formed teacup orbiting the Sun as well, but there's no reason to assume it. This justification of it being their lifelong dream is like a brooding antihero in a bad action movie suddenly running happily through a field of flowers in one scene, for no reason, and then never bringing it up again.
    Like I said in my first post, I could get behind this if it was a pigman selling potions in a cave or tent, that would fit with the theme, since pigmen have sentience and considering the environment anything bigger would be too hard for them to set up.

    Emotional appeal.
    Really.
    That's what you think that is.
    Nope.
    Nope nope nope nope nope.
    It was sarcasm. You can blame homestuck for my tendency to do that.

    Quote from "Homestuck/Di-Stri" »

    TT: File's clean as a whistle.
    TT: A whistle that overcame a major substance abuse problem. Trying to get its life back on track.
    TT: The whistle is holding down a steady job now. It's taking things one day at a time.
    TT: Eat a dinner off that whistle.

    As well, the word you were looking for is "sapience", as even spiders are sentient. Regardless, one does not simply question the logic behind a video game. They are skeletons. They should be incapable of both thought and movement, and yet they do both. They wield bows. Unless you'd like to tell me that skeletons are smarter than wither skeletons, (take a moment and think about that action) they seem to possess enough intelligence to understand transactions. Monkeys can, and they can't wield bows.

    I'm really not sure what the point of these two statements are. I know we're talking about Minecraft, you don't have to remind me.

    You were talking about the purpose of nether fortresses and the ridiculousness of a coffee shop inside of a nether fortress respectively. Those were my rebuttals.

    Not real life, but Notch himself said everything is supposed to make sense. Anyway, I'm yet to see some bizarre addition along these lines, and simply telling me Notch added some doesn't help. Provide examples, then maybe I'll see how this fits in, but simply asserting it does without explaining why, with evidence, doesn't prove anything.

    Make sense within the minecraft world. Really, withers inexplicable liking coffee and being civil enough to perform transactions in regards to it is bizarre, but in a game where villagers have inexplicably large noses, there are abandoned strongholds with no explanation of its origin, destructive green kamikazes are afraid of harmless cats, and zombie pigmen exist, it just seems to match.
    Posted in: Suggestions
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    posted a message on (OOC) Derika - Land of the Gifted
    When infected with "SO HAPPY", you basically become a semi-omnipotent monster with an infinite reservoir of joy and an SCP containment breach. You will likely gather up your friends, relatives, any acquaintance you run into, and anyone you meet (like actually stop and hold a significant conversation with) while in your current state, infect them, gather them, and, together, throw a never-ending party which will likely ultimately consume the world. If there is a romantic interest involved, you will also likely go up to them and confess immediately before any of that and, after infecting them, make plans to get married and have a ton of children and/or sexytimes instead of a party. If someone infected you beforehand and you are traveling in a group, (very likely) they will accompany you and you are likely to attempt to get triple married, quadruple married, quintuple married, etc. in the end. People stay infected for 24 hours, (12 for aliens) but at the end, they go to sleep instead of instantly being uninfected. When they wake up, they would be cured, however, it is possible to infect a sleeping person so that they are not cured when awakening. After waking up cured, you retain the healing you gained from becoming omnipotent.

    So in other words, Parsee and Yuuka are alive again.

    After being infected, you no longer eat and don't have to, but it's like living off of sugar, meaning you will soon die from lack of nutrients.
    Posted in: Forum Roleplaying
  • 20

    posted a message on Nether coffee shops
    Inspired by the "please read this before making a suggestion" thread;
    Quote from Theriasis

    The "Lava Java" itself (Concept. Doesn't have to look like this)



    The Wither Skellington "Coffee" Sales-skelleton



    And trading with him


    Nether Brick Mugs being used in place of Water Bottles on a Brewing Stand



    The Mug, Lava Java made Potion, and player made Potion


    Mug


    Lava Java Potion of Healing


    Player made Potion of Healing

    (Zora Inspired shop in fortresses) (Like the zora shop in Legend of Zelda: Ocarina of Time )

    For "atmosphere", play this while viewing the following images:


    Just walking through a nether fortress when you see a light (On the right corridor). "What's that?"


    "Is this what I think it is...?"



    "Why, it's a Lava Java™ sales post!"


    "All my 'on the go potion needs'™ are solved!"
    Posted in: Suggestions
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    posted a message on Nether coffee shops
    Quote from MCengineer

    This doesn't really make much sense.

    Creepers.
    Posted in: Suggestions
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    posted a message on Google Picture War
    Posted in: Forum Games
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